Well, your mages and tanks won't be dealing a massive amount of damage if controlled by the AI period; those classes only dish out significant damage when piecing together AoE detonator combos, and the AI won't ever manage that reliably. A tank especially needs to stay alive and use his taunts, and it's better to have a Mage around for barriers, revives and some CC than to have him fall.
I'd say any good auto-pilot group will have 1 or 2 archers handling the significant damage, and that's why I'd go with Sera and Cole. They will Stealth/Caltrops/Leaping Shot their way out of bad situations like any Archer, but have the best damage potential.





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