Playing on PC, some "big" enemies don't set off Elemental Mines when they walk over them. I've noticed this since level 10, as soon as I unlocked Artificer, across multiple zones and days of playing.
- Giants don't set them off under any circumstance that I've seen
- Large demons don't set them off (most noticeable during the Imshael fight; Elemental Mines did not affect any of his phases)
- Dragons set them off very selectively, seemingly only on their claws; this sounds obvious, but when the dragon collapsed on 60+ mines due to having a broken leg, it didn't set any of them off because its feet were kicked out to the side
I wasn't able to find a way to provide actual bug feedback to Bioware, and searching the forums made it seem like nobody else has had this problem. So, has anyone else had this problem?





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