Sorry i have abandoned DAI for awhile and moved on to other games. Has new patch released yet particularly for optimizing controls for Keyboard&Mouse for PC? Thanks.
Any new patches out yet?
#1
Posté 31 décembre 2014 - 03:47
#2
Posté 31 décembre 2014 - 03:49
I think not. They are working on one now, but it won't come out in at least a month. Someone can correct me if I'm wrong. And doesn't Origin always suggest a new update for the game? And if you play on consoles I imagine it's the same thing.
#3
Posté 31 décembre 2014 - 03:54
Oh, you were serious?
No, there's no new patches, and Bioware has decided radio silence for the past 3 weeks has been the way to go, so anyone who states when the patches will be released and exactly what they're including are guessing.
#4
Posté 31 décembre 2014 - 04:08
#5
Posté 31 décembre 2014 - 05:24
No, I guess staff is having holiday now. Hopefully somewhere in January there will be patch 3. And hopefully it will finally fix PS3 problems, patch 2 was just full of PC stuff.
#6
Posté 31 décembre 2014 - 05:34
No, I guess staff is having holiday now. Hopefully somewhere in January there will be patch 3. And hopefully it will finally fix PS3 problems, patch 2 was just full of PC stuff.
Other than the game freezing for a split second as I walk into Haven, as it always has, any and all problems seem fixed on my PS4. Is the PS3 still having issues?
#7
Posté 31 décembre 2014 - 05:34
Bwa ha ha ha....good one.
Oh, you were serious?
No, there's no new patches, and Bioware has decided radio silence for the past 3 weeks has been the way to go, so anyone who states when the patches will be released and exactly what they're including are guessing.
Pretty sure it's called "the Holidays". People take vacation.
- SofaJockey et chris2365 aiment ceci
#8
Posté 31 décembre 2014 - 05:38
Pretty sure it's called "the Holidays". People take vacation.
Got my hot chocolate, a fuzzy blanket, and a female elven mage who can't decide between romancing Sera a second time, or maybe taking the Bull out for some romantic dragon slaying.
#theholidays
- TeraBat aime ceci
#9
Posté 31 décembre 2014 - 05:44
Pretty sure it's called "the Holidays". People take vacation.
Yep, they sure do.
But, there are certain industries, say, entertainment, for example, that relies heavily on word of mouth, and has schedules that are irregular and focused around the product's release. One would think if you got into this industry, you wouldn't expect long vacations around product release.
And let's just say that our fictional company, let's call it "Wiobare" released a very buggy product, say, a video game, around the holidays. Now, the holidays are traditionally a time when people buy and consume our product. Now, as the CEO of Wiobare, do you:
A ) say, "Fudge it! Everyone go on vacation. Sure, the most vocal of our customers (PC gamers) are extremely dissatisfied with our buggy product, leading to bad word of mouth, but who cares? It's the holidays, right? Let's tell them we're working on it and then not communicate at all for 3-4 weeks."
Or
B ) say, "Sorry guys. Vacations are going to have to be pushed back. We need to fix this before it turns into majorly poor word-of-mouth. Take off Christmas Eve and Christmas, but otherwise we're going to need you in the office."
- GenSpectrum, Maverick827 et Dreamer aiment ceci
#10
Posté 31 décembre 2014 - 06:05
Other than the game freezing for a split second as I walk into Haven, as it always has, any and all problems seem fixed on my PS4. Is the PS3 still having issues?
Yes, texture pop-in's and not loading, shiny hair and beard bugs, too small texts to read, corrupted saves, clipping issues, freezes, crashes, lag etc. ^^ Everyone isn't have as severe problems than others though but it'd be nice for BW to take look at least these on next patch.
#11
Posté 31 décembre 2014 - 06:12
They're on fall break at the moment so I wouldn't expect Patch 3 for at least another month.
#12
Posté 31 décembre 2014 - 06:23
Yes, texture pop-in's and not loading, shiny hair and beard bugs, too small texts to read, corrupted saves, clipping issues, freezes, crashes, lag etc. ^^ Everyone isn't have as severe problems than others though but it'd be nice for BW to take look at least these on next patch.
OK, I guess I'll count my lucky stars that PS4 gamers seem the happiest of the bunch then. The game was the reason I bought the console when I did, and its paid off!
#13
Posté 31 décembre 2014 - 06:32
OK, I guess I'll count my lucky stars that PS4 gamers seem the happiest of the bunch then. The game was the reason I bought the console when I did, and its paid off!
PS4 copy probaply is best from what I have heard and has least amount of problems ^^
- tuchaka aime ceci
#14
Posté 31 décembre 2014 - 07:02
Got my hot chocolate, a fuzzy blanket, and a female elven mage who can't decide between romancing Sera a second time, or maybe taking the Bull out for some romantic dragon slaying.
#theholidays
Between the Bull and Sera... Just no contest there at all.
#15
Posté 31 décembre 2014 - 08:22
There is a report from some guy in EA forum that deeply looked in DA:I system (don't remember who that was, maybe he was even important). The short version is that the game is too fundamentaly broken to be fixed in a quick patch. So, 80% patch 2 is probably the last big patch we get, as it will be not cost effective to make a big patch addressed to 10% of the playerbase.
Wait for Pillars of Eternity, there is no hope for decent PC version for this game.
- luism aime ceci
#16
Posté 31 décembre 2014 - 08:28
There is a report from some guy in EA forum that deeply looked in DA:I system (don't remember who that was, maybe he was even important). The short version is that the game is too fundamentaly broken to be fixed in a quick patch. So, 80% patch 2 is probably the last big patch we get, as it will be not cost effective to make a big patch addressed to 10% of the playerbase.
Wait for Pillars of Eternity, there is no hope for decent PC version for this game.
Totally subjectve there, mate.
On my third playthough on PC, have had no major game breaking/making the game unplayable issues....or that have even made the game less than a decent play. (and I'm using M+KB....no controller for me)
#17
Posté 31 décembre 2014 - 08:35
There is a report from some guy in EA forum that deeply looked in DA:I system (don't remember who that was, maybe he was even important). The short version is that the game is too fundamentaly broken to be fixed in a quick patch. So, 80% patch 2 is probably the last big patch we get, as it will be not cost effective to make a big patch addressed to 10% of the playerbase.
Wait for Pillars of Eternity, there is no hope for decent PC version for this game.
The amusing thing about this is that patch 2 didn't really fix much for the PC gaming crowd...
#18
Posté 31 décembre 2014 - 08:50
Yep, they sure do.
But, there are certain industries, say, entertainment, for example, that relies heavily on word of mouth, and has schedules that are irregular and focused around the product's release. One would think if you got into this industry, you wouldn't expect long vacations around product release.
And let's just say that our fictional company, let's call it "Wiobare" released a very buggy product, say, a video game, around the holidays. Now, the holidays are traditionally a time when people buy and consume our product. Now, as the CEO of Wiobare, do you:
A ) say, "Fudge it! Everyone go on vacation. Sure, the most vocal of our customers (PC gamers) are extremely dissatisfied with our buggy product, leading to bad word of mouth, but who cares? It's the holidays, right? Let's tell them we're working on it and then not communicate at all for 3-4 weeks."
Or
B ) say, "Sorry guys. Vacations are going to have to be pushed back. We need to fix this before it turns into majorly poor word-of-mouth. Take off Christmas Eve and Christmas, but otherwise we're going to need you in the office."
You presumably remember that your staff are people rather than slaves and, with due regard to the crunch time hours common in videogame development, give everyone a holiday vacation since the quality of work drops substantially when people are mentally exhausted.
I can't fault a company for not treating their workers like ****, especially when those workers are not responsible for the release schedule.
- Cervin et phantomrachie aiment ceci
#19
Posté 31 décembre 2014 - 08:50
Bwa ha ha ha....good one.
Oh, you were serious?
No, there's no new patches, and Bioware has decided radio silence for the past 3 weeks has been the way to go, so anyone who states when the patches will be released and exactly what they're including are guessing.
Bioware's out of the office. This is their annual time off. It's hard to be communicating when no one is around to communicate.
#20
Posté 31 décembre 2014 - 08:57
Yep, they sure do.
But, there are certain industries, say, entertainment, for example, that relies heavily on word of mouth, and has schedules that are irregular and focused around the product's release. One would think if you got into this industry, you wouldn't expect long vacations around product release.
And let's just say that our fictional company, let's call it "Wiobare" released a very buggy product, say, a video game, around the holidays. Now, the holidays are traditionally a time when people buy and consume our product. Now, as the CEO of Wiobare, do you:
A ) say, "Fudge it! Everyone go on vacation. Sure, the most vocal of our customers (PC gamers) are extremely dissatisfied with our buggy product, leading to bad word of mouth, but who cares? It's the holidays, right? Let's tell them we're working on it and then not communicate at all for 3-4 weeks."
Or
B ) say, "Sorry guys. Vacations are going to have to be pushed back. We need to fix this before it turns into majorly poor word-of-mouth. Take off Christmas Eve and Christmas, but otherwise we're going to need you in the office."
This vacation was necessary. Without a doubt, everyone at BioWare was working pantloads of overtime to get this game out by deadline. They gave up seeing their families for many, many weeks so they could deliver this game unto you before Thanksgiving. BioWare is not going to put them back on crunch during holiday season - that's a horrible way to treat your workers. Not only do they need a break after the stress of crunch, but they also need a chance to see their families and relax around them during the holidays. Otherwise, good and talented people will burn out, quit and DA4 will get just a little bit worse because BioWare got a reputation for being one of THOSE video game companies.
Be grateful BioWare is a company that treats its workers with respect; or the next Dragon Age will have more in common with Homefront than Inquisition.
- Cervin, phantomrachie et Nimlowyn aiment ceci
#21
Posté 31 décembre 2014 - 09:10
#22
Posté 31 décembre 2014 - 09:15
#23
Posté 31 décembre 2014 - 09:24
I think there still working of course but that the department heads and pr people are on vacation.
#24
Posté 31 décembre 2014 - 09:25
::shrugs:: I've worked in very demanding industries before. There's numerous solutions to keeping your employees (reasonably) happy besides locking the door and taking 3 weeks off around the holidays when your game is receiving very poor word of mouth among the PC gaming crowd for numerous bugs and UI issues.
You'd have more of a point if this were happening in, say, March. But this is the holiday season - give people a chance to actually take time off and travel for the holidays, to spend some time decorating the tree or lighting the menorah, going to their kids' holiday pageants, baking holiday treats and visiting or hosting out-of-town relatives. You'll get your patch sometime soon, relax.
One other thing to keep in mind - many of these issues were likely not foreseen; certainly not the negative reaction to the PC controls (I personally didn't have a problem with them). So you're on crunch time in October to get this game out by November, and crunch sucks because crunch always sucks. So you're looking forward to your holiday vacation, which you know is going to happen because HR has told you the building will be closed for three weeks. So you buy plane tickets or train tickets or make hotel reservations or make plans with your relatives or out of town friends and get house sitters and pet sitters and plant sitters. You make plans to send the kids to grandma's from December 30 to January 1 so you can get some desperately needed alone time with your spouse. You plan to meet up with your old gaming buddies in your hometown and play D&D all night, like you used to do when you were younger. You spend weeks setting these plans up, spending money on reservations. You're excited to release the game - not just because it's something you're proud to have worked on, but also because release means it's vacation time.
And then your manager comes to you and says, "You're going to need to cancel your vacation plans because the combat controls just aren't up to rda's standards yet."
- Nimlowyn aime ceci
#25
Posté 31 décembre 2014 - 09:42
There is a report from some guy in EA forum that deeply looked in DA:I system (don't remember who that was, maybe he was even important). The short version is that the game is too fundamentaly broken to be fixed in a quick patch. So, 80% patch 2 is probably the last big patch we get, as it will be not cost effective to make a big patch addressed to 10% of the playerbase.
Wait for Pillars of Eternity, there is no hope for decent PC version for this game.
This all sounds like a bunch of nonsense.





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