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Possibility of four mage group


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#1
ConnieBonnie

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Today I'm going to start a playthough with four mages, I plan to use Solas as a Support, Vivienne as an inferno/aoe, Dorian as a ice/aoe/dps, and my character as a storm/dps,

any suggestions to the setup?

P.S. Im playing on xbox if that makes much of a difference

 

Please only respond with helpful information and don't try to explain why not to do this :rolleyes:



#2
Feranel

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I'd definitely make sure Viv is more prioritized into Spirit and Knight enchanter tree, make sure spirit blade and other PBAoE's are set to prefferred, and make sure she doesn't have the threat reduction talents, that way you can have her be a good KE tank for your party.



#3
teks

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Heres why you should not do this.

Just kidding :P

 

Wouldn't vivianne do better with more ice for the damage reduction as well as spirit?

Dorian does amazing with fire to stack fear, and the reduced cooldowns, but he also needs some ice for the mana regen. Alternatively he does well with static cage, but the AI doesn't nessesarily do a good job with it.



#4
ConnieBonnie

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Just read something someone posted in another post, "Vivienne: What a waste of Knight Enchanter spec. She sometimes randomly uses spirit blade which is not that common most of the time she doesn't use it, she fades whenever she likes and she uses statis field uselessly as well. I just realized Knight-Enchanter is the most useless spec in the game if not directly controlled. Vivienne is not recommended."

 

Perhaps I could exchange her for a rogue, such as sera? 

 

My whole objective was to stay as far away from a tank as possible



#5
Feranel

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Just read something someone posted in another post, "Vivienne: What a waste of Knight Enchanter spec. She sometimes randomly uses spirit blade which is not that common most of the time she doesn't use it, she fades whenever she likes and she uses statis field uselessly as well. I just realized Knight-Enchanter is the most useless spec in the game if not directly controlled. Vivienne is not recommended."

 

Perhaps I could exchange her for a rogue, such as sera? 

 

My whole objective was to stay as far away from a tank as possible

 

I'd almost guarantee that person didn't change the ability preferences for their party members.  Disable abilities you don't want them to use, make preferred the abilities you do want them to use, modify their mana and stamina reserve with an eye for ability costs.

 

Sera is a damned good archer.



#6
ConnieBonnie

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Could you recommend specific abilities for each mage to have active?

 

Id prefer Solas to be Support and the other two to be AoE/DPS/CC



#7
teks

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I know solas should have his two early rift skills set to perferred. His specialization is the best for CC.



#8
Captain_Obvious

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I'd recommend one other mage to at least have barrier, and maybe your PC to do the KE specialization.  It really is all-powerful.  I took two mages and a warrior with my PC KE and whammo, the quarterback is toast.  Haven't been brave enough to try four mages, but I want to.  Good luck.   :D



#9
Florinnnn

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Just read something someone posted in another post, "Vivienne: What a waste of Knight Enchanter spec. She sometimes randomly uses spirit blade which is not that common most of the time she doesn't use it, she fades whenever she likes and she uses statis field uselessly as well. I just realized Knight-Enchanter is the most useless spec in the game if not directly controlled. Vivienne is not recommended."

 

Perhaps I could exchange her for a rogue, such as sera? 

 

My whole objective was to stay as far away from a tank as possible

change spirit blade and fade cloak into preffered and she ****** rocks



#10
DarkAmaranth1966

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First, Viv is a wastes as KE, so spec her as a DPS with barrier, Solas full spirit plus, all the ice you can and, the first two in Rift Mage. Dorian, easy on the necro, just get him to horror - NO SPIRIT MARK. You, I like inferno but storm is good too and, take the KE for yourself, you will use it properly and, with silverite to allow you to wear heavy armor, you can be a mage tank.



#11
DemGeth

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Shut all abilities to off and aoe everything you'll be good.

You'll need a ke for dragons I think.

#12
sunnydxmen

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none of the companions use there specializations  properly not just vivienne  they all equally suck at it in cant use it too its full power.



#13
teks

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none of the companions use there specializations  properly not just vivienne  they all equally suck at it in cant use it too its full power.

That's by design though. They didn't want the AI to be better then a player on normal difficulty, otherwise the player would feel like they aren't contributing, or aren't good at the game.

The AI can do an acceptable job, which is all a player needs, though the AI sucks at some select skills of specs more then it should.



#14
sunnydxmen

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That's by design though. They didn't want the AI to be better then a player on normal difficulty, otherwise the player would feel like they aren't contributing, or aren't good at the game.

The AI can do an acceptable job, which is all a player needs, though the AI sucks at some select skills of specs more then it should.

 

 

they made the ai too dumb, in did the devs they say that.



#15
teks

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they made the ai too dumb, in did the devs they say that.

Yeah, but you get me right? Like they also admitted that they made the AI imperfect with some skills like blocks to prevent them from being too good. They just took it a bit too far ya know? They still work though, occasional pause for stupid, but its nothing worse then what I had to do to keep DAO's AI alive. Mostly because of the lack of guard and barriers and more complex spells, but still.



#16
Duelist

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Has anyone pulled this off yet?

I've managed an all Rogue party, so I'm curious.

#17
WJC3688

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It's probably not even particularly hard compared to a more traditional party setup. KE is just too dumb. Maybe if you ban that spec (I guess Viv would just have to go spec-less and not put any points in it) it could be hard.

 

I had no troubles with KE AI even on hard. Just tell it to use spirit blade, disable everything else, manually use barrier as needed. Runs up and slashes constantly, never dies. Dumb strong, Viv was harder to kill and had more damage output than my PC warrior who was supposed to be the party tank/brawler type. I don't think I ever actually used the stasis field, it would be good if it was targeted but centered-on-self it's pretty useless. The spirit blade and the retard OP passives are all you need.



#18
JaegerBane

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Just read something someone posted in another post, "Vivienne: What a waste of Knight Enchanter spec. She sometimes randomly uses spirit blade which is not that common most of the time she doesn't use it, she fades whenever she likes and she uses statis field uselessly as well. I just realized Knight-Enchanter is the most useless spec in the game if not directly controlled. Vivienne is not recommended."
 
Perhaps I could exchange her for a rogue, such as sera? 
 
My whole objective was to stay as far away from a tank as possible


Unfortunately this is exactly why I rarely, if ever, use Vivienne. She suffers from subject zero-itis in that her skills are not AI-compatible, KE really needs a human intelligence to get the best from it.

It's a shame really, as she's an interesting character. But no, she's basically not capable of competing with Solas on my squad, if I take a second mage.

#19
Mushashi7

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I took Vivienne, Solas and Dorian with me to the Hissing Wastes last night.

I roughly just arrived at Skyhold at level 12.

I had Vivienne set up with Fire, Solas with Spirit and Dorian with Frost. None of the mages have their specialisation yet. I am a rogue archer though.

Honestly, those three mages kick ass. Seriously. The poor souls didn't have a chance. It was litterally a walk in the park in their company. I almost felt sorry for those left back at Skyhold. Makes me wonder if I should focus more on those mages for a while. Just to see how it goes?

It is as if they support each other perfectly. Slowing down and immobilising. Slowly but surely extracting the life out of the enemy. Devastating. I'm glad I'm on their side.



#20
OynxDragon666

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If enemy templars and mages actually used their spell negating abilities this party wouldn't work. There would be a line of Red Templer spamming Spell Purge in a syncronised order, every time your mage sneezed.



#21
DaemionMoadrin

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I tried four mages just for fun and while it's definitely viable in combat, you'll run into trouble in other areas. You -need- a warrior to kick in walls and you -need- a rogue to pick locks.

My standard group is Cassandra, Solas, Varric and me (Knight-Enchanter). Works just fine.