So my question is a two-parter:
- Are the combat mechanics different for a follower with the same class and specialization than they are for the Inquisitor. So, for instance, can I respec Cole as an archer, using a good "assassin archer" guide for designed for the Inquisitor? Or are Cole's combat mechanics calculated differently?
- Will Iron Bull always be hampered as a tank by his Reaver specialization? As someone who's tried (clumsily) to build Sword & Shield tank reavers in both Origins and Dragon Age 2, I know there are serious problems with trying to balance a job built for the adrenaline rush of low hit points with a function whose goal is to avoid low hit points.
The context of this is that after two playthroughs on normal I've just switched to "hard." I'm pretty terrible at combat generally. But I'd also like to put Iron Bull and Cole as much in the party as possible because they'd fit this particular Inquisitor and because I like both characters and was sad I couldn't use them much because of game mechanics.
I got decently good on normal with a tank/archer/mage/mage combo, and I'd like to see if I can make that work with different characters.





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