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I don't like this game but I hate seeing peeps talking about getting cracked copies and


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#1
Shardik1

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suggesting that cracked is better and okay.

 

I paid premium for an preorder deluxe with the GoT clone throne, mounts and useless armor and feel ripped off but I paid for it and hate the thieves that promote and share illegally copied software.

 

I hope the mods here get rid of posts about cracks and if you see one yourself don't post in it to let it sink like a stone in the threads.

 

 


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#2
wolfhowwl

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I just read those posts and laugh.

 

PC gamers are killing their platform with piracy and its no skin off my nose if they continue to do so.



#3
Elsariel

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I'm a PC gamer and I'm not pirating. I think pirates are the ones are killing the PC gaming platform, not your run-of-the-mill PC gamer. If pirating console games was easy, pirates would be doing that too.
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#4
Kantr

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They need to add in a feature that makes pirates unable to progress in game. Like the stuck lift in the Talos Principle or the Game tycoon game where all your profits are lost due to people pirating the game you made.


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#5
DaemionMoadrin

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They need to add in a feature that makes pirates unable to progress in game. Like the stuck lift in the Talos Principle or the Game tycoon game where all your profits are lost due to people pirating the game you made.

 

Or a Batman that can't move properly anymore, like in Arkham Asylum. ^^


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#6
Maverick827

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Aren't there just cracks around the punishments for using cracks?

 

I'm 100% against pirating, but at some point, you're just wasting time as a developer.  At other points, you're actively making things worse for legitimate customers.

 

It's a weird battle being waged between pirates and corporations.



#7
King Dragonlord

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They need to add in a feature that makes pirates unable to progress in game. Like the stuck lift in the Talos Principle or the Game tycoon game where all your profits are lost due to people pirating the game you made.

 

You can't beat pirates. The best you can do is secure your game for a limited window and until recently even that wasn't proven possible. Generally pirates would have the DRM cracked before the game even launched. The new Denuvo tamper protection actually protected FIFA for a few months and Dragon Age Inquisition for a few weeks and it made headlines for that.

 

Now that could be considered a success for the company because thats the window during which at least 90% of sales of the base game happen. Except, at least in the case of FIFA, it didn't have a significant impact on sales (its harder to compare Dragon Age because its more apples and oranges). This shoots claims out of the water that games are losing a substantial portion of their sales  to pirates. Pirates either don't have the money or are unwilling to spend it on the games they pirate and if they can't pirate yours, they'll simply pirate someone else's rather than buying your game. Pirates have more games than they'll ever be able to play, denying them a game for a few months is not compelling.

 

The only DRM that comes close to working is for games that have an online component (and only for the part of the game that is actually played online, i.e. the multiplayer which is part of why EA is shoving multiplayer into everything). 

 

Now I don't like piracy either. Its led to this sorry state for games where I'm saddled with DRM that affects game performance when I'M THE ONE WHO ACTUALLY PAID. But at some point, the companies have to accept that DRM doesn't work and is only hurting their customers. 



#8
Guest_Puddi III_*

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I like this game and I think talking about people talking about it just means more people are talking about it.

#9
DaemionMoadrin

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You can't beat pirates. The best you can do is secure your game for a limited window and until recently even that wasn't proven possible. Generally pirates would have the DRM cracked before the game even launched. The new Denuvo tamper protection actually protected FIFA for a few months and Dragon Age Inquisition for a few weeks and it made headlines for that.

 

Now that could be considered a success for the company because thats the window during which at least 90% of sales of the base game happen. Except, at least in the case of FIFA, it didn't have a significant impact on sales (its harder to compare Dragon Age because its more apples and oranges). This shoots claims out of the water that games are losing a substantial portion of their sales  to pirates. Pirates either don't have the money or are unwilling to spend it on the games they pirate and if they can't pirate yours, they'll simply pirate someone else's rather than buying your game. Pirates have more games than they'll ever be able to play, denying them a game for a few months is not compelling.

 

The only DRM that comes close to working is for games that have an online component (and only for the part of the game that is actually played online, i.e. the multiplayer which is part of why EA is shoving multiplayer into everything). 

 

Now I don't like piracy either. Its led to this sorry state for games where I'm saddled with DRM that affects game performance when I'M THE ONE WHO ACTUALLY PAID. But at some point, the companies have to accept that DRM doesn't work and is only hurting their customers. 

 

Could you not use "piracy" as description for copyright violations please? There's no violence at sea going on here. ^^

 

DRM is nonsense because it mostly affects the paying customers and doesn't prevent anything. They should emulate CD Projekt Red who have no DRM whatsoever in their Witcher games and instead deliver excellent quality, try their best to fix any bugs as quickly as possible and listen to the players. The Witcher games sold very well and they didn't notice any impact from illegal copies. Curious, eh?


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#10
Grieving Natashina

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They need to add in a feature that makes pirates unable to progress in game. Like the stuck lift in the Talos Principle or the Game tycoon game where all your profits are lost due to people pirating the game you made.

The Fade bug after the character creator would be a perfect place to put something like that.



#11
Liveshiptrader

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Whether piracy affects sales or not isn't just the issue, it's a spit in the face if you let someone know you're going to pirate their game.



#12
DaemionMoadrin

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Whether piracy affects sales or not isn't just the issue, it's a spit in the face if you let someone know you're going to pirate their game.

 

Well, I think it's only polite and honorable to announce your intentions before boarding their ship and plundering their cargo. Can't let them say it wasn't a fair fight.

 

It would be very rude to tell a game developer that you copied their game illegally though.



#13
squidney2k1

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Yeah, piracy is no excuse. It's just people trying to make themselves feel better knowing that they stole something. Period.

 

 

If they wanted to be noble about "broken games," it's simple: Don't pre-order, don't buy it right away, & don't give any advanced purchasing thought. Get the game used, or wait and see how it functions. I didn't buy AC:Unity, saw that it had issues, and have not played it at all. Ubisoft didn't get my money, I didn't have to deal with a crappy game, problem averted.


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#14
Kantr

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You can't beat pirates. The best you can do is secure your game for a limited window and until recently even that wasn't proven possible. Generally pirates would have the DRM cracked before the game even launched. The new Denuvo tamper protection actually protected FIFA for a few months and Dragon Age Inquisition for a few weeks and it made headlines for that.

 

Now that could be considered a success for the company because thats the window during which at least 90% of sales of the base game happen. Except, at least in the case of FIFA, it didn't have a significant impact on sales (its harder to compare Dragon Age because its more apples and oranges). This shoots claims out of the water that games are losing a substantial portion of their sales  to pirates. Pirates either don't have the money or are unwilling to spend it on the games they pirate and if they can't pirate yours, they'll simply pirate someone else's rather than buying your game. Pirates have more games than they'll ever be able to play, denying them a game for a few months is not compelling.

 

The only DRM that comes close to working is for games that have an online component (and only for the part of the game that is actually played online, i.e. the multiplayer which is part of why EA is shoving multiplayer into everything). 

 

Now I don't like piracy either. Its led to this sorry state for games where I'm saddled with DRM that affects game performance when I'M THE ONE WHO ACTUALLY PAID. But at some point, the companies have to accept that DRM doesn't work and is only hurting their customers. 

Well making the game unplayable to pirates is probably better than implementing DRM. The best thing though would be that no-one would pirate so we wouldnt have DRM.



#15
C0uncil0rTev0s

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Yeah, PC pirating is bad and is killing the platform. Sure.

 

Dragon Age: Inquisition (XB360 and PS3 versions)  was put on piratebay on the day of the release. Cracked.

 

That doesn't kill the platform, no.


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#16
Jaron Oberyn

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I just read those posts and laugh.

 

PC gamers are killing their platform with piracy and its no skin off my nose if they continue to do so.

You're mistaken if you think this issue is confined solely to PC. 


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#17
setrus86

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I thought it confirmed that there is quite a lot of pirating going on among consoles too...?


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#18
Jaron Oberyn

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I thought it confirmed that there is quite a lot of pirating going on among consoles too...?

Console gamer legs are no less wooden than PC gamers when it comes to piracy. 


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#19
AWTEW

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Its actually a grey area, since they are technically paying for the game in download data. After the mess that is the last gen port, I can't blame anyone who got pissed off and torrented the game.



#20
Akka le Vil

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I think many people should educate themselve a bit about the actual real effects of piracy and stop parroting the RIAA and their (coincidentally self-serving) doomsday predictions.

 

Just a hint : Dinivity Original Sin and The Witchers 2 managed to have very good sales despite having no-DRM version (that means, you can just DL them and launch them, no crack, nothing) available on GoG.

 

IIRC there were even serious studies showing that piracy actually had a positive effect on sales. Don't



#21
Octarin

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I got this shite pre-ordered, but I can tell you this much: I've paid EA and Bioware an immense amount of my money over the last ten to fifteen years, and I find myself being ignored and disregarded as a SERIOUSLY loyal customer. If I could, I would have SIMS4 cracked, with all the jingles, and sticking the middle finger to EA. Right about now, I'm rooting for the pirates and singing "for-he's-a-jolly-good-fellow" to boot. Won't shed a single tear for moneygrabbers without an inkling of respect to their fans and followers. Just my penny. You don't have to agree.



#22
Octarin

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Yeah, PC pirating is bad and is killing the platform. Sure.

 

Dragon Age: Inquisition (XB360 and PS3 versions)  was put on piratebay on the day of the release. Cracked.

 

That doesn't kill the platform, no.

 

Making the game unplayable in xb360 and ps3 is what's killing the platform. 



#23
watsapp

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I don't see CD Projekt Red complaining.Their game sold much more than Dragon Age(At least of what I have seen).They had  securom DRM for the 2nd game(I think)and they REMOVED it because of complaints.I don't know if DA:I's denuvo has been removed,I can't notice it because of my pc master race.But I've seen that denuvo can lower performance to 20%.(Don't believe the max 5% horse-hockey).

Also,I feel this game is not finished on purpose from EA so there can be DLC's to finish the game.(ME3,DA2)



#24
C0uncil0rTev0s

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Making the game unplayable in xb360 and ps3 is what's killing the platform. 

Just feeling sort of sarcastic.

You see - I need a healing after DA: I. That's why I'm downloading ME3 and assaulting Omega again.


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#25
Akka le Vil

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I don't see CD Projekt Red complaining.Their game sold much more than Dragon Age(At least of what I have seen).They had  securom DRM for the 2nd game(I think)and they REMOVED it because of complaints.

Nope they didn't. TW2 had a temporary (it was defined as temporary from the get-go, not after complaints) online activation, that was removed after one or two weeks with the first patch. And as you (and I) said, it doesn't seem to have hurt their sales in the slightest. CD Projekt boss even mentioned the cracked version he found on torrents site was actually the Steam one (which requires crack) and not the GoG one (which requires... well, absolutely nothing, you can just upload it and it's good to go).


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