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To the Bio/EA exec who opted for a DAI console focus 3+ years ago...


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#151
DragonAddict

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Now that I think about it, I think you may be right......

 

 

I just finsihed watching the first hour or so of the PC walkthrough and my impression of DA:I

 

- excellent grahphics, frostbite3, realsitic looking

- "tried" to incorporate the tactical view from DAO

- made more for console controller gaming and not PC keyboard and mouse

- almost boring

- no real storyline or plot

- didn't get my interest and grab me like DAO did......I could play DAO 6x over.....DA2 1x and that was it......DA:I, I would say 1x and that's it

- just doesn't have that addictive must play it over and over quality like DAO does

- feels like DA2, with better graphics

- very simpified skiil trees, dumbed down

- hack and slash

 

I did today play a few hours a DAO from the beginning to Ostagar......wow, addicted and I had to force myself to stop.......DA2, nope.....DA:I.......looks similar to DA2.

 

And I heard its even shorter than DA2.....really?!

 

So its all new graphics, bells and whistles?


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#152
helpthisguyplease

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 Well if you do only the main campaign is probably shorter if you do all its easily over 100 hours.



#153
hwlrmnky

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I just watched the Angry Joe review for the first time. He says very clearly that he played with controller but that he sees why keyboard and mouse users are frustrated. He then gives a detailed list of KBM faults that echoes the lists we have written here.

This is the first time I've ever watched Angry Joe and I really don't care who he is. Nonetheless, if you think that review was the result of a payoff I think you're using your tin-foil bitterness to make conspiracy hats.

#154
Razir-Samus

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I just watched the Angry Joe review for the first time. He says very clearly that he played with controller but that he sees why keyboard and mouse users are frustrated. He then gives a detailed list of KBM faults that echoes the lists we have written here.

This is the first time I've ever watched Angry Joe and I really don't care who he is. Nonetheless, if you think that review was the result of a payoff I think you're using your tin-foil bitterness to make conspiracy hats.

conspiracy? really?? LOL :D :lol:  the internet and hyperbole go hand in hand



#155
hwlrmnky

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conspiracy? really?? LOL :D :lol:  the internet and hyperbole go hand in hand


Yeah, I keep running into forum speculation about this guy Angry Joe and how his opinion was purchased. I don't agree.

#156
DragonAddict

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I wonder if the sales for DA:I are going to be any better than DA2 ???



#157
Razir-Samus

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Yeah, I keep running into forum speculation about this guy Angry Joe and how his opinion was purchased. I don't agree.

he appears to have finished the game so i can't really bash the opinion he formed while playing... i think it was influenced by the control method he chose to use though, as playing it with a keyboard and mouse is just a huge hassle, being that it's clunky and doesn't work right

 

i don't know how to go into a sequel like this and not expect it to hold some core similarities, mainly the ones that made the prequels great to begin with... that's the sole reason i really don't like DA:I, because it tries to take the franchise in a new direction and fails miserably... others can look past that and enjoy the new (but dumb) experience, i however can't

 

to deny the issues the game has and rate it very high based on a handful of subjective merits; such as the pandering to the LGBT crowd, the ease of combat (despite the poor AI+lack of tactics), the story itself which has a plot very similar to DA2 (which ironically people hated), the length of the game (with disjointed sidequests and tons of filler like the collectibles that are the same in every zone), how good the game looks (while not subjective, it is a bit irrelevant, it is frostbite after all, an engine designed for eye candy but not much else which consequently makes it the source of many issues)



#158
Andraste_Reborn

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I wonder if the sales for DA:I are going to be any better than DA2 ???

 

The last thing we heard from BioWare was that it was outselling both DAO and DA2 at a similar point after release. That was a few weeks ago, I imagine we won't hear anything else about sales until after the holidays. (They may not tell us even then, of course.)



#159
wolfhowwl

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EA doesn't release numbers on any of their titles even the heavy hitters (which certainly aren't Dragon Age).



#160
Razir-Samus

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The last thing we heard from BioWare was that it was outselling both DAO and DA2 at a similar point after release. That was a few weeks ago, I imagine we won't hear anything else about sales until after the holidays. (They may not tell us even then, of course.)

is that comparing each platforms sales? or just overall?



#161
Andraste_Reborn

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is that comparing each platforms sales? or just overall?

 

Just overall. Since we don't have actual figures, it's hard to say how the platforms compare.

 

(It may be worth noting that both DAO and DA2 sold more on consoles than they did on PC, though.)



#162
hwlrmnky

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he appears to have finished the game so i can't really bash the opinion he formed while playing... i think it was influenced by the control method he chose to use though, as playing it with a keyboard and mouse is just a huge hassle, being that it's clunky and doesn't work right
 
Snip


I agree, I think his opinion was influenced by his controller play.

I was looking forward to playing DAI with lots of pauses and precision strikes. Instead, I'm playing in real time whacking enemies largely indiscriminately until they die.
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#163
AlanC9

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to deny the issues the game has and rate it very high based on a handful of subjective merits;


Aren't all merits subjective? And all issues are too. Not everyone is going to be bothered by the things that bother you.

#164
Guest_MauveTick_*

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Aren't all merits subjective? And all issues are too. Not everyone is going to be bothered by the things that bother you.

 

I believe so yes, but the subjective statement may in fact represent what is objectively true.

 

Bioware had to overcome new challenges with the Frostbite engine, meaning ressources were spent to do this specifically. Had Inquisition been using the same engine as DA2, in an updated version, I'm sure a lot of the current issues in Inquisition would have been redundant.



#165
Brogan

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I normally enjoy Angry Joe's reviews, but boy he either dropped the ball hard on that one or he got paid off, because he completely glossed over the PC control issues, which deserved a five minute rant of their own, and had the nerve to say the AI was good! I want some of what he was smoking when he played the game, because my experience was nothing like what he described.


Very unlikely he played the same game we were given.

Which says a lot about the rating he gave it.

#166
Brogan

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I was looking forward to playing DAI with lots of pauses and precision strikes. Instead, I'm playing in real time whacking enemies largely indiscriminately until they die.

Game's been installed on my system since the midnight of its release... and EVERY TIME I start to feel the urge to finally begin playing, to finally continue this story I have loved since they made Origins, THIS is what makes me stop, and hope that whatever they are able to manage in the next patch for pc controls makes it at least somewhat easier to swallow.

I feel it's an insult to the tactical game the people who made Origins gave us.
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#167
Sartoz

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The last thing we heard from BioWare was that it was outselling both DAO and DA2 at a similar point after release. That was a few weeks ago, I imagine we won't hear anything else about sales until after the holidays. (They may not tell us even then, of course.)

Origins still has DAI at 30% off.  This tells me the game is NOT flying off the shelves at regular prices. Perhaps $40-$42 is the right value for the game. I would rate it at $35 myself.



#168
Brogan

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We're never going to see the numbers, but I guarentee you this game was/will be one of the most returned titles in Biowares history.

Especially with how easy it is with online purchasing.

#169
DaemionMoadrin

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Origins still has DAI at 30% off.  This tells me the game is NOT flying off the shelves at regular prices. Perhaps $40-$42 is the right value for the game. I would rate it at $35 myself.

 

I regret buying the pre-order deluxe version for €70. Not only is that price ($85) an insult to european gamers, all the extras are useless fluff and the soundtrack included only covers about 1/3 of the tracks present in the game (no ambient music, no bard songs).

I have to admit that my game is nearly bug free and I experience no game breaking problems - my issue is with the actual content, the UI and the game mechanics. Those are things that probably won't get fixed in a patch though, so this is pretty much as good as it gets.

And what I have now isn't worth more than perhaps €20.


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#170
Sartoz

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  Snip

---------

 

Why not release a game for PC keyboard and mouse and another version just for consoles and controllers?

 

Content is the same, DLC's, etc. just different user interface, yes?

 

---------

Snip

--------

 

 

Apparently for programmers of the DA series, this is difficult.

EA gives Bioware ( a Division of EA) a budget and a timeline to complete a project. Two versions of the game means a budget and timeline overrun or a non AAA title. A serious nono, from EA's perspective.

 

Lastly, your comment regarding Bioware's programming talent, while understandable, is inaccurate. Programmers everywhere are simply given a task specification sheet to code, some of which are very specific. Don't blame them for a poor design choice made by a Designer/Architect. That's like blaming construction workers for the looks of a an office building..... the architect is the one responsible.



#171
Razir-Samus

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EA gives Bioware ( a Division of EA) a budget and a timeline to complete a project. Two versions of the game means a budget and timeline overrun or a non AAA title. A serious nono, from EA's perspective.

 

Lastly, your comment regarding Bioware's programming talent, while understandable, is inaccurate. Programmers everywhere are simply given a task specification sheet to code, some of which are very specific. Don't blame them for a poor design choice made by a Designer/Architect. That's like blaming construction workers for the looks of a an office building..... the architect is the one responsible.

there's a slight irk in there for me, and that's the idea that they devs have absolutely no control over what game they make, and it's all decided by the publisher... surely they had some control, some say in the direction the game took?



#172
Sentelin

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It seems that "internet" is evolving by each year.So people are now capable to make of major downside (controls) , to which by the way if given little time,effort and actual playing and not just "flaming" everyone can get used to (I know i did),whole "justified" crusade by the "victims".

 

So basically this is fashion nowadays,let's find one of things that is done wrong and  cry to the moon until we are out of breath.Let's keep throwing useless and baseless accusation because we are waiting for major discount and don't own game.Or let's pre-order game on whimp and then blame everyone else but yourself because game doesn't suit you.

 

Can anyone of you give any other reason why not to try game expect controls ? I know few reason (like very slow start before game really kicks in,all kind of fillers ....) that are on top of my mind which annoyed me at begining but soon were overshadowed by what game has really to offer.So If you are waiting for game to be 75% discount before buying then do so but please keep it to yourself because you are not first one to come up with that.



#173
AlanC9

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there's a slight irk in there for me, and that's the idea that they devs have absolutely no control over what game they make, and it's all decided by the publisher... surely they had some control, some say in the direction the game took?


Sure, within the budget constraints established by the publisher.

#174
AlanC9

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We're never going to see the numbers, but I guarentee you this game was/will be one of the most returned titles in Biowares history.
Especially with how easy it is with online purchasing.


So you're guaranteeing something that can't ever be proven? Gutsy move.

#175
Andraste_Reborn

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I would rate it at $35 myself.

 

*shrug*

 

I paid $209 and think it's worth every cent. (Of course, the cost-per-hour-of-gameplay ratio for me is currently under $1.50, and falling fast. I wouldn't be surprised if I end up with more than five hundred hours invested over the next few years, which makes the initial price rather moot.)