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To people asking for DA:O "proper" sequel


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#1
Blade_RJ

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Just buy divinity original sin, learn modding and use the toolset to mod it to your heart content, you can import assets too, so i guess you could import EVERYONE from all games and make you own story, plus four player coop party, i just don't know if with moding you can skip the turn based combat, but very likely.



#2
evgenija28

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I buy games, I don't make them. I don't have time for that. So, no.


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#3
Darkly Tranquil

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Man, Dragon Age with turn based combat would be sweet. If only there was some way to marry the gameplay of Divinity with Bioware's storytelling. That would be RPG heaven, right there.
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#4
evgenija28

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Man, Dragon Age with turn based combat would be sweet. If only there was some way to marry the gameplay of Divinity with Bioware's storytelling. That would be RPG heaven, right there.

 

I agree, but asking us fans to do that is just... too unreal. Maybe there is someone out there willing to invest time, money, skills, etc. to make an unofficial sequel, but even then there are copyright lawsuits.


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#5
Aulis Vaara

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Man, Dragon Age with turn based combat would be sweet. If only there was some way to marry the gameplay of Divinity with Bioware's storytelling. That would be RPG heaven, right there.


Eh... I hope you mean DA:O era storytelling and not the "pulling a Voldemort out of someone's ass" and the severe lack of any meaningful story developments after act one of DA:I.
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#6
Blade_RJ

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i didnt say YOU or everyone should, i mean, there is a dissent group here and people with modding knowledge, the game toolset is almost like dragonage origin, but you can actually makes mission instead of just cinematics,plot stuff, enemy behavious, so basically you can make another game inside that game.

 

and copyright lawsuit, any extraction of assets or/and distributing them is illegal, i dont know if bioware is turning a blind eye on the modding comunity for DAI, or they are just on hollyday break to give a damn, but if a mod allow us to use asset we own, like search for them in our pc, thats doable. Many mods do that,needing you to have the original game.


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#7
Darkly Tranquil

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I agree, but asking us fans to do that is just... too unreal. Maybe there is someone out there willing to invest time, money, skills, etc. to make an unofficial sequel, but even then there are copyright lawsuits.


Oh indeed, it's completely impractical and just begging for a "cease and desist" demand from EA's phalanx of corporate vampires lawyers. I was just daydreaming about what some sort of collaboration between Bioware and Larian might produce.
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#8
Razir-Samus

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doesn't seem much different to simplifying negative feedback as "hating" the game and then telling the person providing such feedback to go somewhere else...



#9
Darkly Tranquil

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Eh... I hope you mean DA:O era storytelling and not the "pulling a Voldemort out of someone's ass" and the severe lack of any meaningful story developments after act one of DA:I.


Well there might have been more meat to the story in DAI if they had focused more on that than on making the biggest open world they could and padding it with filler. The bones of a great story were there, but it seems like not enough time was given to actually fleshing out the main story past Act 1. A few less open world zones, and more plot development past Skyhold and it could have been right up there with Origins for story, but apparently deserts were more important that a complete narrative. I think Bioware can still write a story, so long as they don't get sidetracked by making huge open worlds that do nothing for the narrative.

#10
skergx120

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I'm in love with the Real-time tactic RPG of Origin, not an over-refined turn based CRPG. I want to be able to move wherever I want and set up strategies whenever I want, not considering the rate I'm wasting action points.

 

I love the divinity series since Ego Draconis, but just nah brah. That just ain't old Bioware.

 

Also, re-configuring the entire combat system to real-time would take more time than importing all the textures. Make your own game at that point.


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#11
C0uncil0rTev0s

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I didn't know it's next to unplayable on ps3 and xbox360, though it makes sense, but can you give me some links where people state this? I am quite shocked now :mellow: All the other points you've made are spot on.

 

http://forum.bioware...x-these-issues/

OP plus 60 more pages, where you can find all sorts of bugs, CTDs and perfomance issues. You're welcome.
There was even a petition to Bioware to fix bugs immediately...


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#12
evgenija28

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http://forum.bioware...x-these-issues/

OP plus 60 more pages, where you can find all sorts of bugs, CTDs and perfomance issues. You're welcome.
There was even a petition to Bioware to fix bugs immediately...

Damn.. I would've asked for a refund, but that still doesn't make things right. If they have told from the very start it won't look good on those consoles (and didn't they tell us it will look and play great in a twitch stream?) people would perhaps prepare, buy another console or a PC. Very unfair. Not to mention the money they have invested in "adapting" the game for those consoles.



#13
C0uncil0rTev0s

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Damn.. I would've asked for a refund, but that still doesn't make things right. If they have told from the very start it won't look good on those consoles (and didn't they tell us it will look and play great in a twitch stream?) people would perhaps prepare, buy another console or a PC. Very unfair. Not to mention the money they have invested in "adapting" the game for those consoles.

 

My point exactly. Such behaviour is utterly offensive towards the community members. Community loves the Bioware games and still trusts them enough to wait for a solution.

More to it - we are willing to PAY for some DLCs that solve non-critical aesthetics problems.

 

So, you see? We've paid for the game we can't play fine relatively big sums (well, 40-60$), but we are accepting DLC solution for awful, unforgining flaws that the game has in means of plot, character origin and such.

 

I'm a proud owner of the complete Mass Effect series with all DLCs available to the date. I didn't like the endings of Mass Effect 3, but I made my peace with it because game runs smoothly and it has numerous parts you can call masterpiece. But this? Dear Maker, I just can't accept it.


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#14
evgenija28

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My point exactly. Such behaviour is utterly offensive towards the community members. Community loves the Bioware games and still trusts them enough to wait for a solution.

More to it - we are willing to PAY for some DLCs that solve non-critical aesthetics problems.

 

So, you see? We've paid for the game we can't play fine relatively big sums (well, 40-60$), but we are accepting DLC solution for awful, unforgining flaws that the game has in means of plot, character origin and such.

 

I'm a proud owner of the complete Mass Effect series with all DLCs available to the date. I didn't like the endings of Mass Effect 3, but I made my peace with it because game runs smoothly and it has numerous parts you can call masterpiece. But this? Dear Maker, I just can't accept it.

 

As you should not, as nobody should. I remember ME3, there was also the issue of false marketing as I recall? Bioware stated there are numerous endings, but we got red-green-blue ones. How they get away with it, EA precisely, is beyond me.



#15
C0uncil0rTev0s

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As you should not, as nobody should. I remember ME3, there was also the issue of false marketing as I recall? Bioware stated there are numerous endings, but we got red-green-blue ones. How they get away with it, EA precisely, is beyond me.

Well Bioware released Extended Cut DLC that time that makes a little sense in those red-blue-green variations. Free of charge.

Can't say it solved all the problems, but it surely helped.


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#16
BioWareMod03

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Hi everyone. Let's keep it civil in here. Thank you.


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#17
9TailsFox

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As you should not, as nobody should. I remember ME3, there was also the issue of false marketing as I recall? Bioware stated there are numerous endings, but we got red-green-blue ones. How they get away with it, EA precisely, is beyond me.

I agree with you, where is American when we need. Some one sued redbull because it don't give you wings. :lol:

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#18
errantknight

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I don't understand how this isn't a 'proper' sequel. Yes there are things i'd like to be different in the next game, mostly combat and questgiver related, but this game moves the world state along nicely and leaves us in a very interesting place for the next game. I enjoyed it very much--and I'm about as rabid an Origins fan as there is. What's being talked about here? With the keep, the world responds to my choices in a way that is great, imo



#19
C0uncil0rTev0s

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I don't understand how this isn't a 'proper' sequel. Yes there are things i'd like to be different in the next game, mostly combat and questgiver related, but this game moves the world state along nicely and leaves us in a very interesting place for the next game. I enjoyed it very much--and I'm about as rabid an Origins fan as there is. What's being talked about here? With the keep, the world responds to my choices in a way that is great, imo

Have a medal there, son. You've earned it.


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#20
9TailsFox

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I don't understand how this isn't a 'proper' sequel. Yes there are things i'd like to be different in the next game, mostly combat and questgiver related, but this game moves the world state along nicely and leaves us in a very interesting place for the next game. I enjoyed it very much--and I'm about as rabid an Origins fan as there is. What's being talked about here? With the keep, the world responds to my choices in a way that is great, imo

DA2 wants to be mass effect.

DAI wants to be skyrim. And fails, except bugs this part Bioware nailed perfectly. My graphics set to low but it still looks like high. So my game feels bad slow and heavy, sometimes in combat I barely can play.

 

DA have no direction and focus. Yes ME story each game go worse and worse. But at least gameplay improved. And each game have same feeling.


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#21
outlaw1109

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Technically speaking, I think "false advertisement" lawsuits are one of the most common lawsuits in America.

The thing is:  the Retailer actually DOES purchase the game.  It's not like manufacturers just ship crates of video games to Wal-Mart and wait for profit to start rolling in.  The Retailers buy large quantities and sell small quantities.  (Look up the definition of retail).  So, again, technically, they could be called re-sellers.  

From my limited view and a little college background on the US legal process, both the retailer AND the publisher (because the publisher usually creates the ad campaigns) are liable for any falsity represented.

With that being said, however, the only thing I believe that is actionable is the function of the game itself.  Sure, ME3 was given rehashed endings, but that was more to appease mobs of angry fans.  They were not legally liable because advertising isn't usually handled by the game developer.

There was actually, IIRC, several news outlets that dissed BioWare's fan base for being "whiny" and said specifically that BioWare shouldn't set a precedence for such a thing.  

My point is, I think PS3/Xbox360/PC users actually have a leg to stand on.  Not because this isn't DAO:2, but because when you buy a video game, it should work.  CTD's are a big red flag, for me, that something isn't right.

The whole topic of DAO:2 is by far too late.  It should have happened with the release of DA2.  Legally speaking, I think that's why they took the number out of Inquisition.  (instead of being called DA3.)


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#22
C0uncil0rTev0s

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DA2 wants to be mass effect.

DAI wants to be skyrim. And fails, except bugs this part Bioware nailed perfectly. My graphics set to low but it still looks like high. So my game feels bad slow and heavy, sometimes in combat I barely can play.

 

DA have no direction and focus. Yes ME story each game go worse and worse. But at least gameplay improved. And each game have same feeling.

DA2 wants to be ME2 *fixed*


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#23
Razir-Samus

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DA2 wants to be ME2 *fixed*

i don't think DA2 wanted to be any of the mass effects... but it did go in a more action oriented direction, similar to the transition from ME1 to ME2

 

personally i wish people would stop bashing DA2 altogether, the issues people pick with it really aren't that big a deal and it got more flak than it deserved



#24
C0uncil0rTev0s

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i don't think DA2 wanted to be any of the mass effects... but it did go in a more action oriented direction, similar to the transition from ME1 to ME2

 

personally i wish people would stop bashing DA2 altogether, the issues people pick with it really aren't that big a deal and it got more flak than it deserved

You got me wrong. Actually, i like DA2 just as I liked ME2.

It isn't as epic as the first part and it was never meant so. DA2 (just as ME2) is more companion-oriented storytelling thing. And thus it's valuable for personalisation insights.


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#25
Nefla

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I wish I was smart enough to use game toolsets to make original content/expansions! I've seen some of the story stuff people have done with Skyrim and it looks awesome :D sadly RPGmaker XP was about the level of difficulty suited to me in that area.