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[Build Guide] Assassin Striker


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#26
gay_wardens

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Flank Attack is a good initiator, as it closes the gap to an enemy quickly, and puts you into Stealth afterward to ensure you maintain little to no aggro. Multiplayer is rather fast-paced, so having to run in Stealth around enemies as opposed to Flank Attack cutting a bit of running off the edge. Just preference.

 

You still are almost required to get it with the Assassin, as it is the wall on the way to Knife In The Shadows.

 

i didnt actually realize it is a way to get back into stealth when stealth is on cooldown and you can't kill anything immediately to trigger I Was Never Here

 

its actually a great ability yeah. but i get along just fine with stealth, twin fangs, hidden blades, and evade. but i could probably just drop evade you dont really need it, but its useful



#27
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i didnt actually realize it is a way to get back into stealth when stealth is on cooldown and you can't kill anything immediately to trigger I Was Never Here

 

its actually a great ability yeah. but i get along just fine with stealth, twin fangs, hidden blades, and evade. but i could probably just drop evade you dont really need it, but its useful

 

Yup. The Skirmisher upgrade automagically puts you back into Stealth on the second hit, regardless of the current cooldown on the Stealth ability itself. It is almost it's own version of Stealth, as it appears it does not have the ~30 second duration.

 

But aside, one of the things I love about the Assassin is the wide diversity of builds. You can build her so many ways and suit your style without sacrificing lethality. Not every class has that potential.


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#28
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Yup. The Skirmisher upgrade automagically puts you back into Stealth on the second hit, regardless of the current cooldown on the Stealth ability itself. It is almost it's own version of Stealth, as it appears it does not have the ~30 second duration.

 

But aside, one of the things I love about the Assassin is the wide diversity of builds. You can build her so many ways and suit your style without sacrificing lethality. Not every class has that potential.

 

Well I'd say you're sacrificing some lethality if you get rid of Hidden Blades or Stealth, but that's about it.



#29
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Well I'd say you're sacrificing some lethality if you get rid of Hidden Blades or Stealth, but that's about it.

Truth, but you can still be somewhat effective without it.



#30
konfeta

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So I am of the mind to try dropping either Stealth or Flank Attack or Hidden Blades to pick up poison. Poison seems like it would synergize with Deathblow (more AoE damage, faster auto-attack damage to burn enemies down to 50%). Maybe poison could even score some last hits, which would help out the stamina issues and make the stealth reset more reliable.

 

This would make it easier to clean up archers and add some sustained damage to kill fatties, but all 3 options result in burst damage loss one way or another.



#31
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So I am of the mind to try dropping either Stealth or Flank Attack or Hidden Blades to pick up poison. Poison seems like it would synergize with Deathblow (more AoE damage, faster auto-attack damage to burn enemies down to 50%).

This would make it easier to clean up archers and add some sustained damage to kill fatties, but all 3 options result in burst damage loss one way or another.


You don't *have* to be all burst DPS with the Assassin... I like your idea. It's unique. I say maybe try dropping Flank Attack and see how it goes? If it works well, I will definitely do it for my next Assassin build guide.

#32
konfeta

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Well, promotion soon, but 'till then I discovered two more encouraging things:

 

1. Hidden Blades apparently does not fully benefit from Stealth auto-crit/bonus damage bonuses. I only see the full damage on the first 2 procs and then it falls off to regular damage. This means dropping the extra stealth loses much less burst damage than I thought it would.

 

2. Cull the Herd joins the proud line of bugs that actually greatly benefit the player (R.I.P. infinite flashpoint chains). The isolation range is actually tiny (it's smaller than Walking Bomb explosion proc on my dagger), and the damage bonus seems to be +100% damage, not +50% damage. It doubles your damage. I feel silly for never trying this passive out before.



#33
Cirvante

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Well, promotion soon, but 'till then I discovered two more encouraging things:

 

1. Hidden Blades apparently does not fully benefit from Stealth auto-crit/bonus damage bonuses. I only see the full damage on the first 2 procs and then it falls off to regular damage. This means dropping the extra stealth loses much less burst damage than I thought it would.

 

That's why you see experieced players use Hidden Blades from stealth very close to the enemy, since less travel time = more crits from decloaking.



#34
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That's why you see experieced players use Hidden Blades from stealth very close to the enemy, since less travel time = more crits from decloaking.


So it's a time factor? Like attacks generated from Stealth automatically critical hit if completed within 3 seconds?

#35
Chaz Darkbane

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EDIT: And yes, I explain why I do not have Twin Fangs in the video... I just Ubisoft'd everyone that simply looked at the post but ignored the video.

 

Aww you sneaky bastard, I was about to comment on the lack of Twin Fang. Overall a fantastic rundown of the assassin, believe it or not I actually liked your previous guide more simply because it went into details over every passive and this would allow newer players to understand why exactly they were picking these up. I realize you don't want the video to be excessively long so consider typing out a full summary with the video serving as an abridged version with a visual aide. Praise aside, I have a couple of comments/concerns.

 

  • I think Deathblow was a good choice to replace it Twin Fang with, I was considering doing the same thing but hadn't experimented with Deathblow at all previously. I had no idea it was capable of aoe damage and this was one of the reasons that I opted for Twin Fang. There have been more than enough times that I have killed an entire group of enemies with Twin Fang because they were huddled up against our Legionnaire.
  • At 7:36 I noticed you hit with Hidden Blade and that for some odd reason it had no cooldown. What the heck happened there?
  • It seems to me you will likely get screwed from the lack of I was Never Here as is evidenced in your video, there were multiple instances where you would Stealth, kill an enemy and then use Flank Attack to restealth, this is all fine when working with a team who has aggro, but as you can see from the few instances here were you did (because this was obviously a solo run) you can easily be hit during Flank Attack before the animation ends and you are fully stealthed. On a higher difficulty wouldn't that hit be major? I prefer keeping I was Never Here simply because it comes into effect so quickly the enemies never get a chance to hit me.


#36
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Aww you sneaky bastard, I was about to comment on the lack of Twin Fang.

I think Deathblow was a good choice to replace it with, I was considering doing the same thing but hadn't experimented with Deathblow at all previously. I had no idea it was capable of aoe damage and this was one of the reasons that I opted for Twin Fang. There have been more than enough times that I have killed an entire group of enemies with Twin Fang because they were huddled up against our Legionnaire.

At 7:36 I noticed you hit with Hidden Blade and that for some odd reason it had no cooldown. What the heck happened there?


It's because I never actually used Hidden Blades. My Assassin is also a Ninja. ;-)

(There's a Hidden Blades proc on one of my daggers)

#37
Chaz Darkbane

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It's because I never actually used Hidden Blades. My Assassin is also a Ninja. ;-)

(There's a Hidden Blades proc on one of my daggers)

 

Oh, very coincidental timing then lol. It went off right when your hidden blades came off cd



#38
konfeta

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So it's a time factor? Like attacks generated from Stealth automatically critical hit if completed within 3 seconds?

It's closer to 1 second I think. At point blank range, Hidden Blades seems to only benefit for the first 3 slashes. At mediumish range, I get 1-2. Trying to do it across the map, zero of them benefit.

 

Also, I don't think Hidden Blades benefits from flanking. I have like +50% flanking damage, don't see any difference in damage.

 

 

As for the poison attempt.... Now that I tried it, not worth it on Assassin.

 

1. Many things are immune to poison because reasons.

 

2. Deathblow actually needs the stealth autocrit to one shot Perilous archers at full HP reliably. Being that a major appeal of Deathblow over Twin Fangs is ability to Stealth-Kill-Stealth-Kill at no cooldown, no bueno. And there just aren't enough points to grab that if one goes for poison. Deathblow and Shadow Strike really need to switch places on the assassin skill tree.

 

3. The cloud poison itself is O.K. at best. Doesn't affect at how fast Deathblow tears down crowds at all. Mostly seems like it would benefit cooldowned large spread AoE attacks more than reaver-lite AoE of Deathblow.

 

4. The +25% dagger damage bonus upgrade seems bugged. I actually get reduced physical damage with poison on against many enemies. All my what. Not sure if UI bug or actual bug.

 

5. All in all, constantly buffing up the weapon gets irritating, even with +duration ring.

 

Side note: Poison seems to do increased damage on the first tick depending on the strength of the attack that inflicts it.



#39
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<snip>

Yeah, as i thought about it, I really never thought Poison really mixed well with the Assassin play-style in this game... Poison Weapons just doesn't last long enough or DOT with enough potency to be viable.

Poison should deal the equivalent of about 500+% weapon damage over the course of 60+ seconds in my opinion. That's how a proper poison should act.

#40
konfeta

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Poison should be a debuff, honestly. Slow em, reduce their damage, stop them from being able to block, silence effect, etc. Assassin has enough damage tools, needs some actual utility.

 

Heh, if Deathblow didn't delete stamina, I would try Stealth-TwinFang-Hiddenblades-Deathblow. That would be what, about 6k + 12k + 6k damage in 1 combo with my not-end of line daggers?

 

As it stands, yeah, Flank Attack is probably the best third skill for stealth/positioning. If Evade broke you out of stuns I'd take that, though.



#41
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Poison should be a debuff, honestly. Slow em, reduce their damage, stop them from being able to block, silence effect, etc. Assassin has enough damage tools, needs some actual utility.

 

Heh, if Deathblow didn't delete stamina, I would try Stealth-TwinFang-Hiddenblades-Deathblow. That would be what, about 6k + 12k + 6k damage in 1 combo with my not-end of line daggers?

 

As it stands, yeah, Flank Attack is probably the best third skill for stealth/positioning. If Evade broke you out of stuns I'd take that, though.

Yeah, I am doing a build with Twin Fangs, Hidden Blades, Death Blow, and Stealth now (now that this video is done) to see how it feels. I had to go with I Was Never Here because of the loss of auto-Stealth utility from Flank Attack, but we'll see how it feel at level 20.



#42
Chaz Darkbane

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Yeah, I am doing a build with Twin Fangs, Hidden Blades, Death Blow, and Stealth now (now that this video is done) to see how it feels. I had to go with I Was Never Here because of the loss of auto-Stealth utility from Flank Attack, but we'll see how it feel at level 20.

 

Honestly I would only keep one or the other when it comes to Twin Fangs vs Deathblow, doesn't seem like you would ever need both unless you plan on opening with Twin Fangs from stealth, and then finishing an enemy with DeathBlow



#43
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Honestly I would only keep one or the other when it comes to Twin Fangs vs Deathblow, doesn't seem like you would ever need both unless you plan on opening with Twin Fangs from stealth, and then finishing an enemy with DeathBlow

 

That is exactly the tactic. Stealth -> Move to flank -> Twin Fangs -> Death Blow -> Stealth.

 

Also, this is going to be a bit more of a veteran build, demonstrating the cumulative critical chance from higher end gear and promotions. As such, I will skip Knife in the Shadows and Flank Attack entirely. Depending on how it tests, I may use the I Was Never Here passive. We'll see.