While I can think of a ton of content I'd like to be added to this game over time, the only one addition that would have me purchasing it from day 1 would be an end game zone. On my second playthrough I tried to get as close to a 100% run as possible on the hardest difficulty. Once a few decent equips and skills were acquired combat became very monotonous; barrier, go in, explode mobs. I remember the days of fighting an archer and then ohshitabear appears and I got wasted. This kind of feeling only existed pre lvl10. I want that back. I want long fights, I want risk of death if the fight goes sour, I want to be able to use specific skills at specific times (e.g. mob uses a move which puts everyone at low hp unless stunned before execution etc).
Seeing as this game followed a much more MMO style gameplay with large open areas and plenty of fetch quests, the least BW could do is keep going and add a high level zone.





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