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Is it me, or...


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40 réponses à ce sujet

#26
DaemionMoadrin

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All games these days are released in a hurry, because they know how consumerism works. Around the holidays (November-January) people are itching to spend more, add a dash hype, a sprinkle of holiday discounts, and you've got a rushed game filled with bugs, that they knew about, but released anyway.

 

There is only one way to stop this routine, and it'll never happen. A lot, and I mean a ton, of gamers have to get together, all at once, one holiday season, and not buy a single game, demanding that publishers give us better quality. You wouldn't go buy a brand new car, then have to wait 3 or more months to drive it, because it didn't come with brakes.

 

So, someone start the petitions now, sent to all of the publishers, and then have everyone follow through, not buying a single game next holiday season, but thousands have to join in.

 

Good idea but you would have to do that constantly, all year round. They release an unfinished, buggy game? Reviewers need to rip it apart and gamers need to boycott it. It would still take at least a year until all companies got the message.



#27
Harvest_King

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Good idea but you would have to do that constantly, all year round. They release an unfinished, buggy game? Reviewers need to rip it apart and gamers need to boycott it. It would still take at least a year until all companies got the message.

 

except some gamers are addicted lol I don't know if I could last a whole year, it'd have to be like attacking as a burst DPS. We'll need one big burst damage to their holiday profits, or they won't surrender.


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#28
DaemionMoadrin

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except some gamers are addicted lol I don't know if I could last a whole year, it'd have to be like attacking as a burst DPS. We'll need one big burst damage to their holiday profits, or they won't surrender.

 

No. Either do it constantly or not at all. Otherwise they'll work around it.



#29
Harvest_King

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They don't release games all year round though, It's usualy, Oct-Jan skips to March skips to June or July then skips back to Oct-Jan.



#30
9TailsFox

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I think yes.

Game release was pushed 1 year.

Bugs 2 patch my graphics set on low,game still high. Game feels heavy an laggy. Somehow completed 1 time can't force do 2 but want.

Last mission rushed. (Cut dialogue files)

Keep mechanics not in game.



#31
Dai Grepher

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BioWare should have allowed fans to beta test Inquisition instead of Keep. That way the Keep devs would have had much more time to work on that alone while the Inquisition devs fixed all the bugs in the game.


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#32
Octarin

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Well considering you didn't actually understand the intent of that statement...

 

From playing previous games you'd know that the aside from the hair which is a common complaint, DA:I CC is the best and by far most detailed and in depth CC BioWare has ever done.  

 

Yes I have, and no it's not. By a VERY LONG SHOT. It's actually the worse so far, as far as hairstyles, brows, eyebrows, beards and such are concerned. Just cause they added a dozen completely idiotic colour options doesn't make this CC the best.



#33
Octarin

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All games these days are released in a hurry, because they know how consumerism works. Around the holidays (November-January) people are itching to spend more, add a dash hype, a sprinkle of holiday discounts, and you've got a rushed game filled with bugs, that they knew about, but released anyway.

 

There is only one way to stop this routine, and it'll never happen. A lot, and I mean a ton, of gamers have to get together, all at once, one holiday season, and not buy a single game, demanding that publishers give us better quality. You wouldn't go buy a brand new car, then have to wait 3 or more months to drive it, because it didn't come with brakes.

 

So, someone start the petitions now, sent to all of the publishers, and then have everyone follow through, not buying a single game next holiday season, but thousands have to join in.

 

Very astute point, but the part about getting people not to buy during the holiday seasons is unrealistic. And I think that this is a vicious cycle by now. Companies hurry to release games come holiday seasons and people rush to buy games on holiday seasons because companies release them on holiday seasons. I really don't think that a game's ratings would drop if it was released February or March, if the game was solid built and fully fleshed out. 


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#34
Nefla

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Yes I have, and no it's not. By a VERY LONG SHOT. It's actually the worse so far, as far as hairstyles, brows, eyebrows, beards and such are concerned. Just cause they added a dozen completely idiotic colour options doesn't make this CC the best.


The hair/facial hair is one element (which almost everyone agrees is bad). This CC is extremely in depth compared to what they've done before with the ability to alter every tiny detail of the face. A minimalistic CC would be SWtOR where you have preset faces to choose from and you can change the hair, etc...

#35
Octarin

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The hair/facial hair is one element (which almost everyone agrees is bad). This CC is extremely in depth compared to what they've done before with the ability to alter every tiny detail of the face. A minimalistic CC would be SWtOR where you have preset faces to choose from and you can change the hair, etc...

 

Which is infinitely better CC than DA:I's and it's at least six years older. I rest my case.



#36
Nightdragon8

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What gets me is the fact that there are major bugs in 'the keep' in that it is giving out bad flags. I mean seriously, the whole reason they made "The Keep" was because if the issues of the flags.

 

Its like getting a can of Raid to get rid of ants only to have it turn around and bring in more ants than you killed with it.



#37
Nefla

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Which is infinitely better CC than DA:I's and it's at least six years older. I rest my case.

You have no "case." Tell me, besides hair which aspects of the CC are lacking? Which sliders are missing? Which features are unable to be altered? Take one look in the "post your inquisitor" threads and you'll see much more realistic and varied characters than we were ever able to create before in BioWare game. 



#38
Xhaiden

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Well, just look at the options you had in Origins. Mage alone had 8 or 9 different ways of disabling enemies.

Now you have maybe one or two, if you can squeeze them into your tiny quickbar.

 

1) No, you really didn't. You had 8 or 9 different spells that were mechanically doing the same thing.

 

2) ....Assign more than one or two spells to your quickbar? >.>

 

 



#39
DaemionMoadrin

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1) No, you really didn't. You had 8 or 9 different spells that were mechanically doing the same thing.

 

2) ....Assign more than one or two spells to your quickbar? >.>

 

1. The same thing? Ok, listed by effect then: Ranged (AoE) knockback, PBAoE knockback, GTAoE knockback, ranged freeze, PBAoE freeze, Cone AoE freeze, GTAoE stun, AoE grease, PBAoE stun, ranged stun/dmg, ranged (AoE) stun, PBAoE slow, ranged (AoE) mez plus a ton of debuffs and spell combinations. Definitely more than one thing.

 

2. Quickbar is limited to 8 slots. That limits the spells I can use. If I assign three CC spells, then I only have 5 left for damage, utility and defense. Do I need to explain further?



#40
9TailsFox

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1) No, you really didn't. You had 8 or 9 different spells that were mechanically doing the same thing.

 

2) ....Assign more than one or two spells to your quickbar? >.>

I still would like bigger for mage if I fight fire dragon and all 8 my spells fire what I forget my ice spells I learn.

1748861-2011_04_01_00007.jpg



#41
Octarin

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You have no "case." Tell me, besides hair which aspects of the CC are lacking? Which sliders are missing? Which features are unable to be altered? Take one look in the "post your inquisitor" threads and you'll see much more realistic and varied characters than we were ever able to create before in BioWare game. 

 

Go to the hairs thread, and you'll see. No reason to repeat all those pages