Hai Guyz,
Before anyone thinks I am being overly critical, I would like to point out that I have spent over 200 hours on this game, and this is by far the second Best Game I have played all year(the first one being Windforge, but it's hard to compare the two since Windforge is an INdie Game). However, there are some things from previous games that I do miss.
1.) More options with dual-wielding- In DA:O, I could pretty much use whatever I wanted. However, in DAII and DA:I, Dual-wielding is limited to rogues using Daggers. I would have liked to have had a Warrior with a double-sword, or a rogue with an axe in one hand.
2.) Making it easier to switch between two weapons- In DA:O, you could switch between a ranged weapon and melee simply by pressing a single key, this added more tactical versatility to the game.
3.) Not having to cast barrier every 30 seconds- I find Barrier especially irritating and tedious. Oftentimes, my party scatters before I get a chance to cast it, and they rarely stay in one place long enough. If I let the AI control the mage, the buff is rarely given at an opportune time. The first two games generally didn't have this problem with buffs.





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