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Was Corypheus a Good Villain?


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#101
OynxDragon666

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He's to much of a passivist in DAI. complete either Here Lies The Abyss or Wicked Eyes, Wicked Hearts on their own, he doesn't do anything in responce, but complete then both he pretty much runs away to the Arbor Wilds.

 

One reason I complete Champion of the Just, is that Corypheus has a slightly more expanded role in Calpenia's quest.



#102
Maniccc

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Cory was a weak villain.  He was not interesting, his motivation was iffy, what was he up to again?  Oh right, becoming a god somehow....  Big whoop.

 

But one of the problems with the villain was not Cory himself, but the fact that he is revealed far too soon, and in a rushed manner.  And then after that very hands on approach he took to kill the inquis, he is not seen again till near the end.  He's mostly this vague background character, and we spend our time fighting goofy comic book minions. But then, Cory was a rather comic bookish arch-villain, himself.



#103
Kaidra

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he was a great villian but didnt get enough time to explain his reasons which was understandable as you werent exactly his BFF but better explanations from his followers or more moments like in shrine of dumat would have been nice

 

just to show he is trying to in fact be noble as he has awoken to this godless world were his fellow mages are oppressed,
people pray to an imaginary god which open admits in the texts to have turned his back on this world,

most of the old gods (true god to him) have been slain,

even tevintar is a shell of what it once was not only being threaten by a bickering country like orlais or a foreign power like the qun can stand up to it but great talent like Calpernia is wasted because she wasn't born to the right house

 

so he is going to fix all of these problems by giving this world an actual god who will act to make things right



#104
Shahadem

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He was terrible. I never once felt like he presented a credible threat. The fact that his forces consist of packs of 4-6 easily soloable guys doesn't help matters.

 

His actions are also all poorly thought out. He should have given himself the Mark before killing the divine and alerting the world to his presence. If his goal was reentering the Black City then him killing whatever her name was at the meeting between the mages and templars simply didn't make sense as that was completely unrelated to his actual goal.

 

There were some main quests that worked ok by themselves, but they don't really mesh very well together and don't seem to actually have any relation to any of the other quests, especially because Cory is such a nonthreat that you are left scratching your head trying to figure out what the actual motivation of the characters are. I know all the characters talk about how Cory shoved the world into chaos, but did he really? The world seems pretty normal to me.



#105
Direwolf0294

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I found him pretty bland. He felt like a generic dark lord evil for the sake of evil baddie, which isn't terrible in itself, but unfortunately he didn't have the same presence other dark lord characters have had in other stories, such as Sauron or Palpatine.

 

As others have said, your interaction with him was very saturday morning cartoon 'I'll get you next time Gadget' type stuff.

 

His forces never really felt like a threat, as after Haven you foil his plans at every turn.

 

His big bad dragon also never felt like a threat. This is admittedly a bit of gameplay/story segregation, but I could just not be worried about a dragon after having already taken out a dozen more while just roaming around the world. Even the fact it was a darkspawn dragon didn't mean much as I'd also taken out so many darkspawn. Honestly, it was actually really annoying how everytime my character faced the dragon I got forced into a cutscene where my Inquisitor was falling over herself to get away. I just kept begging for the game to let me just fight the damn thing and get it over with, because I knew I could take it.

 

Corypheus himself sort of felt the same way. I was never really given a good sense of why I couldn't just run up and engage him in a fight anytime I saw him, because he never came off as that magically or physically powerful. Yeah if he dies he transfers into a darkspawn or warden and comes alive again, and that's a problem, but that's still no reason for me not to fight him, and it's certainly no reason for my Inquisitor and her companions to be forced to run away from him during a cut scene like he's a hundred foot tall unstoppable juggernaut. 

 

Also from a visual point he just wasn't that interesting. He was just a more blinged up abomination.

 

As disappointing as he was though, I honestly don't know if I can blame BioWare for this one, as he seems to be the exact sort of villain I saw people asking for after Dragon Age 2 didn't have one.



#106
FragCzar

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The whole game was apparently designed to whittle Corypheshits down to insignificance for the final anti-climactic battle.  I don't know why that was a good idea, but there it is.  For my part, I was just waiting for Morrigan to show up.  It was like a 150+ hour 'Witch Hunt'.



#107
Kappa Neko

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He was pretty cartoon-ish, but made sense story-wise as a connection between Tevinter, the Black City and the elven gods. Unless I'm completely off-track about Arlathan...

 

Like all Dragon Age villains, he's not really what the game is about. So I didn't mind him being such a ridiculous character. I didn't buy the DLC back then, but watched the walkthrough on YT. I didn't remember much, not even if I liked him back then. Was quite surprised about his return. But now in retrospect it all makes sense.

 

He was a better villain than the archdemon. DAO's story was such generic cheesy stuff, so that wasn't hard to top... Corypheus is kinda cheesy too but at least everything else was pretty good. I'm glad Alexius wasn't the big bad. I mean, very cool hoodie. I want it. But the weird time travel thing made me groan. So glad time travel wasn't made the focus. I had horrible visions of chasing the bad guy through time.... I liked how Alexius just gave up when his son died. That took me by surprise. Made him human.



#108
CoM Solaufein

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The only time he was intimidating was when you meet him at Haven. After that he was a weakling that hid behind the scenes. Even when he meets you at the end, he's still weak. Dragons were more powerful of an enemy to fight than him. If he had sense of intelligence, he would have looked for you and once he found you at Skyhold, throw everything he has to destroy you once and for all. He's your typical weak dumb enemy.



#109
Shahadem

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I found him pretty bland. He felt like a generic dark lord evil for the sake of evil baddie, which isn't terrible in itself, but unfortunately he didn't have the same presence other dark lord characters have had in other stories, such as Sauron or Palpatine.

 

As others have said, your interaction with him was very saturday morning cartoon 'I'll get you next time Gadget' type stuff.

 

His forces never really felt like a threat, as after Haven you foil his plans at every turn.

 

His big bad dragon also never felt like a threat. This is admittedly a bit of gameplay/story segregation, but I could just not be worried about a dragon after having already taken out a dozen more while just roaming around the world. Even the fact it was a darkspawn dragon didn't mean much as I'd also taken out so many darkspawn. Honestly, it was actually really annoying how everytime my character faced the dragon I got forced into a cutscene where my Inquisitor was falling over herself to get away. I just kept begging for the game to let me just fight the damn thing and get it over with, because I knew I could take it.

 

Corypheus himself sort of felt the same way. I was never really given a good sense of why I couldn't just run up and engage him in a fight anytime I saw him, because he never came off as that magically or physically powerful. Yeah if he dies he transfers into a darkspawn or warden and comes alive again, and that's a problem, but that's still no reason for me not to fight him, and it's certainly no reason for my Inquisitor and her companions to be forced to run away from him during a cut scene like he's a hundred foot tall unstoppable juggernaut. 

 

Also from a visual point he just wasn't that interesting. He was just a more blinged up abomination.

 

As disappointing as he was though, I honestly don't know if I can blame BioWare for this one, as he seems to be the exact sort of villain I saw people asking for after Dragon Age 2 didn't have one.

 

Pretty much this. Neither the dragon nor Cory were presented as being that powerful but we kept running away from them even though we spent most of the time killing dragons just to alleviate our boredom.

 

I hate cutscenes that rob the player of their agency.



#110
Ashagar

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Still he better than the arch-demon origins, the mother of Awakening and either of the final bosses of DA2 especially Orsinio, not as good as the best of Bioware's villains of Jon Irenicus and Sun Lei but much better than the series other main enemies.

 

As for him attacking Skyhold if he found, that he didn't showed he wasn't stupid, nothing sort of a assault by the roman empire or Alexander the great would likely take Skyhold, the place is nil unassailable by location, level of fortification and magical protections.



#111
Guest_john_sheparrd_*

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Main problem with Corypheus was that he already introduced to player in Legacy DLC(DA2) and were beaten by Protagonist(player), wich why in DAI(for me at least) he seems second hand Boss/Villain.

agreed it was a very bad idea to bring him back as the major villian 

I remember when some achievements were leaked and Corypheus was mentioned I was like god I hope he is NOT the elder one and then when he appeared at Haven I was still hoping for someone behind the scenes but sadly I was disappointed 

 

he should have been a pawn of the elder one and only appear in the Warden arc of the game when Hawke can finish him and die and not be killed by some stupid spider

 

as it stands they turned Hawkes character into a joke its like Bioware listened to the players who said he/she was incapable 



#112
Mecha Elf

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super boring in my opinion i felt like there was no depth at all other than " I WANT TO BE A GOD BLAH BLAH BLAH" yknow? plus i dont like that he was used from a dlc. although the whole thing with solas now kinda makes it a bit more interesting.



#113
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He's to much of a passivist in DAI. complete either Here Lies The Abyss or Wicked Eyes, Wicked Hearts on their own, he doesn't do anything in responce, but complete then both he pretty much runs away to the Arbor Wilds.

 

One reason I complete Champion of the Just, is that Corypheus has a slightly more expanded role in Calpenia's quest.

 

how so? (regarding the templar quests I usually only side with Mages)



#114
Ashagar

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In Calpenia's quest you visit the shrine of Dumant where you find some memory crystals where he recorded some of his thoughts including his thoughts about how dark and twisted the age seemed to him,  how it was filled with prayers to a god that does not answer and how he would give it a god that would answer. It also states his respect for Calpenia, his disgust of how her potential was wasted under the current Tevinter and his regret of what he sees he must do when she becomes the vessel. 


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#115
Nefla

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I don't find him scary or interesting or relatable but that voice actor is amazing.

#116
Precursor Meta

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agreed it was a very bad idea to bring him back as the major villian 
I remember when some achievements were leaked and Corypheus was mentioned I was like god I hope he is NOT the elder one and then when he appeared at Haven I was still hoping for someone behind the scenes but sadly I was disappointed


There was someone behind the Scenes of Cory's plot...Solas

#117
KaiserShep

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Better than the reapers.

#118
guntar74

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I think he would have been more intimidating if we didn't close the breach before the haven attack. If he would of attacked right after we did the mage or Templar quest that would of helped leave the breach expanding impending doom feeling.

However without that no he sucked as a villian. Hell even technically we were the ones that destroyed haven...he just spends too much time as a spoken of villian and not enough as the visual villian. And when he does he doesn't do **** and gets beaten.

Sure you can say the same about Loghain in origins, but I felt that games secondary plots helped more to balance that shortfall. And u got to see more of how loghains decisions effect more lived in and populated areas. Where as a lot of the breach and rift stuff takes place in zones with little to no actual cities or villages.

#119
Chiramu

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Corypheus just suffers from bad writing, we will never know his true potential. 



#120
Ashagar

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No because Hawke killed him in Dragon Age II.

 

Recycling villains is never a good idea...if they're running out of ideas then just give us the last Blight and end the series on a high note.

 

What Hawke did was give him what he wanted out of his prison which he did by possessing the warden you sided with, they couldn't have made that clearer if they dropped a hint the size of the moon on you. In the time he was free he managed to do more and imperil the world more than any other villain shown in the series including all the arch-demons of the past given he is both the one of the ones who unleashed the darkspawn on the world in the first and that he literally nearly destroys the world twice in the game.
 



#121
_Motoki_

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The whole game was apparently designed to whittle Corypheshits down to insignificance for the final anti-climactic battle.  I don't know why that was a good idea, but there it is.  For my part, I was just waiting for Morrigan to show up.  It was like a 150+ hour 'Witch Hunt'.

 

The idea was interesting in concept. The whole battling to save the world against all odds is so cliche, so here we got a story about taking someone down piece by piece until they were barely even a threat at all. It's very different and works for this whole 'we need a common cause to get a disparate group to band together' idea.

 

The problem was the implementation. What was his motivation? What was his plan? To recreate the grand Tevinter empire of old. Except in that (in my opinion terrible) future plot he didn't have any plan at all. It was all chaos and destruction and a mess. It just made it seem haphazard. You can't even put him down as someone who just wants to see the world burn because he makes these grand claims about wanting rebuild this empire but his plans are all half assed and it doesn't work at all.

 

I couldn't relate to him, sympathize with him or really understand what he was trying to do at all. To me he was just evil and insane to give everyone a common cause to rally against.


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#122
Ashagar

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Sane people don't try to become gods in the first place and sometimes good viillains aren't ones who aren't ones that you can sympathize with. I certainly don't feel any emotion for either Sauron or his exiled master Morigoth but they were great villains, some of the best of any series.



#123
Gorthaur the Cruel

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He could have been way better of a villain. I like his motivation for wanting to become a god, the best villains are the ones you can emphasize with in my opinion. I would rate him as lackluster for a bioware villain though. An increase in screen time really could have helped develop his character.

 

After Haven I was pumped for my Inquisitor to see him again, but that only happens once you reach the Well of Sorrows, and even then you don't get to talk to him, very disappointing.



#124
Fardreamer

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He was a better villain than the archdemon. DAO's story was such generic cheesy stuff, so that wasn't hard to top... Corypheus is kinda cheesy too but at least everything else was pretty good.


No he wasn't. The Archdemon was way more menacing than Cory was. Plus the Archdemon was only the overarching threat. Loghain was the main personable enemy. You never even really see the Archdemon until the final battle of Denerim. Your definition of what is cheesy is in very bad taste.

#125
Solbranthius

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I feel as though he was very hit and miss. During his initial debut and the brutal assault upon Haven he felt very menacing. Florianne was also a very effective antagonist, I feel - but after the Winter Palace it didn't seem like Corypheus was much of a threat at all. That may have been due to him mostly being in the background at that point...or maybe it's just because I was busy exploring and then by the time I got around to dealing with him I'd taken down some of the optional dragon bosses which actually felt a bit more imposing in terms of their presentation.