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To the Bio/EA exec who opted for a DAI console focus 3+ years ago...


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#276
Realmzmaster

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Wait, since when does an RPG need violence, powerups and bling, surely all it needs is hot gay sex. Instant RPG.

 

You mean hot any sex does not make an instant RPG?



#277
atlantico

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Ever since Wizardry, ofc.
 

 

Suuure that's an RPG, then tell me this: where are the romance options?

 

 

So you're saying an RPG needs hot gay sex?

 

You're implying that a game can be an RPG without it?

 

You mean hot any sex does not make an instant RPG?

 

Good point.



#278
hong

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Suuure that's an RPG, then tell me this: where are the romance options?


This is my longsword. There are many like it, but this one is mine.
 

You're implying that a game can be an RPG without it?


I asked you first.

#279
Realmzmaster

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Suuure that's an RPG, then tell me this: where are the romance options?

 

 

You're implying that a game can be an RPG without it?

 

 

Good point.

 

You do know in the early days of cRPGs we had to headcanon all of our romances since we created all the characters. Most of which could not be for public consumption.



#280
atlantico

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This is my longsword. There are many like it, but this one is mine.
 

 

That's a romance option in Wizardry? OK, and RPG it is!

 

I asked you first. 

 

 

I just go with the general consensus, and that's what people think about DA:I, it's the hot-gay-sex game and it's advertised as an RPG. 

 

One does not need to be a rocket scientist to put 2 and 2 together and get 22.

 

 

You do know in the early days of cRPGs we had to headcanon all of our romances since we created all the characters. Most of which could not be for public consumption.

 

 

I know, I was there. I'm not exactly a yung'un .. anymore :(



#281
DragonAddict

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Agreed.

 

 

General consensus of DAI:

 

- hot gay sex game and minimal straight romances

- politically correct

- advertised as an RPG when its really a hack and slash action game with some rpg elements in it

- short game with filler side quests, repetitive

- much taken out you could do and made simpler

 

 

Unfortuntate but true.


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#282
hong

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That's a romance option in Wizardry? OK, and RPG it is!


No, Wizardry is an RPG because it has violence, powerups and bling. The romance is just the icing on the cake.
 
 

I just go with the general consensus, and that's what people think about DA:I, it's the hot-gay-sex game and it's advertised as an RPG.



To be precise, it's an RPG which happens to have other things. Like hot gay sex. And tavern songs.

#283
hong

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General consensus of DAI:

- advertised as an RPG when its really a hack and slash action game with some rpg elements in it


DAI is an RPG.

#284
Innsmouth Dweller

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DAI is an RPG.

:lol:  :lol:  :lol:


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#285
hong

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:lol:  :lol:  :lol:


Sure it is. As mentioned above, it has violence, powerups and bling. These are the universal elements that define the genre.
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#286
spacefiddle

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I will also not pre purchase any Bioware games.

 

EA cured me of preorders and "deluxe editions."  Not getting a thing until I see reviews of the entire game, the first 6 patches are out, and the full details of any "deluxe" content are known, listed, and tested.

 

I'd already stopped with preorders and Collector's Editions after ME3; their responses to their customers meant far more to me than the plagiarized, cliched ending.  SWTOR CE burned me as well, but I thought - they wouldn't go and screw the Mass Effect IP, right?  Even the most insane egomaniac of a manager or director would leave the creative team the hell alone there, right?  Hahahahahaha

 

So I did neither for DAI, and when it looked like a good step beyond DA2, I bought it.  Shoulda come here first.  There are so *many* issues all across the board to fix.  Which STILL wouldn't be a dealbreaker, if they'd demonstrate a commitment to their customers and clearly state their intent to fix them, how, and on what timeline.

 

As it is now, we'll have to see if this is my last BWEA game or not, to say nothing of DLC.  And I'm not going anywhere near MP and its broken mess, let alone any cash shop nonsense for it in its current state.

 

/sigh

 

It's funny the martyr complex the EA guys develop, instead of taking responsibility for misleading customers. In their heads, we only come here because we're mean people who like saying mean things to honest, straightforward people.


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#287
atlantico

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No, Wizardry is an RPG because it has violence, powerups and bling. The romance is just the icing on the cake.
 
 


To be precise, it's an RPG which happens to have other things. Like hot gay sex. And tavern songs.

 

No, obviously a game does not need need violence, powerups and bling to be an RPG, if it has romance and by romance I mean hot steamy sex with edgy characters. DA:I has showed us as much.

 

I do like tavern songs. Yes, that's part of an RPG.

 

DAI is an RPG.

 

Exactly! Hot gay sex. And tavern songs.



#288
hong

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No, obviously a game does not need need violence, powerups and bling to be an RPG


Obviously it does. Cf Wizardry. And Bards Tale.
 

if it has romance and by romance I mean hot steamy sex with edgy characters. DA:I has showed us as much.
 
I do like tavern songs. Yes, that's part of an RPG.


It is good that you like tavern songs. However, you do not need tavern songs to be an RPG. Cf Fallout.
 

Exactly! Hot gay sex. And tavern songs.


While it is good that you like hot gay sex, you do not need it to be an RPG. Cf Diablo.

#289
atlantico

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Obviously it does. Cf Wizardry. And Bards Tale.

 

Superficially, but don't fooled. Games need hot gay sex to be RPGs, cf. Gone Home.

 

It is good that you like tavern songs. However, you do not need tavern songs to be an RPG. Cf Fallout.

 

 

Who doesn't like tavern song! But yes, I'll grant you they're optional. Grudgingly. Because Fallout is pretty sweet.

 

While it is good that you like hot gay sex, you do not need it to be an RPG. Cf Diablo. 

 

 
Diablo is another red herring, even though it sorta has tavern songs, it does not have hot gay sex. Or roleplaying.


#290
hong

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Superficially, but don't fooled. Games need hot gay sex to be RPGs, cf. Gone Home.


Nonsense. Gone Home is not an RPG, because it fails to have all of violence, powerups and blind.
 
 

Who doesn't like tavern song! But yes, I'll grant you they're optional. Grudgingly. Because Fallout is pretty sweet.


Indeed. Because it has violence, powerups and bling.

Diablo is another red herring, even though it sorta has tavern songs, it does not have hot gay sex. Or roleplaying.


And yet Diablo is an RPG.

#291
sinosleep

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Ugh... I can't disagree with you, mate. 
Pitifully shallow and overly simplified tactics (less options -> less control -> stronger butthurt), not really handy movement (sometimes responds slowly, no mouse control), no target following for melee heroes (you have to follow the enemy yourself, but for some reason the enemies are usually much faster than you are), no auto attack, fairly poor optimization, disappearing NPCs, weird hero freezes (though everything around the hero moves just fine as well as camera), localisation language issues (eng. sound but only russian text? really? I do know russian language, but i'm not russian, i don't live in russia, I don't use/speak it in my everyday life - why the hell i have to play the game with russian text ONLY? Damn EA racists...). Those are not even half of frustrating things I've encountered. 
 
BioWare was one of my favorite developers: I LOVED Dragon Age: Origins, before that I LOVED Star Wars: Knights of The Old Republic, even bugish SW: KOTOR 2, damn Mass Effect 1 was one of my favorite Acation-RPGs ever!!! But starting from Dragon Age 2 and Mass Effect 2 everything went to hell...  And now DAI.


Mechanically me2 was miles ahead of me1. So many rose colored glasses when it comes to that game. DA 2 though I agree was a step backwards.
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#292
atlantico

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Nonsense. Gone Home is not an RPG, because it fails to have all of violence, powerups and blind.

 

Yes it fails those things completely! But it has treasure searching in a pillow fortress and ghost hunting in a walk-in closet! And HGS, of course. Could use tavern songs. But clearly an RPG. It's just evolved beyond trite, tired tropes such as inventory and combat. 

 

Indeed. Because it has violence, powerups and bling.

 

 

Basically it has mini-nukes and as long as that's the case, I'll say it is whatever it wants me to say it is.

 

And yet Diablo is an RPG. 

 

 

As in, rocket propelled grenade?



#293
dlux

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Sure it is. As mentioned above, it has violence, powerups and bling. These are the universal elements that define the genre.

So does DOOM.

 

Is DOOM an RPG too?



#294
hong

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Yes it fails those things completely! But it has treasure searching in a pillow fortress and ghost hunting in a walk-in closet! And HGS, of course. Could use tavern songs. But clearly an RPG. It's just evolved beyond trite, tired tropes such as inventory and combat.


No, it is not an RPG because it fails to have violence, bling and powerups.
 

Basically it has mini-nukes


AKA, violence.
 

and as long as that's the case, I'll say it is whatever it wants me to say it is.


As long as you're having fun, there's nothing wrong with that.
 

As in, rocket propelled grenade?


No as in RPG.

So does DOOM.
 
Is DOOM an RPG too?


Doom does not have powerups.

#295
dlux

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DAI is an RPG.

No.

DA:O is an RPG.
DA2 is an RPG.
DA:I is an action RPG.

#296
dlux

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Doom does not have powerups.

Yes it does.

http://doom.wikia.com/wiki/Item

#297
hong

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Yes it does.

http://doom.wikia.com/wiki/Item


That's bling.

#298
hong

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No.

DA:O is an RPG.
DA2 is an RPG.
DA:I is an action RPG.


An action RPG is an RPG.

#299
dlux

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That's bling.

At least click on the damn link, bro:
 

Powerups
Each powerup is a miscellaneous item that grants unique or combined powers or capacities to the player. The manuals call the mundane ones power-ups and the more alien ones artifacts (but also include certain health and armor granting items under this denomination).
 
[table with powerups in DOOM]

 
 
http://doom.wikia.com/wiki/Item 
 

An action RPG is an RPG.

No.
 
ARPG = ARPG
RPG = RPG
ARPG ≠ RPG
 
DA:I is an ARPG. (And a single player MMO xD)



#300
hong

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Each powerup is a miscellaneous item that grants unique or combined powers or capacities to the player. The manuals call the mundane ones power-ups and the more alien ones artifacts (but also include certain health and armor granting items under this denomination).


Who cares how some random page on the Internet defines a word?

No.
 
ARPG = ARPG
RPG = RPG
ARPG ≠ RPG
 
DA:I is an ARPG. (And a single player MMO xD)


They are all RPGs, because ARPGs are also RPGs.