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Ability Rings Bugged?


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ParatrooperSean

ParatrooperSean
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I found this on Reddit:

 

http://www.reddit.co...uldnt_use_them/

 

submitted 25 days ago by Melchy

After searching through the small amount of discussion on ability rings I thought I would share what I've found. I've done 5ish hours of comprehensive testing on 3 different accounts and finally have some data. Testing is mostly on PC, though a friend confirmed my findings for XboxOne. If anyone has questions I'd be happy to answer them!

-Ability rings are only supposed to affect the ability they are named for. (The tool-tip can be confusing at first, a lot of people don't notice this.)

-If a ring is working properly, the changes to duration time/damage WILL appear in the ability description. (Wpn % goes up, duration time increases) Energy Barrage Wpn%per hit rises from 66% to 78% if the ring is working properly. Horn of Valor's duration rises from 10 seconds to 13 seconds.

-Ring mechanics are as a rule extremely buggy. They stop working for various reasons. Some explanation and help with this below.

-Ability enhancement rings can and usually do stop applying their bonus during any of the following: Reloads, Entering a new area, Cinematic Dialogue, Change of any equipment, wearing more than one of the same ring (covered more below), and basically any chance the game has to load anything.

-If the tool-tip for an ability is unchanged, the ring is NOT WORKING.

-Some rings enhance ability damage/duration that isn't listed in the ability description (e.g. Barrier duration ring). These rings DO NOT WORK. Period.

-Some rings are simply more consistent than others. My energy barrage ring almost always applies (unless stacked), my winters grasp ring never does.

-Individual rings are not intended to stack for a 60% bonus. However, stacked rings will occasionally apply damage bonus. (This is pretty rare, and the stacked damage is not a 60% increase.)

(LARGE BUG) - Stacking rings will often cancel the original effect (if it has not already been cancelled.) However, if the original bonus does apply, removing both rings can actually drop your base ability lower than it's original strength. The system only gives you the benefit of one ring in a best case scenario -130% dmg. Removing one ring drops it back to 100%, removing the second can drop it to 70%. Luckily, these changes are also cleared by moving to a new location, loading a new game, etc.

Verdict - Ability rings are a really cool idea to add a sense of individuality to a character. I loved the idea of them as soon as I saw them, as I could be the best Blizzard-er ever. However, their extreme bugginess renders them ineffective at most times, and sometimes they even weaken you. This, in addition to their unclear tool-tips, leaves them in a pretty bad spot. Probably better to just avoid them.

TL:DR - Bugs, yo