Hi i finished my playthrough yesterday and i am going to give a full review and feedback about the game if you think im going to praise the game and give it a 10/10 you are wrong, if you believe im gonna bash the game with no arguments or facts and give it a 0/10 then you will also going to be wrong, this is an honest and objetive review and i am going to stick to the facts as much as possible.
Lets start with
THE KEEP:
-----------------------
The good:
The keep was a really good idea because it made pretty easy to players to make the world they wanted and not having to fully replay previous games which would have been a chore honestly, not because they are bad or not worth to play them (well at least DA:O) but because we all wanted to jump in DA:I ASAP, also i think they should make another keep for future releases OR they can do the save imports right this time.
The bad:
Some people reported problems importing their world states so there is that too.
It is really lame that they made such a good system that is kind of worthless since the consequences are pretty much cosmetic and a formality, you are not going to see great changes to the game by changing your world state.
GRAPHICS:
----------------------------
The good:
The graphics in the game are pretty good, one of the best and they really show the new capabilities of this generation, most of the places you visit are truly beautiful and you really want to explore them to discover new places, there is not really much to say about this, they look amazing.
The bad:
The game is not really well optimized people with high end rigs will still have sttuters here and there which is kind of annoying, for some reason the game some times seems to not use fully the gpu and caps the fps lower, i had this issue, where i was having 30 fps instead of the normal 60 fps in some places and i had to disable MSSAX2 to get back my 60 fps, then i re enabled MSSAX2 and i still had 60 fps, no more 30 fps dips, i dont know whats going on but also in the technical support forums you can see that there is really something going on here about that matter, some peole are reporting problems with the draw distance of objects and heavy sttuters or high cpu usage.
Elves have broken arms... wtf?
Hairstyles are terrible... like terrible, the hairstyles that are shaved on the sides and left some crap on the top are ridiculous some people here like me want some more serious hair styles we are not in THAT age anymore...
Hats that are not full helmets are pretty bad.
The pajamas you are forced to wear in Skyhold are terrible.
SOUND/MUSIC
----------------------------
The good:
Seriously this is one of the best things in the game, the music is BEAUTIFUL, it really is, some places have this amazing melodies that you just want to stay a bit there and hear them, the bard songs are amazing, the only beautiful thing about Sera is her song LOL, the game really dont disappoints in this matter im glad i preordered just for this because i have the OST included.
The bad:
The music dosent pop up enough, some times you have this LOOOONG periods of silence where you only hear the ambient effects but no music, and it really affects the atmosphere and makes you feel boring exploring.
People reported problems with music and the famous Barter bug so there is that too.
The lie:
The ost included with the deluxe edition is not the full ost, so yeah us who bought the deluxe edition for this reason are screwed, (this is going to affect my score now).
Suggestion:
Add an option to enable more extended periods of music if possible, this could have launched with this option since release.
CHARACTERS/STORY
-------------------------------------------
The good:
This is what is holding up this game seriously, not the gameplay, characters and the name Dragon Age is what is holding this tittle, the characters in this game are really good, i really cared about them and what they have to say or their feelings, the only character that i dont bought her personality was Sera, seriously no one is THAT dumb, so she is kind of annoying, Solas is my favorite character of Dragon Age at this point, the dude is amazing and all he speaks is supper interesting he was like the best friend of my mage Inquisitor we most of the time agreed in everything and seriously at the end of the game he even becomes MORE awesome.
Contrary to what a lot of players said aout female characters i didint have a real problem with them in fact i loved Cassandra, she is lovely, Josephin is kind of meh, because she is not beautiful but also not really interesting at all, but i thought she was a good friend.
The story has its moments but it dosent really impress thats all the good that it has to it seriously.
The bad:
I wish the characters had better side quests, some of them are just conversations that really dont bring much to the table, the fact that Dorians quest involves he being gay is really lazy and annoying, a waste of potential there, and i can see what they are doing there trying to teach people a lesson about homosexuals but seriously this kind of stuff dosent add anything to the gameplay at all in fact this will start controverises that are not needed.
The main villan is bad... when i first saw him i was like "who the hell is this guy, am i supposed to know him?", even when i finished DA2 2 times i couldnt remember the dude, so that says much about how important he was at all.
The story is TOO DAMN SHORT, like really really short, so short in fact that if you could only play the story without the side content you would at best get 8 maybe 10 hours out of it, which is really, really bad.
GAMEPLAY
----------------------------------
Here we go to the fun part, this section is going to be divided to cover most of the more important stuff:
Exploration:
The good:
This is tied with the graphics, the areas are beutiful like i said and there is A LOT to explore, the areas are huge and there is really a lot of variation in them, you will see a lot of the world of DA in this game there is really not much to say about this.
The bad:
There is just too much... yeah having a lot of areas can be counter productive when you have mostly boring content in them AND where you rely on foot traveling, which is the next point, mounts are useless, they dont bring anything to the table, no one wants to use a mount so their party disappears in their faces and at the same time with that your team mates dont speak to each other anymore, no combat with mount etc, pretty much pointless stuff there, a waste of resources.
No day/night cycle.
Character customization:
The good:
Good thing here is the crafting system, there is a lot of ways you can make armors and weapons and there are mods to modify those weapons and armor that are shown in the armor/weapon itself which is AMAZING i wish you could craft accesories too.
The bad:
Well there are just a few schematics to craft,few armor styles and weapons i just had like 2 schematics for hats in the entire game and they were awful, the loot in this game most of the time sucks, you will get mostly pointles gray stuff that you are not even going to bother picking up because they dont even sell well and the few epic/rare stuff you get most of the time AGAIN will suck and will not sell for anything wothwhile.
No stats per level.... yep, no more deciding how you want to make your character, no more lets try a warrior with high dexterity etc, LAME, you have a generic class from the beggining to the end and thats it, only way to add stats is through equipment and that is a dumb argument fanboys like to throw but the fact is equipment ALWAYS had stats on it...
And stats are pretty much dumbed down its not like they matter a lot anymore pretty much there are stats for warrior, rougues and mage and there is no reason you would want to put (if you could) mage stats on a warrior or rougue stats on a warrior or mage stats on a rougue, what do i mean?, well most of the stats just give generic damage boost with nothing more, will power got hurt worse because it no longer affects stamina or mana pool/regen, overall the stats are boring and dumbed down to their knees.
Character abilities they are still there and you get 1 point per level to get skills, the thing is, first as a mage my skill were boring as hell, mages have no real direct damage spells that are not annoying to use and hit hard, fire mine is their most powerfull spell and its annoying to use its unreliable damage and you can only put 1 at a time, sometimes no cd is triggered and its pointless with that spell for that reason its terrible, mages specializations are bad too, there is not a damage dealer spec, the most close to that is rift mage and it is mostly a control spec which relies on setting up massive AoE BUT bosses are immune to your best spell (Pull of the abyss) so... yeah it sucks, Knight enchanters are the most broken class in the game and for persons like me that want to play a classic mage its not fun and dosent help that its broken, so... warriors and rougues i played a bit with Blackwall and Cole but i didnt really liked the gameplay, i believe the combat overall got hurt by the action oriented approach and the lack of customization.
Combat:
The good:
mmmmm.....
The bad:
The combat is... a mess, its not truly an action RPG but also is not a tactical RPG, what Bioware whas thinking i dont know, the thing is the combat is swallow and boring, you just spam your skills that are off cooldown and thats pretty much it, good luck trying to use "tactical camera", you will avoid that crap like the plague, the controls really dont help in this matter and nor does the AI seriously combat is bad designed.
Only 8 skill slots for abilities... what???, bad desicion here, having options is always good, having less options is always bad (unless you are a casual that cant handle too much STUFFZZ ON DA SCREENZ DUUUDE!!) some people blame the consoles and i tend to agree with these but whatever is the reason behind this bad desicion is not important, this will hurt more mages because you will have some of your spells resisted (half the time) and you will have not really much options in that battlte besides auto attack with that silly animation of mages with their staffs.
Removal of healing magic schools, yet another dumbed down in this matter, people say (fanboys mostly) that potions add difficulty or "strategy" to the game they cant be more wrong, how do you add strategy when the combat is a spamm fest in the first place... second you will always have potions handed for you when you need them and most of the time you will never gonna run out of potions unless your stupid party members are taking constant melee damage in their faces and just say there drinking all your potions (we will get to that later), they dont even compensate for the removal of all the supportive schools of magic, you get 1 spell (barrier) to compensate for the removal of tons of spells, lazy, really lazy game desing here, this should have never happened.
They bassically Mass Effected Dragon Age:
Potions= Medigel
Barrier=Barrier
Guard=Armor
Anyone can revive squadmates = cheked
Shooter mechanics in an RPG... just no.
Where are my tactics????
They removed ad entire functional feature of previous games with no reason whatsoever and adding nothing in return, this is ridiculous now if you want to issue orders for a party member you will have to baby sit them in the awful tactical camera pausing like every second and the AI probably is not going to do what you want them to do.
SIDE CONTENT
------------------------------------
The good:
There is a lot of stuff to do here seriously, there are tons of quests and places to visit sometimes some quests will affect the area you are but this is extremely rare so dont expect much, war table missions are a nice additive to the game.
The bad:
Too much dosent mean its all good, the problem here is all the side content is meaningless, tons of fetch quests or really boring stuff, some are not that bad and are enjoyable to do but the problem is THE LACK OF REWARD first, you receive POWER for the stuff you do and guess what?, POWER IS USELESS hell even the last mission of the game unlocks with 0 power so what the hell???, Influence is just as worthless, there is no really any incentive to clear those areas AT ALL, the second problem with the side content is there is no cutscenes or desicions to make, forget those side quests that involved a nice story on their own and some desicions in previous DA games, they are gone.
Reuqisitions are the most useless mechanic i have seen in a game in a long time, who in the right mind is going to want to change their precious materials for POWER?????, no one, seriously DONT DO THEM.
War table missions most of the time will reward you AGAIN... power and influence what the hell???
The side content makes you loose attachment to your party, your character and the story you will feel like you are playing a complete different game when doing the filler quests.
CONTROLS AND PARTY AI
---------------------------------------------
The good:
Some people have troubles with the controls i really only had minor problems with the basic controls (movement and stuff), is not really that bad in that matter.Nothing good to say about the AI really.
The bad:
Well, for starters there is no auto attack button... you will have to hold right or left click to auto attack whenever you stop holding it will stop, annoying as hell.
I dont have problems with no walking button but some people do so there is that too, and it is such an easy task to do that is really lazy they didnt do it in the first place.
Like i said tactical camera is pretty bad and the controls are garbage so i didnt bothered too much with that and is not like with the spammy combat you will bother too much either way even with dragons you will only use it then and maybe 1 time or 2 to make a character use one of their potions or elixirs that just sit there and are not used by the AI because well we dont have tactics.
AI is stupid, period, they will sit in melee combat when they are ranged attackers, they will sit in fire pools or any kind of damaging field and they will drink all your potions while enduring the damage like pros, i was a mage and at some point i decided to play as Cole and Blackwall to see how those classes played well... between solas and my mage main character in about 3 battles they drank all my potions they were always in melee range tanking damage, what the hell???
And again, why the removal of tactics?, this issues would have been solved having it.
Game of the year?
Well this year lacked real good tittles, so really there was no real competitor at all, this game clearly is not game of the year material in terms of gameplay if anything the characters and the name of the game is what got this game the GOTY tittle but is like president Obama peace nobel prize...
DA:I is a very disappointing game overal and thats a shame, if not for the characters and the name i wouldnt have paid for this gameplay, too much dumbing down and removing stuff and the AI dosent help, this game dosent have a true identity, tries to please 2 masters or more at the same time an it really hurts the experience.
Score is a 7/10
Just like DA2, why?, because the things that DAI removed or dosent have, DA2 has them and viceversa, it was a 3 step forward and 3 step backwards tittle.
So much wasted pottential is what this game is it feels like such a waste, just like when i was on the last part of the game with 4 areas yet to visit and i asked myself "whats the point?", "what do i get doing them?", nothing, and i did not cleared those areas, no point at all.
..............................................
MULTIPLAYER
-------------------------------------------
i have been playing the multiplayer mode and i can at this point give an honest review about it and i think its time to do so becuse i got bored of it already and i have played 2 character which i promoted 2 times so i think i know what im talking about:
The good:
Well its rare because i thought i was never going to play this, the first time i tried it i didnt liked it, but as i played more something hooked me to play more and try other clases and there were many things that caused this:
-The classes are more balanced and seem better put together than the main game ones, its not just the same classes the devs went crazy and combined skills of different classes to build their new classes and honestly they are fun.
-Loot... yes i like loot and in this mode you actually get better loot and dont need to craft your gear or some similar BS, you can craft some stuff but you just cant craft OP weapons or something.
-The game really feels better in multiplayer than in single player, i dont know why but seriously in multiplayer the combat is more fun... OR MAYBE I KNOW WHY: you dont have to deal with STUPID AI!!!!!.
-Buying chest for $$ IS STUPID, you can just play and get the items ingame and there is no real paywalls or anything, if anything if you pay you are silly because why play the game in the first place if is a loot based game.
The bad
-Host migration in progress.... this is the most annoying thing you will see, and this is REALLY HURTING the game, 7 times out of 10 you will get DC problems or BUGS that will make you do REDO some parts of the run OR JUST KICK YOU OUT TO THE MENU!, just like that, wasting all your time and loosing any rewards you got in the process, this... i cant understand how they released this game in this poor state.
-Only 4 skills, if you thought having only 8 skills at a time was bad, then you have seen nothing.... its KIND OF understandable since the classes dont really get a lot of active spells, but still annoying.
-Exp and rewards only when you finish the zone, WTF??? and if you get a DC or the servers crash, there goes your time and your items and your experience... and your wife with your kids and now have to give money to the bit**** while she ******* another dude, which probably will be her next victim...
-Only 3 places to explore... and they are pretty much the same always.
-Only 3 types of bosses.
-Loot that you get from playing is minimal you mostly get gold and then buy chests, not that bad but i would prefer to get loot when killing stuff.
-Some enemies bug and you cant finish the zone which will lead you to the first point.
-Barrier is OP, you can clearly see here how broken is their new barrier system and how IT FIXED NOTHING (there was nothing to fix to begin with), try Perilous without a barrier and you will see why, even Threatening is hard with no barrier (if you dont have OP equipment), guard can not even compare to the OPnes of Barrier, which makes you need barrier users and makes barrier users the prefered choice for playing the game.
-They limited you to only 2 health potions, which shows how OP is healing through potions and not having a dedicated healer.
Thats pretty much it, seriously playing this is better than the pointless side content of the game, getting power and influence is stupid, here at least you are playing the rng loot machine and at least that encourages you to play more though there are really fun classes also.
I should give this a 6/10 and tell you to try it a bit, is not really something reaaaaaaally good, but is entertaining for a bit.
I still dont support adding multiplayer to single player games because what happens is when you release your game is incomplete.





Retour en haut







