So I thought I should tell you about this after testing for a while. Some people hate to switch controls and like to control their own character most of the time (I'm not one of those people but I perfectly understand, and I think I can help). I will emphasize on companions' unique specs and its effects on their effectiveness.
So lets simply start:
Warriors:
Cassandra: Templar is a support spec and has a lot of passive spells which is good if one doesn't want to switch controls. She is quite smart with spell purge and dispels barriers on her own. She spams blessed blades whenever possible which is not bad at all, it has low stamina cost and its a nice support spell. She is the best tank warrior for people who don't want to switch controls on nightmare.
Blackwall: Without a doubt champion is the best tanking spec, but the AI is useless with it. Blackwall will use his spells whenever he wants which is bad and doesn't make much sense. He will use his invulnerability spell when he doesn't need it at all. To the death is also wasted as he almost never targets the right enemy. Blackwall is not recommended for people who don't want to switch controls on nightmare.
IronBull: A very bad tank and is only useful if you are a tank yourself and want to have two warriors in the team. He is decent in this scenario, he can take care of himself provided right skills are given to him. Focus on both defense and offense. Ignore self damage skills on Reaver and get self heal asap. make block and slash ability preferred so he always has good amount of guard. Ironbull is only useful as a 2nd warrior on nightmare.
Rogues:
Varric: Like Templar, Artificer has good passives and its good for people who don't want to switch controls. He is smart enough with traps and only uses them when enemies get close. But disable retreat plan as he sucks with it. Varric is best rogue for people who don't want to switch controls.
Sera: Very bad, she will use her elixirs at the most useless times as possible without actually helping her in any noticeable way. The passives are not bad but its not enough. Tempest is all about using the elixirs at the right time and AI sucks. Sera is not recommended.
Cole: Very high damage potential but he will be in worst places at worst times and most of the time you will find him dead because he was in an unsafe position. Being melee is a big disadvantage even though assassin dagger rogue has highest damage potential on nightmare. Cole is not recommended.
Mages:
Solas: He is good with using Veilstrike and stone fist on proper targets and later proceeding to cast other spells on weakened enemies. So you can count on him to have unlimited mana. Low cost AoE spells such as chain lightning and immolate are ideal for this, he will use them on weakened targets whenever they are off cooldown and he will gain the mana cost back. Make sure stone fist and veilstrike are preferred so he always casts them first. This way he support AND deal damage without hindering his supporting which is very good considering you are not going to control him at all. Solas is quite ideal.
Dorian: He is ideal to become a crowd control monster which is quite useful on nightmare. He is specially good if you are not a mage yourself and using two mages. He teams up will with Soals. Dorian is ideal.
Vivienne: What a waste of Knight Enchanter spec. She sometimes randomly uses spirit blade which is not that common most of the time she doesn't use it, she fades whenever she likes and she uses statis field uselessly as well. I just realized Knight-Enchanter is the most useless spec in the game if not directly controlled. Vivienne is not recommended.
So hope you liked it. Ironically the first three companions we get are the easiest to manage and are just as strong. Good thinking Bioware.





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