The Unofficial DAMP Feedback And Suggestions Thread [Updated]
#176
Posté 12 janvier 2015 - 04:27
The question is:
What is the maximum number of promotions and to what extent is this meant to be?
Not sure why you guys are avoiding the questions like this. But would mean alot if we know what is going on like can we promote our cunning 200 times so our ranged defense and critical chance.is 100 percent. Also how will this effect new dlc as we are already seeing people hitting the 50 and 60s so what is going on. Feel free to leave the answers here and i will add them to the thread.
#177
Posté 12 janvier 2015 - 08:51
Until then stay tuned for more updates and until then happy gaming.
#178
Posté 13 janvier 2015 - 10:22
Possible New Classes
Blade Warrior
Race: human male
Class: warrior (Duel wielding tank)
Personality: sad but angry at those who would take what is not theres to take. Protective of his party members and does not wish to lose anyone else.
Growing up as a black smith's son is a hard life. But every free chance he had to spare he would pratice his blades. By the time he was a young adult no one could match his skill duel wielding his swords. When the chaos struck his family was taken away from him by the events that followed. Lost and angry he was found by cullen and joined the inquisition to seek justice.
Stay tuned for more updates and until then happy gaming.
#179
Posté 13 janvier 2015 - 10:40
Reported bugs
Sometimes when buying chests you do not receive the correct amount of items. Not sure why this is happening but alot of people are reporting on this.
Stay tuned for more updates and until then happy gaming.
#180
Posté 13 janvier 2015 - 10:41
Reported bugs
Sometimes when buying chests you do not receive the correct amount of items. Not sure why this is happening but alot of people are reporting on this.
Stay tuned for more updates and until then happy gaming.
#181
Posté 13 janvier 2015 - 11:52
Challenge:
find a class that is not on the list and find a way to put it into dragon age lore.
We are curious to see if someone can find something we cannot lol.
- Vrin aime ceci
#182
Posté 13 janvier 2015 - 12:55
Possible New Classes
Spirit Archer
Spoiler
Race: any but dwarf
Class: Rogue (archer) cross mage
Personality: barbarian like mind but with a sense of peace and serenity within nature
Similar, but not quite the same as the Arcane Archer. The Spirit Archer arose from the wild lands where barbarian and nomadic tribes roamed the plains and the rocky highlands. They were once nomadic mages, but when the call to war was raised, they picked up a bow and arrow and marched with their hunters, using their farseering abilities and there magic to become a terror on the field.
Dreadnought
Spoiler
Race: Qunari
Class: warrior
Personality: fearless and the bigger the enemy the more fun it is for the Dreadnought.
Absolutely nothing scares the dreadnought. He is the ultimate weapon, wearing huge armor suits and wielding large weapons, he is a walking tank. He doesn't care about accuracy, or trying to take cover; he just cares about blowing the enemy up.
Stay tuned for more updates and until then happy gaming.
#183
Posté 13 janvier 2015 - 01:27
Possible changes
Now its nice to get plus one point for promoting a character but im surprised you guys did not go further to make people want this even more.
I.e
1.why not make it so your first ten promotions with said character gives you a special icon
2. The next ten gave you a special name
3. The next ten gave you a special banner
4. The next ten gives you a level 23 class specific weapon
5. The last tier of the promotion for the character gives you a bad ass armor set for achieving 50 promotions with said character
And i dont mean like the horrible armors in there now more like this:
Warrior
http://st.gdefon.com....GdeFon.ru).jpg
Mage
http://interregnum.h...12/warlock2.jpg
Rogue
http://www.wizards.c...blog_archer.jpg
If your going to add multiple levels to maps i suggest you do it like this. Make sure you have 10-15 maps and 10 levels to each. Now before anyone claims that is to much work, it really is not see much like the destruction pack you guys gave us it shows how little has to change to be called a level. Not meant to be harsh but no one can defend the destruction dlc.
Stay tuned for more updates and until then happy gaming.
#184
Posté 13 janvier 2015 - 02:44
#185
Posté 13 janvier 2015 - 03:27
Can i make a suggestion for this thread?
Instead of you being the only person to really post in here to let people know you have updated the OP, why not just update the title to say updated on whatever date you update on? I don't want to come across as harsh or douchey but when you are the only person to post in the last 20ish posts and each of those posts is basically you saying i've updated the OP it looks a bit silly IMO.
Just a suggestion, apologies if i sound like a tool.
Also, i think i saw it in here but the idea to salvage potions that you dont use ever would be awesome or trading crafting materials for other crating materials would be cool... iron for silk even at a 2 for 1 ratio would be awesome.
- Mofojokers et J. Peterman aiment ceci
#186
Posté 13 janvier 2015 - 03:31
Can i make a suggestion for this thread?
Instead of you being the only person to really post in here to let people know you have updated the OP, why not just update the title to say updated on whatever date you update on? I don't want to come across as harsh or douchey but when you are the only person to post in the last 20ish posts and each of those posts is basically you saying i've updated the OP it looks a bit silly IMO.
Just a suggestion, apologies if i sound like a tool.
Lol i would never take that wrong as your only trying to help. But the only reason i do this is because of how large the thread has become. Got messages saying to do this so they can just see what is added instead of going through bit by bit each time to see what was added.
- Shadowson aime ceci
#187
Posté 13 janvier 2015 - 03:33
Edit: also yeah that is under possible changes and i would like to see a system added for it.
- Shadowson aime ceci
#188
Posté 13 janvier 2015 - 03:38
Lol i would never take that wrong as your only trying to help. But the only reason i do this is because of how large the thread has become. Got messages saying to do this so they can just see what is added instead of going through bit by bit each time to see what was added.
Fair point. ![]()
I also like the idea about the Commendation chests, they should be more like the spectre chests (the 99000 credits one) from ME3MP where you are guaranteed a unique or rare and less trash.
- Mofojokers aime ceci
#189
Posté 13 janvier 2015 - 03:40
Fair point.
I also like the idea about the Commendation chests, they should be more like the spectre chests (the 99000 credits one) from ME3MP where you are guaranteed a unique or rare and less trash.
As someone who has spent about 675 dollars so far. But trust me that is nothing to others i have talked to lol i would like to see this. One of the 150 dollar platinum buys i did myself i got no uniques lol so yeah was very disappointing lol.
#190
Posté 13 janvier 2015 - 03:45
As someone who has spent about 675 dollars so far. But trust me that is nothing to others i have talked to lol i would like to see this. One of the 150 dollar platinum buys i did myself i got no uniques lol so yeah was very disappointing lol.
Yea i get that it would be, like even if it wasn't a high level unique the player would be less disappointed than getting nothing but level 7 commons.
- Mofojokers aime ceci
#191
Posté 13 janvier 2015 - 03:47
Yea i get that it would be, like even if it wasn't a high level unique the player would be less disappointed than getting nothing but level 7 commons.
Yeah but atm it is very hard to know where there going with multiplayer as they are very quite on it. Plus the first dlc was riddled with bugs and horrible lol so i am worried but i still have faith in Bioware not sure about EA tho lol.
- Shadowson aime ceci
#192
Posté 13 janvier 2015 - 04:43
I really like this thread.
Here are some suggestions that have been rolling around in my head. Some were suggested (and I'm piling on). Others have not (and I want to see them in the game
)
- Modify how characters bounce off each other. It's PAINFUL to try and get past a mage / archer who's clogging up a doorway.
- Auto run. Come on now. Why is this even a thing?
- Add dragons, darkspawn
- New classes
- Antivan Crow (Assassin / ?)
- Nevarran Dragon Hunter (Two handed, bonus damage against large size foes [Pride Demons, Venatori Gladiators etc..]
- Bonus for not using heal pots between rounds
- Vary weekend challenges ("We're running low on healing fonts. Commander Cullen will reward any Agents who do not use one to finish their missions" or "The Red Templar Horror numbers are growing out of control. Take out as many of them as you can" etc...)
- Reduce the time of Demon Commander panic
- Buff the damage and/or health of the Venatori Commander
- Allow Fire / Electric / Cold / Spirit / Rock Armor tonics to last for the whole match.
- Salvage potions, weapon modifications
- Mofojokers et Shadowson aiment ceci
#193
Posté 13 janvier 2015 - 04:48
I really like this thread.
Here are some suggestions that have been rolling around in my head. Some were suggested (and I'm piling on). Others have not (and I want to see them in the game)
- Modify how characters bounce off each other. It's PAINFUL to try and get past a mage / archer who's clogging up a doorway.
- Auto run. Come on now. Why is this even a thing?
- Add dragons, darkspawn
- New classes
- Antivan Crow (Assassin / ?)
- Nevarran Dragon Hunter (Two handed, bonus damage against large size foes [Pride Demons, Venatori Gladiators etc..]
- Bonus for not using heal pots between rounds
- Vary weekend challenges ("We're running low on healing fonts. Commander Cullen will reward any Agents who do not use one to finish their missions" or "The Red Templar Horror numbers are growing out of control. Take out as many of them as you can" etc...)
- Reduce the time of Demon Commander panic
- Buff the damage and/or health of the Venatori Commander
- Allow Fire / Electric / Cold / Spirit / Rock Armor tonics to last for the whole match.
- Salvage potions, weapon modifications
You know what spins me out is everyone has the same idea's. We have all of them on the thread there brillant i am still going to give you credit for posting it here and i have a favour to ask. The Ativan crow idea reckon you could do it in the same format as the other classes and i will add it. If they add atleast half of the ideas here we will see such a good multiplayer. Thanks btw for the post the more people that list there ideas they like here the better chance we have.
#194
Posté 13 janvier 2015 - 04:50
I really like this thread.
Here are some suggestions that have been rolling around in my head. Some were suggested (and I'm piling on). Others have not (and I want to see them in the game
)
- Modify how characters bounce off each other. It's PAINFUL to try and get past a mage / archer who's clogging up a doorway.
- Auto run. Come on now. Why is this even a thing?
- Add dragons, darkspawn
- New classes
- Antivan Crow (Assassin / ?)
- Nevarran Dragon Hunter (Two handed, bonus damage against large size foes [Pride Demons, Venatori Gladiators etc..]
- Bonus for not using heal pots between rounds
- Vary weekend challenges ("We're running low on healing fonts. Commander Cullen will reward any Agents who do not use one to finish their missions" or "The Red Templar Horror numbers are growing out of control. Take out as many of them as you can" etc...)
- Reduce the time of Demon Commander panic
- Buff the damage and/or health of the Venatori Commander
- Allow Fire / Electric / Cold / Spirit / Rock Armor tonics to last for the whole match.
- Salvage potions, weapon modifications
Only thing i would add to this is to do something with the red templar commanders earthquake spam move. he hits you with it, you get knocked down, you finally are able to get back up and he is already hitting you with it again and so on until you die. I get that its super easy to avoid but when he does hit you with it... annoying as frick.
- Mofojokers aime ceci
#195
Posté 13 janvier 2015 - 04:54
Only thing i would add to this is to do something with the red templar commanders earthquake spam move. he hits you with it, you get knocked down, you finally are able to get back up and he is already hitting you with it again and so on until you die. I get that its super easy to avoid but when he does hit you with it... annoying as frick.
Yeah what would fix this is the ability to use escape moves even while down. Say your wacked down so you use fade step to move out of the way of the next one.
Mmm i will write up an idea for this later and try to figure a way to it. But i will make sure to give you credit for it.
#196
Posté 13 janvier 2015 - 04:54
http://forum.bioware...e/?fromsearch=1
- Mofojokers aime ceci
#197
Posté 13 janvier 2015 - 04:56
Here is a link to a thread I started about making prestige worthwhile...
http://forum.bioware...e/?fromsearch=1
What i will do is add the link into the thread along side the other idea. Btw what do you think of the thread any way amartell and yeah sorry about late reply in the other post lol.
#198
Posté 13 janvier 2015 - 04:58
Challenge of the day to all loyal viewers
Challenge:
find a class that is not on the list and find a way to put it into dragon age lore.
We are curious to see if someone can find something we cannot lol.
The Class should be "Nevarran Dragon Hunter" !
- Mofojokers aime ceci
#199
Posté 13 janvier 2015 - 05:00
Only thing i would add to this is to do something with the red templar commanders earthquake spam move. he hits you with it, you get knocked down, you finally are able to get back up and he is already hitting you with it again and so on until you die. I get that its super easy to avoid but when he does hit you with it... annoying as frick.
I've never experienced that but I can see where it'd be annoying
- Mofojokers aime ceci
#200
Posté 13 janvier 2015 - 05:06
The Class should be "Nevarran Dragon Hunter" !
I love dragon hunters especially when there part of the pentaghast clan like casandra. We have a dragon hunter class on the list have a look and let me know what you think of it.





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