Aller au contenu

Photo

To the Bio/EA exec who opted for a DAI console focus 3+ years ago...


  • Veuillez vous connecter pour répondre
334 réponses à ce sujet

#226
AlanC9

AlanC9
  • Members
  • 35 631 messages

You're missing the point by a mile. There isn't much of a difference between Morrowind and Skyrim when it comes to gameplay, story and quests. The last three Elder Scrolls games didn't change at all. They added and changed a few mechanics and that's it. Compare that to the Dragon Age series which isn't even recognisable to be the same series.


Depends on what you think counts as a change. Skyrim's got a fairly frantic feel; you practically trip over ruins and caves and people throw quests at you even if you're just walking by them. By comparison, if you stand on a battlement in Balmora you don't see five or six ancient towers in the distance, and you can hit all the shops without getting any quests at all. Plus the whole character class thing, which is kinda important.

#227
Terodil

Terodil
  • Members
  • 942 messages

My THAC0 is lower than yours.


  • Lady Mutare, Octarin et atlantico aiment ceci

#228
Lady Mutare

Lady Mutare
  • Members
  • 379 messages

@Atlantico I do prefer AD and D 2nd edition, THACO made sense.  Hell I still use pen, paper and grid paper TBH.  You think fantasy football or baseball leagues would be around if folks like me didnt sit around in the 70' and 80's arguing whose stats were best?  I love a good RPG game, I am older and retired and can afford the time and money to buy them on PC now. I do not want a console game. For my own selfish reasons I want a PC game.  So when I get pissy about a PC game that is sold as a PC and is not one, dont be getting your knickers in a twist. If you all are happy with DAI, That is wonderful. I however am not and when I play 15> year old games on my PC because I think they are better(Heroes of M and Magic, Neverwinter((The original)) Xeen , Morrowind etc) then I have the right to share that pissyness with anyone as much as those happy with current RPG games have the right to be happy.  Don't start a master race vs console bixxtch, there has been enough of that already. I buy PC games for my PC.  When a company decides to make a good game on PC I will probably try it, but Bioware/EA has NOT been making good PC games. Don't spout numbers of sales at me either, I really do not care what the numbers say. Folks go buy these games in the hopes it will be a good game, not because it is a good game. so sales are based on what we hope the game will be.  More and more of my generation are retiring, we want RPG PC games, at some point the companies will provide what we want, thats simple economics.  Bioware has not made any official posts  in almost a month so that is Shitty customer service on their part and I for one feel like a red headed step child that has been kicked to the curb, and that is where my anger is at. Bioware does need to fix DAI issues, whether those happy want to keep saying "Nothing is wrong" that's great nothing is wrong for them, but I have issues with DAI and I have that right to want those issues fixed.

(I edited some grammar issues for the Grammar Nazi's)


  • atlantico aime ceci

#229
Octarin

Octarin
  • Members
  • 1 326 messages

My THAC0 is lower than yours.

 

And you sir, just made me chuckle :)


  • Terodil aime ceci

#230
Xralius

Xralius
  • Members
  • 219 messages
Bioware lied to PC DA:Origins fans and exploited them for profit. I will bever forget it. No one should ever pre-order an EA game again. Wait for the meracritic USER reviews. Bioware has the 'critics' bought and paid for. No joke- they actually hire a company to manage social interactions that 'engage in discussion' to provide a good image of their games. Basically they pay people to write good reviews and defend/ promote their games in forums.

#231
keyip

keyip
  • Members
  • 617 messages

Bioware has the 'critics' bought and paid for. No joke-

 

Which is why Bioware has won 20 Reader's Choice awards, and are getting favourable scores on every site other than Metacritic.

 

Go to Metacritic if you hate a game and want to be a part of a circle-jerk troll fest. Everybody else goes elsewhere.



#232
wolfhowwl

wolfhowwl
  • Members
  • 3 727 messages
BioWare games are always overhyped by reviews. Have people not learned this by now?

ME1 (90+ metacritic) was given a pass for some serious issues and you guys can't even blame EA $$$ for that one.

#233
Morroian

Morroian
  • Members
  • 6 395 messages

So about the gameplay, Morrowind was quite a solid CRPG whereas Skyrim is almost an action game.

 

Skyrim is perfectly fine as an rpg.



#234
keyip

keyip
  • Members
  • 617 messages

Skyrim is perfectly fine as an rpg.

 

Depends on who you ask.


  • Il Divo aime ceci

#235
Vader20

Vader20
  • Members
  • 431 messages

Bioware lied to PC DA:Origins fans and exploited them for profit. I will bever forget it. No one should ever pre-order an EA game again. Wait for the meracritic USER reviews. Bioware has the 'critics' bought and paid for. No joke- they actually hire a company to manage social interactions that 'engage in discussion' to provide a good image of their games. Basically they pay people to write good reviews and defend/ promote their games in forums.

 

Sometimes I imagine myself as a game reviewer... I write good things about a game that is sh*t. How can you even do that ? Yeah, I know... you have $$$$ before your eyes, but still.. the game you're reviewing  is crap. I'd would be ashamed to look in the mirror afterwards.



#236
Rawgrim

Rawgrim
  • Members
  • 11 529 messages

Which is why Bioware has won 20 Reader's Choice awards, and are getting favourable scores on every site other than Metacritic.

 

Go to Metacritic if you hate a game and want to be a part of a circle-jerk troll fest. Everybody else goes elsewhere.

 

To a circle-jerk fest om Gamespot?


  • atlantico aime ceci

#237
keesio74

keesio74
  • Members
  • 931 messages

Perhaps they have data indicating that most of their sales are on consoles...

 

Not a shock considering on DA:O, sales were anywhere from 5-10x greater (depending on what list you see) across consoles than PC. Note that this is sales, not actually people who play the game but did not purchase (pirated copies) which is a fairly sized number.



#238
keesio74

keesio74
  • Members
  • 931 messages

@Atlantico I do prefer AD and D 2nd edition, THACO made sense.  Hell I still use pen, paper and grid paper TBH.  You think fantasy football or baseball leagues would be around if folks like me didnt sit around in the 70' and 80's arguing whose stats were best?  I love a good RPG game, I am older and retired and can afford the time and money to buy them on PC now. I do not want a console game. For my own selfish reasons I want a PC game.  So when I get pissy about a PC game that is sold as a PC and is not one, dont be getting your knickers in a twist. If you all are happy with DAI, That is wonderful. I however am not and when I play 15> year old games on my PC because I think they are better(Heroes of M and Magic, Neverwinter((The original)) Xeen , Morrowind etc) then I have the right to share that pissyness with anyone as much as those happy with current RPG games have the right to be happy.  Don't start a master race vs console bixxtch, there has been enough of that already. I buy PC games for my PC.  When a company decides to make a good game on PC I will probably try it, but Bioware/EA has NOT been making good PC games. Don't spout numbers of sales at me either, I really do not care what the numbers say. Folks go buy these games in the hopes it will be a good game, not because it is a good game. so sales are based on what we hope the game will be.  More and more of my generation are retiring, we want RPG PC games, at some point the companies will provide what we want, thats simple economics.  Bioware has not made any official posts  sin almost a month so that is Shitty customer service on thier part and I for one feel like a red headed step child that has been kicked to the curb, and that is where my anger is at. Bioware does need to fix DAI issues, whether thse happy want to keep saying "Nothing is wrong" tahts great nothing is wrong for them, but I have issues with DAI and I have that right to want those issues fixed.

 

Unfortunately the big guys do not consider us their core customers. A lot of my friends my age who grew up with the old school CRPG (Bard's Tale, Wizardry, Phantaise, Ultima 1-5, Wasteland, etc) are turning to crowdsourced games that reflect the old school model. Wasteland 2, released this year, is a good example.

 

I must admit that a lot of "old games is more fun" mentality is nostalgia though. For example, I can enjoy playing old games I grew up on purely on nostalgia strength. But when I compare it to today's games, I know that nostalgia is the only thing it has going for it (especially for something like The Bard's Tale). When I play an old classic game that I didn't play back in the day, I couldn't deal with it. And this includes some legendary classics like Baldur's Gate, Fallout 1&2, etc. I didn't really play those games when they came out and when I tried a few years ago, it was hard.


  • atlantico aime ceci

#239
Rizilliant

Rizilliant
  • Members
  • 754 messages

"every post youve made"

You made several posts how you cant tolerate whining, yet your parading yoruself through the thread like a 3 yr old with a loaded diaper, who has just been told  "no, you cannot have an ice-cream".. Grow up..

 

Youre entitled to your opininon (thats al it is), but belittling the community, and acting as some self righteous, Dbag proves none of your point.. Which is, thinner than the veil, that is Biowares pr...pun intended



#240
Rizilliant

Rizilliant
  • Members
  • 754 messages

Unfortunately the big guys do not consider us their core customers. A lot of my friends my age who grew up with the old school CRPG (Bard's Tale, Wizardry, Phantaise, Ultima 1-5, Wasteland, etc) are turning to crowdsourced games that reflect the old school model. Wasteland 2, released this year, is a good example.

 

I must admit that a lot of "old games is more fun" mentality is nostalgia though. For example, I can enjoy playing old games I grew up on purely on nostalgia strength. But when I compare it to today's games, I know that nostalgia is the only thing it has going for it (especially for something like The Bard's Tale). When I play an old classic game that I didn't play back in the day, I couldn't deal with it. And this includes some legendary classics like Baldur's Gate, Fallout 1&2, etc. I didn't really play those games when they came out and when I tried a few years ago, it was hard.

I can agree with alot of this, and yes nostalgia has high value for some... But when i fire up Origins, i can still thoroughly enjoy it as much as back then..

 

That said, Many of my other "favorites" are a little bit morew difficult to move behind the graphics, and technical handicaps, after playing gmes in 2015... The advancment is very difficult to backstep too... Morrowwind for example.. I never got to play it, and i just know theres no way, i could get past the very robotic combat, movement, and graphics to save my life...

 

Edit: agreed.. We (PC) are not Bioware target audience any longer..  100% console company! Though im sure theyll continue to sell shoddy ports, to grab those extra duckets!



#241
TheOgre

TheOgre
  • Members
  • 2 251 messages

Aside from not buying the next title, It's possible to start a sub reddit listing the problems with the prior game, line that up with how much of the content they showcased at the event they will undoubtedly 'dazzle' people at e3 with how much was eliminated from the final product (before/after), and how long it actually took to resolve the problems at launch. 

 

Core or not, we still bought and played the game. I do listen to a friends feedback before purchasing a game. Da2, I hadn't had nearly as many gamebreaking bugs that this game did. Very wary customer now. It's now up to Bioware to either fix the bugs that persisst since launch and the bugs that came with each patch as a result, or lose me, and possibly other customers in the future. I realize EA had a lot to do with this, but they made a conscious decision to sell a product that's incomplete and functionally broken game. Still waiting for it to function 3 months later..

 

I hope they prove me wrong.



#242
Rawgrim

Rawgrim
  • Members
  • 11 529 messages

I can agree with alot of this, and yes nostalgia has high value for some... But when i fire up Origins, i can still thoroughly enjoy it as much as back then..

 

That said, Many of my other "favorites" are a little bit morew difficult to move behind the graphics, and technical handicaps, after playing gmes in 2015... The advancment is very difficult to backstep too... Morrowwind for example.. I never got to play it, and i just know theres no way, i could get past the very robotic combat, movement, and graphics to save my life...

 

Edit: agreed.. We (PC) are not Bioware target audience any longer..  100% console company! Though im sure theyll continue to sell shoddy ports, to grab those extra duckets!

 

The ones that wanted to make roleplaying games went out the doors fairly early after EA took over. Creative differences or "Moving on to other projects". What Bioware is now is a bunch of EA Yes-men that makes simplified action games. The only "rpgs" left is in the description of the game. They are keeping that stamp just to ensure sales.


  • TheOgre aime ceci

#243
hostaman

hostaman
  • Members
  • 1 741 messages

"To the Bio/EA exec who opted for a DAI console focus 3+ years ago..."

 

 

Well done! You correctly noted that PC sales amount to only 15%* of the total and hence are almost irrelevant  ;) Have a pay rise!

 

 

* Source: http://www.vgchartz....ge: inquisition



#244
Sartoz

Sartoz
  • Members
  • 4 502 messages

Credit for this next quote goes to HiddenX of the RPGWatch forums.

 

 

 

 

http://www .rpgwatch...#post1061254692

Remove the space between www and .rpgwatch to see the post

 

No question it's well thought out. But, this type of game is incompatible with console action style games and the poor attention spans of 14 year old gamers. It's a large market with excellent chances for successful ROI (return on Investment). How a company is supposed to properly treat this customer base and not simply mouthing platitudes is for another whole POST!

 

The rpgwatch blog is the type of RPG that is custom made for the PC community... a community that is getting on in years and a diminishing target market, at that. A fact, I personally don't digest very well.... but there it is.

 

Unfortunately, my expectations of a future Dragon Age title that embraces those elements expressed in rpgwatch is NIL. It's counter intuitive to EA's corporate philosophy to seek  and to sell to a large market.  Having said this, a future title can be successful to both the PC and console market, provided certain lessons are accepted and practiced.

 

                                                   ----------------------------------------------

 

@Bioware

 

In my view:

1. make the game for New Gen and PC hardware only.

    The new title will launch four 4-5 years from now and by that time, old gen hardware simply won't

    do. Also, the development teams would work for three platforms rather than five. Design choices

    can go full throttle for high end hardware.

 

2. Game design

    From the start, design the game for the two platforms, ensuring proper use of their respective

    strengths, such as  input controls, screen real estate, optimized menu navigation, inventory

    management, including the DAO, DA2 much beloved features and their implementation. Allow for

    KEY BINDINGS!! It will help the disabled. And don't forget scalable fonts!

 

    Also, if the game has major hubs (ie: cities) make them worthwhile to explore and fill them with

    NPCs. And Heaven if I encounter AI type NPCs. Speaking of AI, I'd like to see one, for a change.

 

    Add modding capability.

 

3. Story

    Give us an engaging and meaningful main story line and quests. Develop the characters. I'd

    rather have six "real" team members than nine diluted ones. Forget the politically correct

    romance/nude attitude. If you have the intention of getting a M rating make it a proper adult M

    rating. The diluted M version can be for the console market. Easily done by cutting the

    appropriate dialogues/scenes/story arcs. Six characters gives you the opportunity to write more

    and better dialogue... a bigger word budget.

 

4. Game Play

    What can I say? implement the rpgwatch suggestions for the PC and optional for the console

    platform. A combat style toggle (ie: Action/Story) is all you need to satisfy the two. Avoid filler

    quests . They suck the life out of you after a while. Provide informative feedback to the player, so

    that he/she can proceed with the game. Show us the impact of our decisions. (rpgwatch can help

    here)

 

5. Cut Scenes/Cinematics

    Can we please have proper animations for NPC and the main characters.

 

6. Character Creation

    Someone at Bioware (I think) mentioned that the DAI CC has billions of possible combinations! I

    prefer 10K excellent possibilities with proper hairstyles, body definition (ie: short, tall, thin, large)

    and so on. Provide in-game CC changes and the ability to "import" our CC when starting a new

    game or future one.

 

 I thank you in advance for considering these ideas.

 

 

 

   

 



#245
atlantico

atlantico
  • Members
  • 484 messages

@Atlantico I do prefer AD and D 2nd edition, THACO made sense.  Hell I still use pen, paper and grid paper TBH.  You think fantasy football or baseball leagues would be around if folks like me didnt sit around in the 70' and 80's arguing whose stats were best?  I love a good RPG game, I am older and retired and can afford the time and money to buy them on PC now. I do not want a console game. For my own selfish reasons I want a PC game.  So when I get pissy about a PC game that is sold as a PC and is not one, dont be getting your knickers in a twist. If you all are happy with DAI, That is wonderful. I however am not and when I play 15> year old games on my PC because I think they are better(Heroes of M and Magic, Neverwinter((The original)) Xeen , Morrowind etc) then I have the right to share that pissyness with anyone as much as those happy with current RPG games have the right to be happy.  Don't start a master race vs console bixxtch, there has been enough of that already. I buy PC games for my PC.  When a company decides to make a good game on PC I will probably try it, but Bioware/EA has NOT been making good PC games. Don't spout numbers of sales at me either, I really do not care what the numbers say. Folks go buy these games in the hopes it will be a good game, not because it is a good game. so sales are based on what we hope the game will be.  More and more of my generation are retiring, we want RPG PC games, at some point the companies will provide what we want, thats simple economics.  Bioware has not made any official posts  in almost a month so that is Shitty customer service on their part and I for one feel like a red headed step child that has been kicked to the curb, and that is where my anger is at. Bioware does need to fix DAI issues, whether those happy want to keep saying "Nothing is wrong" that's great nothing is wrong for them, but I have issues with DAI and I have that right to want those issues fixed.

(I edited some grammar issues for the Grammar Nazi's)

 

Great post, and there are more and more people with purchasing power nearing an age when they have both the time and the money to spend on involved RPGs, while the 14 YOs are as broke as ever. 

 

I will not spend another red cent on a game of this type again. I've had it. 



#246
LinksOcarina

LinksOcarina
  • Members
  • 6 534 messages

Remove the space between www and .rpgwatch to see the post

 

No question it's well thought out. But, this type of game is incompatible with console action style games and the poor attention spans of 14 year old gamers. It's a large market with excellent chances for successful ROI (return on Investment). How a company is supposed to properly treat this customer base and not simply mouthing platitudes is for another whole POST!

 

The rpgwatch blog is the type of RPG that is custom made for the PC community... a community that is getting on in years and a diminishing target market, at that. A fact, I personally don't digest very well.... but there it is.

 

Unfortunately, my expectations of a future Dragon Age title that embraces those elements expressed in rpgwatch is NIL. It's counter intuitive to EA's corporate philosophy to seek  and to sell to a large market.  Having said this, a future title can be successful to both the PC and console market, provided certain lessons are accepted and practiced.

 

                                                   ----------------------------------------------

 

@Bioware

 

In my view:

1. make the game for New Gen and PC hardware only.

    The new title will launch four 4-5 years from now and by that time, old gen hardware simply won't

    do. Also, the development teams would work for three platforms rather than five. Design choices

    can go full throttle for high end hardware.

 

2. Game design

    From the start, design the game for the two platforms, ensuring proper use of their respective

    strengths, such as  input controls, screen real estate, optimized menu navigation, inventory

    management, including the DAO, DA2 much beloved features and their implementation. Allow for

    KEY BINDINGS!! It will help the disabled. And don't forget scalable fonts!

 

    Also, if the game has major hubs (ie: cities) make them worthwhile to explore and fill them with

    NPCs. And Heaven if I encounter AI type NPCs. Speaking of AI, I'd like to see one, for a change.

 

    Add modding capability.

 

3. Story

    Give us an engaging and meaningful main story line and quests. Develop the characters. I'd

    rather have six "real" team members than nine diluted ones. Forget the politically correct

    romance/nude attitude. If you have the intention of getting a M rating make it a proper adult M

    rating. The diluted M version can be for the console market. Easily done by cutting the

    appropriate dialogues/scenes/story arcs. Six characters gives you the opportunity to write more

    and better dialogue... a bigger word budget.

 

4. Game Play

    What can I say? implement the rpgwatch suggestions for the PC and optional for the console

    platform. A combat style toggle (ie: Action/Story) is all you need to satisfy the two. Avoid filler

    quests . They suck the life out of you after a while. Provide informative feedback to the player, so

    that he/she can proceed with the game. Show us the impact of our decisions. (rpgwatch can help

    here)

 

5. Cut Scenes/Cinematics

    Can we please have proper animations for NPC and the main characters.

 

6. Character Creation

    Someone at Bioware (I think) mentioned that the DAI CC has billions of possible combinations! I

    prefer 10K excellent possibilities with proper hairstyles, body definition (ie: short, tall, thin, large)

    and so on. Provide in-game CC changes and the ability to "import" our CC when starting a new

    game or future one.

 

 I thank you in advance for considering these ideas.

 

 

 

   

 

 

Most of these options are too exclusive to a small portion of the audience, it's not going to happen and you know it. 



#247
atlantico

atlantico
  • Members
  • 484 messages

Most of these options are too exclusive to a small portion of the audience, it's not going to happen and you know it. 

 

You're going to have to elaborate on that reply, what 4 out of these 6 options are too exclusive?



#248
LinksOcarina

LinksOcarina
  • Members
  • 6 534 messages

First three mainly.

 

New Gen PC only is simply not going to happen, and we all know it so even mentioning it is a waste of time. 

 

The Game design will not be divided to two platforms unless they get a substantial raise in money from EA. Most games are designed with consoles in mind now for a reason; most of their customer base in on consoles. It's simply cheaper for the design team to do one build of the game and subsequently port it. Having PC-features is the job of the port team, that's a different story. So the key bindings can be done by them and all that, for example. 

 

Also a minor point, but regarding hubs and AI, all subjective and not really relevant to the demands here. 

 

Number 3 I mostly object to because of the hilariously misguided toting of "political correctness" and what an "M" rated game is, since no one really has a clue what a proper mature game is. 

 

And no, don't say the Witcher, that's as immature as anyone else sometimes. I don't need to see bush three minutes in to remind me that this game has nudity, that makes it gratuitous, and just one example.

 

A fair argument regarding the word budget, but I guarantee folks will complain about the lack of characters then, especially considering nine has been the magic number since Knights of the Old Republic. Not to mention folks like options regarding companions, so that is not going to change any time soon.

 

Gameplay point is all subjective, no bearing on this at all as a demand. 

 

Cinematics I agree with, and the customization they are not going to limit, mostly for the same reasons as above regarding companions, people will complain over it. 



#249
KiraVaela

KiraVaela
  • Members
  • 2 messages

Uninstalled, facepalm for throwing my money out of the window..

What are you playing guys instead of this? Is there something decent out?



#250
Spectre Impersonator

Spectre Impersonator
  • Members
  • 2 146 messages

Yes, let's blame consoles for Bioware rushing out a sloppy mess.