during normal fights this isnt THAT much of an issue, but when fighting a dragon it becomes apparent how ridicoulos this is (ps: i have set all characters to follow themselfes but have tried different settings as well)
- Mages keep closing into melee range to the dragon for whatever reason (despite not using abilities that need that close range)
- nobody seems to care if fire(balls) are shot at them
- characters keep staying in burning terrain or run throught it instead of around (c mon?!)
basically, all the npc's play as if their immortal and cannot take damage - this is the thing that makes dragon fights hard, cause all your allies are retarded idiots and you need to babysit every freaking move - with human players, fighting dragson would be easy as hell...
and thats my problem - fights should be challenging because of a GOOD ai of the enemy not because of a horrible ai of your allies...thats what you really need to work on - and the above examples should really not be that hard to fix...its not like were expceting skynet abilities here...





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