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Whoop-de-doo, I made another level v. Two-handed Templar


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#1
Jaeger65

Jaeger65
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Help me spend seven points.

Templar tree and Inquisitor shrub filled out.

Two-handed
Strike mighty blow (+ upgrade)
Shield-breaker

Battle Master
All the way down on the left
To deep reserves on the right
All upgrades of those
No combat roll

#2
Ferretinabun

Ferretinabun
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Block and Slash + upgrade. Great for big, tough enemies and Guard is always great.

 

War Cry + upgrade as you want to be surrounded by enemies for your lovely AOE attacks.

 

Charging Bull + upgrade. Gives you great maneuverability, plus it synergises really well with Mighty Bow (charge into a group and then Mighty Blow them for free)!

 

One more point to spend... Hmmm...



#3
lastpawn

lastpawn
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Charging Bull + upgrade. Every time you see a bunch of scrubs, Charging Bull, cast your free Wrath, then cast Purge for a massive detonation.

 

Whirlwind plus upgraded Static Cage is also out of control powerful against everything not resistant to lightning. But I prefer doing the above.