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Hard mode suggestions (spoliers warning)


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#1
Inanna Athanasia

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 So I decide to do a hard mode character run before trying Nightmare. I chose a Mage and have been doing really well and not even struggling and then I hit the Attack on Haven. I sided with the Templars, so it is the mages I am fighting. I get to the last part before Cory and the faux Archedemon Dragon show up in the cut scene and just can't survive it. I get almost to the end of aiming and by then I am out of potions and everyone dies. I have tried all different types of player combo's such as 2 mages and 2 warriors, mage and 3 warriors and so forth but just can't make it through this last part. I am also a level 10 and also have some of the best armor and weapons you can craft at this point in the game.

 

Any suggestions would be extremely appreciative as I do hope to eventually play a Nightmare character someday, that is if I can ever get through this friggin Hard game...



#2
Exalus

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The fight battle of haven is arguably the most difficult one in the game on NM and one that comes down to mostly a war of attrition or stealth cheese.

-Try having regen potions/jar of bees on your chars as far upgraded as you can. Having CC to dampen damage will help, knockout gas, full draw upgraded and cold spells. 

-Manually controlling your tank is a good idea as well as well timed shield walls can negate even the heavy hits. 

-Disable barriers and manual cast it at key moments when your tank needs it.
 

 

Do you already have tier 2 schematics with tier 2 mats? What was your most successfull party setup so far?



#3
Ryzaki

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 So I decide to do a hard mode character run before trying Nightmare. I chose a Mage and have been doing really well and not even struggling and then I hit the Attack on Haven. I sided with the Templars, so it is the mages I am fighting. I get to the last part before Cory and the faux Archedemon Dragon show up in the cut scene and just can't survive it. I get almost to the end of aiming and by then I am out of potions and everyone dies. I have tried all different types of player combo's such as 2 mages and 2 warriors, mage and 3 warriors and so forth but just can't make it through this last part. I am also a level 10 and also have some of the best armor and weapons you can craft at this point in the game.

 

Any suggestions would be extremely appreciative as I do hope to eventually play a Nightmare character someday, that is if I can ever get through this friggin Hard game...

 

I've done this hard mode fight as a mage. I found it easier than a DWR honestly (damn fire mine spamming Ventatori). But if both your mages have barrier this shouldn't be that big of an issue. Are you using combos? Make sure the AI isn't derping either and standing RIGHT next to the shield enemies (unless tank in which case STAND ON) because it's good at doing that and then getting itself killed.

 

Also you have 3 refills in this area. I'd save two refills til after all the enemies are cleared and you head to the trebucate. You get a free refill when you go  into the Chantry the first time so don't bother wasting any of yours before then. (Also regen potions are your friend. Use them when you're simply moving from place to place when your health is low instead of blowing a health potion).



#4
Inanna Athanasia

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I have mostly tier 2 schematics. I also try to use items to give health boost on boots or arms to help out too. So far I got almost to the cut scene finale  is 3 warriors ( Blackwall, Cassandra and Iron Bull and my Mage. Its what Used to kill the Dragon in the Hitherlands. I have never found the knockout gas recipe, where do you find it? I used the rock armor and health regen really well and later use the healing mist ones but I think that doesn't open up until after Skyhold is opened.

 

What is CC?



#5
Exalus

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CC is crowd control, anything that incapacitates an enemy like ice mine, winter's grasp, knockout powder.



#6
JosieJ

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CC=crowd control.

 

This is a really tough fight on most difficulties because neither you nor your companions have their specialties yet.  Once the tanks, especially, get theirs, they're really tough to kill.  As pointed out above, the key to this battle is potion conservation.

 

The only thing I have to add to the excellent advice above is to spread out the groups of enemies as much as you can.  If you'll notice, turning the trebuchet handle once will spawn another group of enemies.  I'd stop once that happens and clean that group up before turning the handle to summon more.  Once Fiona and her group show up, have your tank run up on her and whale away: her strength is ranged fighting and she can't cope with melee.  While your tank takes her on, have your ranged fighters take out the other enemies.



#7
Inanna Athanasia

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so basically if I do make it then it is smooth sailing from there? ;)

 

 

 

and thanks for the suggestions too!



#8
Exalus

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Yeah, once you get your specializations and t3 schematics the game becomes a literal cake walk.

 

blackwall cant die even with poor AI

sera machine guns mobs

solas casts spells with infinite mana

etc etc



#9
actionhero112

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That segment is not about turning the wheel faster, it's about spawning fiona/behemoth, which signal the end of the spawns. Turning the wheel minorly will only spawn two enemies. Kill them, turn the wheel minorly, spawn two more. Kill them. Repeat until 2 specific segments where they spawn a bunch of enemies. The first is just a random mob of standard mooks. Spank them. The second is the behemoth/fiona fight. 

 

Couple tips.

 

Good CC is hard to find in this game, and a lot of it comes with Solas's Rift Mage Spec. But you do have access to a few.

 

-Mana Surge. This may seem like a primarily defensive passive, but if you know when your barrier is going down, walk up to a group of enemies and freeze them. You can then shatter them with precision/impact combos, like lunge and slash, long shot and shield bash. This is extremely effective at all levels, but godlike this early in the game. It's also the only AoE freeze you have access to. 

 

-Knockout Powder. Great, long lasting group cc. Impact abilities like lunge and slash and shield bash rupture sleeping enemies, eldrich abilities like energy barrage nightmare them. 

 

-Dispel Gets rid of fiona's barrier much faster than you dinking away at it. Also patented glyph-be-gone. Dispel is highly underrated. 

 

Save certain abilities. For instance I have lunge and slash disabled on Cassandra. This is because impact abilities are more useful in my hands, than the ai's, who will use them whenever like idiots. 

 

Make sure certain tactics are preferred. Evade, Fade Step, Shield Wall, Block and Slash should all be preferred. Also put the reserve stamina lower than 50%. Enough to use important abilities like detonators, but low enough that the ai doesn't sit there twiddling their thumbs when they have half their mana bar left. 



#10
Inanna Athanasia

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Thanks for all the advice...

 

So far I have gotten up to the Fiona Battle and while I am still dying, I am father then I have been to date, so it is an improvement. While this battle has been a serious pain in the butt, I figure by the time I do finally get through it that my Nightmare run should be easier, positive thinking right?



#11
teks

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Are you crafting good gear?



#12
schall_und_rauch

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My experience:

I like the tank-archer-2 mage setup.

Dual mage allows fast barriers (I always skill 3 points in spirit for barrier+ and automatic barrier) as well as a range of damage types. frost with frost mine is excellent CC.

Archer allows to put single stray opponents to sleep, so you can deal with them later.

Use healing potions only when absolut neccessary. Use the nearby resupply cache only once you've run out of all healing potions.

Use other potions/grenades to support you: regeneration potion, jar of bees, etc.

 

Fiona is actually really simple as opposed to the red templar boss you would've faced if you allied with the mages.

Good luck!



#13
lky80

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I started the fight scene at level 10 or 11.  I found 3 mages + cassandra as a tank gives me the easiest automatic AI so I don't have to use the tactical camera much except for this battle where I took advantage of it here and there when the AI messes up or walks too close to the big dudes.

 

Cassandra went heavy on vanguard and since she is s/s warrior I went shield bash to knock.  Her goal is to generate guard so on vanguard, and s/s take anything that says gives guard or regen guard, etc...

 

For the mages, depends how you want to setup but the tactical plans are:

1) Keep rotating the barriers to keep them up so Cassandra can build guards and you don't die because Cass will need guard if barriers fails.

2) winter grasp enemy, and fire mine it.

 

That's pretty much the strategy.  If one of your mage focuses on storm, then energy barrage + upgrade is nice to reduce.

 

I just passed this today on hard and I'm currently level 13.  Still on first play through :)  I like exploring so this is a fun game.



#14
Parallax Demon

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Have completed the game yesterday on hard and this fight was the most hard one (closing the rift the very first time was the 2nd).

 

First tried it at lvl 8 or so and just couldn't do it. Reverted to a previous save and leveled up to lvl 10 and even then it was not easy at all(sided with the mages). From my experience I can give you two tips:

 

1. When things go horribly wrong retreat towards the stables. Death companions will resurrect near you and they can use a regeneration potion, so you can go back in with a fully healed team.

2. At the last wave when the "general" showed up, I just kept on turning the wheel and got the vid with the dragon, after which it's an autocue.

 

Did this as a mage with a Cass, Varris and Solas party. Had no high leveled gear, didn't know there are apparantly three supply caches (only know about the one at the stables) and, more importantly, without using the tac-cam.



#15
BlacJAC74

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I really, really struggled with this on nightmare or more to the point the winding up off the final treb before Cory appeared.  I suddenly realised what i was doing wrong.  I was winding it up too fast and the further/faster you wind it up in one continuous motion, the more enemies appear.  I eventually just turned it until I saw red dots, despatched those red dots and continued using this method until Fiona eventually turned up.  When she was dead, no more enemies appeared and i just wound the treb up until Cory appeared.  It takes longer, but doing it this way allows to to control the battlefield rather than being on the back foot.  Believe me, it's better fighting 4 or 5 enemies rather than being swamped by 10 or so.

 

The only 2 fights i fought inside the gates of Haven was saving the first npc, once those enemies were dispatched i saved the person in the burning house, ran straight to the tavern (ignoring all enemies), saved the barmaid, ran past all the other enemies and saved those two npcs that are side by side.  The only other fight i had was saving the npc outside of the req tent.  When i left the building to go to the last treb encounter that i mentioned above, I switched to varric and cloaked all the way out of Haven.  Your team mates follow you and don't stop to fight, thus saving you precious tonics.  Enemies in this game seem to stick to a certain radius and stop following you, so running through Haven you rarely have to worry about being lynched from behind.

 

Wait until your tonics are exhausted or down to 1 before clicking on the resupply crate too.  A tip for any part of the game: when in a difficult area and there's a resupply crate, always use all your current tonics to heal you and your squad mates up before clicking on the resupply crate.  That way you're all at full health and now have a full stock of potions.



#16
WJC3688

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I *strongly* suspect that the only reason anyone has trouble with this is a refusal to use tac cam. I did it first try on Hard with a very sub-optimal party (2H warrior with 0 points in vanguard, 2 rogues one of which was melee) and no supply crates used. I expected it to be this epic struggle after reading topics like these but...... yeah. However I did the whole process in tac cam, didn't switch out of tac cam for more than 1 or 2 secs to manually aim or move in a certain way. If you really can't beat it on Hard I'm pretty convinced you just need to craft better gear and learn to use the tactical mode instead of trying to play a hack-n-slash (which definitely will get you killed, as it should on high difficulty).



#17
BlacJAC74

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Other than the last treb, because i was doing it wrong, the game even on nightmare doesn't really need a tac camera.  I'm far from being the best gamer, in fact, i suck at games, but I never felt things ever got so difficult that the tac camera was needed.  What does need fixing, though, are the dumb AI mages and archers that feel they need to continuously run into the thick of the action.  Kinda reminds me of the dumb npcs in Skyrim that used to think nothing of fighting dragons and giants with nothing more than their bare fists or their trusty iron dagger.

 

If i had a pound for every time I've had to pull Solas back and re pull him back over and over again, I wouldn't be sitting here typing this, I'd be on a Yacht sailing round the med.



#18
OynxDragon666

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Is it worth noting if you side with the Templars, the enemies spellbinders will cast buffs that will grant immunity to fire damage and the boss will be immune to lightning damage.



#19
Inanna Athanasia

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I finally made it through this fight..yay! I leveled up to a level 11 and redid my spells with a focus on crowd control and healing/protecting my party. After doing this it made the battle a breeze. I used the frozen wall to block off incoming attacks that made it much easier then fighting many at once. Also the jar of bees is amazing for distracting. I had never used it before it being suggested on here.

 

I *strongly* suspect that the only reason anyone has trouble with this is a refusal to use tac cam. I did it first try on Hard with a very sub-optimal party (2H warrior with 0 points in vanguard, 2 rogues one of which was melee) and no supply crates used. I expected it to be this epic struggle after reading topics like these but...... yeah. However I did the whole process in tac cam, didn't switch out of tac cam for more than 1 or 2 secs to manually aim or move in a certain way. If you really can't beat it on Hard I'm pretty convinced you just need to craft better gear and learn to use the tactical mode instead of trying to play a hack-n-slash (which definitely will get you killed, as it should on high difficulty).

 

Actually I used tactical cam constantly in my first game I completed and honestly, it seemed more of a pain then not. In this game, I figured I would need it a lot to make it through Hard and again, found it to be a pain and not really making a difference.  My biggest problem so far I think is more due to that I attempt to fight battles I am really not the right level for. My Rogue on normal I played I fought many enemies that were much higher than my character and still made it through it. I am finding on Hard (and I imagine Nightmare too) you need to stay within a level or so higher or under the level your character is.

 

At any rate, thanks for all the help :)