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Was Corypheus a Good Villain?


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#26
nici2412

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No he wasn't. I have rarely seen such a incapable antagonist in a game/book/movie. Did he do anything after Haven at all? The Inqusitor seemed to win every fight against him and his allies, without Corypheus even trying to oppose. Originally I liked the idea of him as the main antagonist, but unfortunaly he was badly written in Inqusition.


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#27
atamajakki

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Hell no. He beats you exactly once before beng foiled at every turn and his plan is nonsensical.

"Remember that thing where I was promised infinite power if I did this thing, but it just turned me into a darkspawn and sucked? I'm gonna do it a second time and see what happens."
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#28
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Just wanted to hear people's opinions on Corypheus as the antagonist of the game. What are your thoughts?

I'm still torn on the issue because while his first appearance at haven definitely seemed intimidating, I feel that every showing of him after that made him seem more clumsy and diminished his omnipotence.


Err that's kind of the point, he was never omnipotent, that's only what he aspires to be.

I like him, though I suppose he's the character who suffers most from the small main quest length. Also the Shrine of Dumat section ought to be available on both the mage and templar paths, I don't see why you would lock good characterization like that behind only one of the doors.
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#29
Hippiethecat124

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No he wasn't. I have rarely seen such a incapable antagonist in a game/book/movie. Did he do anything after Haven at all? The Inqusitor seemed to win every fight against him and his allies, without Corypheus even trying to oppose. Originally I liked the idea of him as the main antagonist, but unfortunaly he was badly written in Inqusition.


I feel like Bioware took the negative responses to the protagonists of DA:II and ME3 and decided to make a "happier" game, where there isn't a risk of too much loss after Haven. Lots of people don't like ending a game on a low note or feeling ratty because they couldn't stop said villain from destroying building/planet X, but beating Cory at every turn was just... It sucked the punch out of him. There was no real threat from him after the Haven fight, even when he was riding floating rocks into a giant sky-hole.
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#30
Draining Dragon

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Coryfishstick is a laughable cliché. There's nothing intriguing or menacing about him.

#31
Beaubier

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Cory really didn't do much for me. He debuted in a DLC that I never played, so his connection to the franchise was largely through the lore. I played pro-Mage the first time around, so I didn't see much of him or get his motivations outside of Haven and the final confrontation. And, finally, there wasn't much investment in taking him down. In DA:O, though the big villain was the achdemon, I was personally invested in a reckoning with Logain. In DA:2, it was Merideth's crazy ass that needed a beat down. In both cases, I was engaged because the villain personally affonted my character. In DA:I...eh, he killed the Divine. Big whoop; not like any of my characters knew the lady or followed the Chant. He attacked Haven? Anyone I gave a hoot about at Haven got out alive by default. The only thing that ticked me off even a little was the manipulation of the Wardens, but even most of the awfulness that came out of that was on the Wardens' own heads.

 

So...yeah. Largely viewed him as one more would-be-god type villain inept enough to be defeated by a band of misfits. Not the worst, but so very done before.


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#32
myahele

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Had great potential, I don't mind his failures since that's what happens. But he could've been shown more often and fleshed out.



#33
loungeshep

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Well, I was surprised they used a DLC villian as the game's main antagonist.

 

 Wouldn't have been my first choice though, but he was okay.



#34
Aravasia

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I feel as though he had huge potential, but just ended up too under-developed. I hear that you have more insight to his character if you took the templar route, but I always choose mages, so. 



#35
areopi

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He wasn't as nuanced as past DA villains but he was a good baddie for this game. The nuance I think was more in the Templar/Mage story-lines. I enjoyed having him as the big evil.



#36
QweenBeen

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Very black and white imo. There should've been more development on the magisters and perhaps the other side of the story of why they took the golden city. There was alot of room for character development for him in the calpernia side quest from leliana and the warden quest but was disappointed. Makes me <3 loghain for being more 3 dimensional...

#37
Vox Draco

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I just wish the next villain in DA4 is a mix of the following:

 

His intelligence, cunning and threat-level, as well as charisma

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with a voice like his (though I guess Benedict Cumberbatch would be too much for the budget ^^:

 

1000px-Smaug.jpg


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#38
Dabrikishaw

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I liked him alot more than Loghain, The Archdemon, The Mother,  and Meredith.



#39
Nefla

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He was very blah for me, but at least he was better than Meredith and Orsino who had crazy slapped on for the sake of having a villain/boss fight.



#40
DariusDrannen

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I thought Corypheus had the *potential* to be a good villian, but I thought he was under developed in order to reach that potential.

 

Part of it, I think, is because we didn't get enough cut scenes showing his progress while we were doing our thing.  When you look at Irenicus or even Darth Malak, there were cutscenes showing them doing something to advance their plans, after each of the main quests.  In Inquisition, we didn't see Corypheus nearly as much as we should have, IMO.


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#41
Celtic Latino

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Maybe its me but I kind of liked the fact that Cory was a bumbling Disney villain. Each time he got frustrated it was rather amusing (namely the part he smashes into the mirror at the Temple of Mythal).

Game itself plays like a classical high fantasy story, with good good guys and sneering villains. In a genre that rewards grey morality and some sort of dark gritty vengeance I thought it was refreshing to have some classic tropes invoked.
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#42
RepHope

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He had potential but the execution was lacking. You don't get to see him do anything after he smashes Haven, you never see any cutscenes of him interacting with his subordinates like you did with Loghain, the Mother, and the Architect. You don't get to interact with him like you do with Orsino, Meredith, and the Arishok. You get very little backstory about him or any deeper examination of his motives beyond an optional quest locked behind supporting the Templars.

He had a ton of potential but Bioware really didn't do anything with it.
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#43
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He was only a threat at Haven. After that, he seemed like a ranting madman that no one paid any attention to, and that's exactly what he was. He seemed weak and irrelevant after the attack at Haven, poor writing sadly, it could've been much better.



#44
Vox Draco

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Part of it, I think, is because we didn't get enough cut scenes showing his progress while we were doing our thing.  When you look at Irenicus or even Darth Malak, there were cutscenes showing them doing something to advance their plans, after each of the main quests.  In Inquisition, we didn't see Corypheus nearly as much as we should have, IMO.

 

THIS is a very valid point! And I hope Bioware will adress this in the future. Its a bit like with Sauron. We never see what he does, what his intentions are, his plans, council with his underlings. Some people like that, being mysterious and all that...but for me? In the movies, the most epic about Sauron was the first 2 minutes, when he thrashed the Elven-Army (until he scratched his finger a bit and lost it all ^^)

 

Even Loghain had at least two little scenes (though not very impressive...) to flesh him out a bit!

 

Give the villains some screentime ... I want cutscenes as "In the meantime, in Villain-Castle...", where we learn a bit about the baddies, see them interacting with others, victims, underlings, allies...

 

And for god's sake, have us talk back to them in earnest, tell them how wrong they are and their plans are stupid, and how much we love to see how all their plans are foiled! THAT is something I want, I wanr really bad since ME3 ^^


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#45
Siluan

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He was off to a good start at Haven, then disappeared and was thwarted by the Inquisitor pretty much at everything. Never managed to succeed in any of his plans and in the end he was just a deluded old man I felt mildly sorry for. Which is not a feature of a good villain, if you ask me. If he managed actually endanger the Inquisition/Inquisitor somehow, it might have been better - something along the lines of capturing our companions/the people from Skyhold could be pretty menacing... 



#46
cronshaw

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He lost his "humanity"

His reveal in Legacy was one of the series's most compelling scenes

and I was excited to see him in Inquisition

but it just didn't carry over

Not a bad villain, but average and a little worse than that if you factor in the wasted potential



#47
Nightdragon8

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at the start great entrence and was only defeated by a pretty damn desprite plan, (which should have never been done by the PC in real life, 'but its a game' so)

 

Then thoughout the whole game I was thinking, are we going to be attacked again only in a major way, and by the end its like... no... I"m not going to get attacked.

 

Then the ending was meh....

 

Honestly if they made him more of a threat then it would have been a better game, and use the whole "Cory can die and come back" ablity more, other than using it what once? and he did it to himself.

 

I mean I don't explect it to be used more than say 5 times, but using it only 1-2 times thoughout the whole game seems meh... Should have made him a mini boss where at first, you had your army with you then less and less people with you. While using the rifts to help you.

 

Because really after the battle of Haven, you don't see one lick of him, or his influence really... hell even the whole greywarden part other than your memories you don't see him, just his dragon, (which doesn't really make sense considering the whole plan hendged on the fact that grey wardens kill archdemons and was going to turn on you as soon as it shows up)



#48
theluc76

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No.



#49
BloodyTalon

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To be honest liked his lackies better for whichever side they choose, they felt better.



#50
Steelcan

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his final confrontation was completely underwhelming