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Whatever happened to that ending we NEVER got?


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#26
CommunistKing

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Yeah, having in mind I've played more than 1000 hours of ME3, plus 350 of ME3MP, I feel totally ripped off.

 

But keep acting like a brat and stating those "damn capitalistic companies!" crap. I'm not the one here being ridiculous.

I mean yeah, the fact that you've put so much time into a story to have it ripped out from under you should make you feel ripped. And don't call me a brat for questioning, im not attacking capitalism either, without critics and failures of companies for failing to preform there would be no capitalism, that would be communism sir. If anything im supporting capitalism here by sharing my displeasure in a product, though I hate the thought of making Mass Effect sound so impersonal as to call it a "product".  



#27
Ithurael

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Honestly yeah, it pains me to say it but I don't think im ever buying another Bioware game. And this is gonna hurt a lot but, especially not another Mass Effect.

it doesn't hurt as much as you think...I never bought any DLC past Levi and I didn't buy DA:!.

 

Trust me...it is quite easy.



#28
CommunistKing

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Oh, the ego of this guy...where did you come from? Beverly Hills? :lol:

Nope, just know when to stop giving away money in exchange for disappointment. 


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#29
CommunistKing

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it doesn't hurt as much as you think...I never bought any DLC past Levi and I didn't buy DA:!.

 

Trust me...it is quite easy.

I'll try ;-;



#30
Iakus

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Oh, the ego of this guy...where did you come from? Beverly Hills? :lol:

Yeah such a huge ego to decide not to go "Shut up and take my money!"  after being burned by a product.

 

Seriously, everyone ought to pay a "Bioware tax" and just preorder everything they ever make! <_<


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#31
Kurt M.

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I mean yeah, the fact that you've put so much time into a story to have it ripped out from under you should make you feel ripped. And don't call me a brat for questioning, im not attacking capitalism either, without critics and failures of companies for failing to preform there would be no capitalism, that would be communism sir. If anything im supporting capitalism here by sharing my displeasure in a product, though I hate the thought of making Mass Effect sound so impersonal as to call it a "product".  

 

Again, return to my first and second posts. I won't waste more words on you.

 

Ah, and if you're "dissapointed" by a company calling something a "product", prepare to be dissapointed countless times in your life.



#32
Iakus

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Honestly yeah, it pains me to say it but I don't think im ever buying another Bioware game. And this is gonna hurt a lot but, especially not another Mass Effect.

 

Well, I did buy DAI.  But not before spoiling myself on the ending.  Pretty sad it had to come to this, though.



#33
CommunistKing

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Ah, and if you're "dissapointed" by a company calling something a "product", prepare to be dissapointed countless times in your life.

I meant that metaphorically as in I love the Mass Effect series too much to simply call it a product.



#34
Kurt M.

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Yeah such a huge ego to decide not to go "Shut up and take my money!"  after being burned by a product.

 

Seriously, everyone ought to pay a "Bioware tax" and just preorder everything they ever make! <_<

 

People complained. They fixed it. Now the endings are better and more varied than most endings I've ever seen in a video-game. There's a big difference between not accepting something that is crap, and never accepting anything at all.
 
Seriously, I suggest people like you stop the jokes about the ME3 ending. If not, you're only justifying companies treating people like eternally unsatisfied stupids.

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#35
CommunistKing

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People complained. They fixed it. Now the endings are better and more varied than most endings I've ever seen in a video-game. There's a big difference between not accepting something that is crap, and never accepting anything at all.
 
Seriously, I suggest people like you stop the jokes about the ME3 ending. If not, you're only justifying companies treating people like eternally unsatisfied stupids.

 

Call of duty: Black Ops 2 had more varied endings than ME3, even after EC DLC. When a Call of Duty game, let me rephrase that, a CALL OF DUTY game has more varied endings than a Bioware game, you know someone somewhere screwed up something.



#36
Iakus

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People complained.

Yes

 

 

They fixed it.

No.  They "explained" it to us poor beknighted Philistines who didn't "get" it.  Nothing of substance changed

 

Now the endings are better and more varied than most endings I've ever seen in a video-game.

 

:lol:  :lol: :lol:  :lol:  :lol:  :lol:  

 

 

There's a big difference between not accepting something that is crap, and never accepting anything at all.

 

 

I'll let you know as soon as the ending stops being cr@p.  Deal?

 

 

Seriously, I suggest people like you stop the jokes about the ME3 ending. If not, you're only justifying companies treating people like eternally unsatisfied stupids.

ME3's ending is a joke.  And a bad one.  Companies need to stop treating its customers like sheep to be sheard and anyone who disagrees with their "vision" is stupid.

 

Bioware can do better.  Bioware has done better.  And as a result I expect that level of excellence.  This isn't being "eternally unsatisfied" this is seeing a degree of either apathy or arrogance bringing a once-great company down to mediocrity.   :(

 

In short, this is concern


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#37
Ithurael

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I think we need to discern the difference between the climax of a story (how the plot resolves itself) and the epilogue...



#38
Kurt M.

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Call of duty: Black Ops 2 had more varied endings than ME3, even after EC DLC. When a Call of Duty game, let me rephrase that, a CALL OF DUTY game has more varied endings than a Bioware game, you know someone somewhere screwed up something.

 

And up until 5-10 years ago or so, games usually only had one freakin' ending. Now you're complaining because ME3 has 7? (counting low EMS and high EMS's for each choice, plus Refusal, and I'm still pretty sure I left some behind). So what if CoD has more endings than ME? What do I care about that franchise?


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#39
Kurt M.

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Yes

 

No.  They "explained" it to us poor beknighted Philistines who didn't "get" it.  Nothing of substance changed

 

:lol:  :lol: :lol:  :lol:  :lol:  :lol:  

 

 

I'll let you know as soon as the ending stops being cr@p.  Deal?

 

ME3's ending is a joke.  And a bad one.  Companies need to stop treating its customers like sheep to be sheard and anyone who disagrees with their "vision" is stupid.

 

Bioware can do better.  Bioware has done better.  And as a result I expect that level of excellence.  This isn't being "eternally unsatisfied" this is seeing a degree of either apathy or arrogance bringing a once-great company down to mediocrity.   :(

 

In short, this is concern

 

I've seen both original and EC endings, and they're radically different. And content-wise, they're OK in my books.

 

If you don't like them for the sake of the argument, that's one thing. But a story can't be done to everyone's likings. It's not for yours? Bad luck for you, and good for me, because I like them. In the next ME game, it could be otherwise.

 

But if that happens I'll be sure to differenciate "I don't like how this game ends, but I've really enjoyed it" from "AHAMHAHMAMHAHMHMA DON'T LIKE HOW THE PREVIOUS GAME ENDED IM NOT GONNA BUY A ME GAME EVER AGAIN BUAAABUUBABUAUBABUABUAA" ranting from our communist friend here :P


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#40
Iakus

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I've seen both original and EC endings, and they're radically different. And content-wise, they're OK in my books.

 

If you don't like them for the sake of the argument, that's one thing. But a story can't be done to everyone's likings. It's not for yours? Bad luck for you, and good for me, because I like them. In the next ME game, it could be otherwise.

 

But if that happens I'll be sure to differenciate "I don't like how this game ends, but I've really enjoyed it" from "AHAMHAHMAMHAHMHMA DON'T LIKE HOW THE PREVIOUS GAME ENDED IM NOT GONNA BUY A ME GAME EVER AGAIN BUAAABUUBABUAUBABUABUAA" ranting from our communist friend here :P

 

If the ending is the culmination of a story spanning three games and five year, it better freaking cast as wide a net as possible as far as appeal goes.  As well as hold together as far as internal logic goes.

 

And you know what, being gun-shy about future products is a totally reasonable response after this travesty and how Bioware treated those who didn't like the endings.  We were made to feel our opinions didn't matter.  So why should we be so eager to hand over more of our moeny?



#41
Kurt M.

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If the ending is the culmination of a story spanning three games and five year, it better freaking cast as wide a net as possible as far as appeal goes.  As well as hold together as far as internal logic goes.

 

And you know what, being gun-shy about future products is a totally reasonable response after this travesty and how Bioware treated those who didn't like the endings.  We were made to feel our opinions didn't matter.  So why should we be so eager to hand over more of our moeny?

 

I agree. They screwed it up in the original endings. They also screwed it up EVEN MORE in the management of the most important decision in ME2 (saving or not the Collector Base, which has a whopping 10 EMS difference between both and a slight chance increase for either ending, and yet I don't see people complaining about that in the slightest compared to the turmoil the endings have caused), but as I said, there's a thin red line between being a critic and being a spoiled brat.

 

IMO, it's precisely the Collector's base issue the thing that should raise more concern than the endings. As I said, at least the endings were fixed. Not to everyone's tastes, but fixed. And I hope Bioware doesn't make the same mistake of rushing the final parts of their games in the future (Priority: Earth included), AS MUCH as I hope they don't make huge decisions turn to be almost irrelevant.



#42
Gambit458

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OP...buddy...in order to prevent you from being banned I would just suggest to enter the final stage of grief. Acceptance

 

You do not have overly high standards and can't be satisfied -typical pro ender jargon - you are a normal person who probably read all of the pre release quotes like everyone

 

You are right to be angry...but I wonder if you are right to be THIS angry...

 

Don't attack people. Some like the ending. Hell...with enough headcanon (and I mean a lot of headcanon) it becomes bearable

 

IT will not happen..ever. It was never part of the plan. It will never be part of the plan. All you have with IT is speculationz...and that never ends well. Bio gave you and everyone an ending...then they expanded on that ending for free. They fixed what they could and that is that.

 

The way I see it OP you have two choices:
- Don't buy a bioware product again - ever - and move on

- Buy bioware products again - and move on

 

I hate the ending more than most, but I accept that it was rushed, not peer reviewed, and just fell flat of the dev promises/fan expectation.

 

There is nothing more we can do man...you can voice your opinions on this site...just try to have tact about it...so few people lack tact these days.

The problem with Bioware is that it doesn't seem to stop at ME 3's ending. Dragon Age Inquistion's ending has proven to be pretty mediocre as well. It seems that Bioware can deliver a journey but they can't get it together when it comes to reaching the destination. 



#43
Iakus

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I agree. They screwed it up in the original endings. They also screwed it up EVEN MORE in the management of the most important decision in ME2 (saving or not the Collector Base, which has a whopping 10 EMS difference between both and a slight chance increase for either ending, and yet I don't see people complaining about that in the slightest compared to the turmoil the endings have caused), but as I said, there's a thin red line between being a critic and being a spoiled brat.

 

IMO, it's precisely the Collector's base issue the thing that should raise more concern than the endings. As I said, at least the endings were fixed. Not to everyone's tastes, but fixed. And I hope Bioware doesn't make the same mistake of rushing the final parts of their games in the future (Priority: Earth included), AS MUCH as I hope they don't make huge decisions turn to be almost irrelevant.

 

You won't find me defending the way they imported choices from previous games.  In fact, the trilogy has soured me on the entire concept and I hope Bioware abandons it as an idea that never really panned out.

 

But what's different (at least in part) between the Collector Base and ME3's ending was, ME3 was the end of the road.  Everything (including the Collector Base) led to this point.   It was the destination.  Shepard is stuck here forever.  There is nowhere left to go.  No game has ever made me wish I had never heard of the franchise like ME3's ending.

 

The problem with Bioware is that it doesn't seem to stop at ME 3's ending. Dragon Age Inquistion's ending has proven to be pretty mediocre as well. It seems that Bioware can deliver a journey but they can't get it together when it comes to reaching the destination. 

 

Dragon Age: Inquisition's ending was pretty "safe"  But you know what?  Safe is good enough for now.  It serves no one to jump off that cliff again only to fail again.

 

 I'll take it over ME3's garbage any day.



#44
Kurt M.

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Oh, please, stop the drama. As I said, the ending was dissapointing for you, but that doesn't mean it was for everyone.

 

And anyway, if your dissapointment is because Shepard won't be avaliable to play on future ME games due to him dying, then it has no sense anyway, having in mind Bioware clearly stated that Shepard's arc has ended with a full period.

 

I'll say more: in any case the ending was doomed since Mars itself. I remember that what I thought when I first heard Liara mention the Crucible was: "BOOOOORING!", and "OVERUUUUSED". It's an intrinsecal limitation of the "Deus Ex Machina" method they used in developing the story. But the fault is not the ending in itself anyway. I'll say that having in mind the Deus procedure, they've done a decent ending with it (talking about the EC ending, naturally).



#45
Alamar2078

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@OP:  If you hated the endings and thought they were that bad then WHY pay for any of the DLC for the game?  If you have "all" of the DLC you're throwing money at a product that you don't think is very good.  My opinion is that consumers are "obligated" to vote with their wallets and only support products that are worthy in their eyes.

 

IF [I'm talking Fairy-Tale / make believe land] people didn't pay for ANY DLC but made it clear that future purchases would be totally dependent on fixing the endings THEN Bioware and EA would have had an economic incentive to fix things up.  Folks throwing good $ at what they consider to be a bad product is sending the wrong message.

 

***************************************

 

Note:  While I don't like the endings I do think that EC and Leviathan did put as much lipstick on the pig-of-an-ending as we're going to get.  The REAL problem isn't the last 10 minutes of the game so much as it is the fact that the decisions on where to take the ME2 story [and not leaving us any closer to beating the Reapers] pretty much guaranteed @$$-pu||$ like the Crucible or similar.  There were other factors at play also that led us down the path of no real return.  The endings were a spectacular botch but I don't think there is any way to really give us the ending we "deserved" without re-working almost the whole franchise.



#46
Iakus

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Oh, please, stop the drama. As I said, the ending was dissapointing for you, but that doesn't mean it was for everyone.

 

And anyway, if your dissapointment is because Shepard won't be avaliable to play on future ME games due to him dying, then it has no sense anyway, having in mind Bioware clearly stated that Shepard's arc has ended with a full period.

 

I'll say more: in any case the ending was doomed since Mars itself. I remember that what I thought when I first heard Liara mention the Crucible was: "BOOOOORING!", and "OVERUUUUSED". It's an intrinsecal limitation of the "Deus Ex Machina" method they used in developing the story. But the fault is not the ending in itself anyway. I'll say that having in mind the Deus procedure, they've done a decent ending with it (talking about the EC ending, naturally).

"I'm happy so STFU"  Yeah, heard that before.

 

And I had no illusions that Shepard's story was going to continue beyond ME3, and I was fine with that.  But that ending is so gut-churningly bad that, as I said, I wish I'd never heard of Commander Shepard.  

 

And I say that the ending was doomed when they decided to try going "deep" in the final act.



#47
Gambit458

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Oh, please, stop the drama. As I said, the ending was dissapointing for you, but that doesn't mean it was for everyone.

 

And anyway, if your dissapointment is because Shepard won't be avaliable to play on future ME games due to him dying, then it has no sense anyway, having in mind Bioware clearly stated that Shepard's arc has ended with a full period.

 

I'll say more: in any case the ending was doomed since Mars itself. I remember that what I thought when I first heard Liara mention the Crucible was: "BOOOOORING!", and "OVERUUUUSED". It's an intrinsecal limitation of the "Deus Ex Machina" method they used in developing the story. But the fault is not the ending in itself anyway. I'll say that having in mind the Deus procedure, they've done a decent ending with it (talking about the EC ending, naturally).

Except Shepard doesn't die in all the endings. It was confirmed by Bioware that he survived in the Destroy option. Of course the ending was going to be disappointing. If they had went with their original intended ending for the game then everything would've been fine. There was no reason why they shouldn't have other than they didn't want to

 

@Iakus yeah I'll agree that it feels "safe" but it just felt rushed imo. All that buildup for such a mediocre finale. The end slideshow isn't even that satisfying because it feels like no matter what decision you make, everything sounds like it'll just lead to chaos again anyways. This is something I'm not liking about Bioware because it feels like they're doing it more and more. They're making our decisions seem pretty pointless in the end. For ex, in ME 2 i think, when you run into Conrad he mentions you shooting him in the foot. Now if you were playing a paragon shep then you most likely didn't do that because that was the renegade choice. In Dragon Age 2, no matter what you did..Anders still did what he did, Orsino still becomes what he becomes, and Meredith still goes crazy.  The ME 3 endings and now what's happened in Inquisition. It's like they make it seem more and more apparent that choices matter little when it comes to the end or just in general



#48
Kurt M.

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"I'm happy so STFU"  Yeah, heard that before.

 

"I'm unhappy so STFU"  Yeah, heard that before.

 

Nice chatting :P



#49
Alamar2078

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FYI:  I USED to be one of those "STFU and take my money" people.  Used to be that is.  :)



#50
Iakus

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@Iakus yeah I'll agree that it feels "safe" but it just felt rushed imo. All that buildup for such a mediocre finale. The end slideshow isn't even that satisfying because it feels like no matter what decision you make, everything sounds like it'll just lead to chaos again anyways. This is something I'm not liking about Bioware because it feels like they're doing it more and more. They're making our decisions seem pretty pointless in the end. For ex, in ME 2 i think, when you run into Conrad he mentions you shooting him in the foot. Now if you were playing a paragon shep then you most likely didn't do that because that was the renegade choice. In Dragon Age 2, no matter what you did..Anders still did what he did, Orsino still becomes what he becomes, and Meredith still goes crazy.  The ME 3 endings and now what's happened in Inquisition. It's like they make it seem more and more apparent that choices matter little when it comes to the end or just in general

 

That's the problem with choices across games and save imports.  They can't make our choices matter too much because too much divergence will make it impossible to continue the game.  If they continue with this process, I'd get used to your decisions having minimal impact.