Hello Bioware,
first off, thank you for putting the effort of years into this game. I have played 30 hours and really like it thus far. But there is one matter that prevents me entirely from immersing into the greatly looking world of Dragon Age:
The disappearing bodies resp. the blood stains on the ground.
Since my early gaming career as a kid in the 90's, I always dreamt about the day when technology became so advanced that games could render dead bodies/corpses whithout making them fade away after a short period of time. As last generation consoles and PC's lacked memory and processing power, it was absolutely understandable that corpses disappeared after a split second.
But in the year 2014 (almost 2015), why in god's name do people still disappear 10 seconds after their deaths? This little detail kills the entire atmosphere and immersion for me and I often stop playing Dragon Age Inquisition because of this! Skyrim, for instance, delivered corpses to stay the whole game on where they died - and I am speaking of the Xbox 360/ PS3 version!!!
So why do High-End-PC-owners, PS4 and Xbox One "next-gen console" owners still have to bear this?? You guys already made this possible over ten years ago with Baldur's Gate, where dead bodies were even present after leaving and reentering an area, but you can't do it now with all the abundant resources you have?
Dragon Age: Origins - the greatest masterpiece in the history of gaming - suffered from the same problem. Back then, I had a decent gaming PC and installed a modification that prevented blood stains/pools and dead bodies from disappearing or turning into a pile of bones. From that point on, the game completely changed for me. The battle of Ostagar suddenly felt like a real war. Piles of dead bodies and a sea of blood really made me contemplative after a battle. The game became much more mature and dark. It became the masterpiece which the vanilla game couldn't be.
Now, my PC is too old. I can't run Inquisition on it and therefore bought the PS4 version. So I am dependent on you developers as I can't make use of any mods. I beg you, please give us players an option to enable/disable the disappearing blood stains and corpses. Even if that means the loss of half of the performance. If it's optional, nobody can judge you for performance issues. I would take 50% framerate loss over disappearing corpses any second!!
Please Bioware, do this for us. We have been filling your pockets for decades now so we deserve that a long-awaited dream finally becomes reality.
Apart from that, I want to emphasize something in this game that surprisingly disappointed me hardly as well. The soundtrack and ambient music. Unlike the epic Mass Effect games or DA Origins, this game simply lacks of music. During exploration, I sporadically hear some shreds of music which last 10-15 seconds. But there is no constant ambient music in the background like in Skyrim and almost any other RPG. This costs very much atmosphere and makes the game kind of lifeless and monotonous. The overall sound design is lacking fine-tuning anyway. There are no footstep-sounds in cutscenes and there is almost no music during conversations. When I think of the epicness of the Mass Effect conversations with subtle and immersive music, I get totally wistful.
I am sad that no reviewer or anyone else notices the issue with the corpses. I can't be the only one who thinks that this is a gamebreaking atmosphere killer....
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