The thing is, it's possible in XCOM because your soldiers are just that, soldiers- random grunts completely undistinguishable from each other were it not from cosmetics and (in the expansion) voice. Sure you can headcanon a gripping backstory for them as much as you desire, but in the actual game they're completely nondescript.
Companions in Dragon Age have fully fleshed out backstories, personalities, skillset, appearance, voice acting, plot relevance, they are actual characters. It would take a truly ludicrous amount of ressources to have a vast number of possible companions that can replace dead ones, and this will inevitably come at the expense of the depth of each one.
The only RPGs I remember that had permadeath for companions are the Baldur's Gate games, Planescape: Torment and Divinity Original Sin. All of which were packed to the brim with ressurection spells which 1) weaken the game's lore by removing dramatic tension and 2) serve the exact same purpose as the knocked out mechanic in Dragon Age, just with extra annoyance and potential bugs. Seriously, my party in Original Sin has like 8 ressurection scrolls per character at this point, explain to me how this adds tension to battles. And, the characters barely even reacted to the deaths of their fellows (the thing was Jaheira leaving if her husband dies and Minsc going bersek if his witch dies).
Maybe you could count the Fallouts. But you know what the vast majority of people who had their party members die did? Reload. There was no way the majority of players lost Marcus or Boone to a stray critical hit and accepted it, that I can guarantee.
With that being said, a Dragon Age or Mass Effect side-game that uses some of XCOM's mechanics with Bioware writing could be good, but it's just not their forte. Then again, I say that, and a developper known for its large-scale RTSs (Creative Assembly) just released a great horror game (Alien: Isolation) so what do I know.
I keep hearing of this Divinity Original SIn. I have about 40 bucks on Playstation Points, and 50 gamestop credit plus a few games id ebe willing to trade in. seriously i got 12 ps4 games and 33 xbox 360 games (50 counting the ones online.) Anyways maybe you could PM me a quick one to two paragraph synopsis of story and gameplay (including whether or not you can dodge, and what you can do in terms of character "navigation" lke dodge roll, jump, vault, etc.) Thanks. I could watch some video on youtube but when i do that I tend to see either something really good or really bad and having it turn out to be something completely different oce im playing it. (Thief, Destiny, Bound by Flame although that game grew on me and i enjoyed its combat mechanics plus the customizing of weaposn and armor was better than DAI but lacked content.)





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