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Broken Tactics Ferry Bad At Dragon Fight


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25 réponses à ce sujet

#1
Sugram84

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Tactics in DAI are so Broken that at Boss fights, Dragon Fights i have to Exploit Dragon Fight Bug, where i attack Dragon from so long range where my long range companions can't attack & also Dragon Cant attack me from so far, & it has to be mage, cause archer is 2 slow at dragon killing, mage is faster, in the end i kill dragon at shorter range where my sword companions can hit Dragon to, cause killing it from that far can result with no loot, it happened with me once & i learned from it

 

so whats wrong with the Tactics?

First When i fight with Dragon & Dragon Summons Dragonlings i start to attack Dragonlings Solo so others could continue attacking dragon & mostly that Tank would keep Dragon Busy, But no! when i start to fight Dragonlings to save their asses all of them start to attack Dragonling to & with that they screw up my Tactics & we all die, & if i continue attacking Dragon then to we all die cause my mage & rouge are attacking Dragon & just die from getting attacked & if i order them to attack Dragonlings they die, they need help, so its lose lose situation & its same even if my lvl is higher then the dragon's lvl, its good that companions come to help me when i get another target, but there should be option, one new command more that makes Ai attack the target i ordered until i order him or her to stop attacking or until the target dies, also in Tactics menu there should be more options like in DAO cause Ai seems to make a lot of mistakes, example coming to close cause this skill is more effective at medium & short range like rangers skill that shoots meany arrows at once (companions get hurt a lot & sometimes even die cause mistakes like this), but its a problem with meany skills & this options would decrease the mistakes made by Ai, to remove Ai mistakes this would require learning system where Ai copy's players tactics, learns from player, example i have dual dagger rogue at ur team, u take control of  it & play & then Ai learns, make new char & u half to repeat it, new game starts from blank page even that part, so if ur more cautious then Ai Will be to, keeps distance, also when u order them to stand ground its ferry often when they forget it at come with me when i start to attack, when i am planning to lure the enemy in to trap, in to ambush, there are OFC few more issues with it, but the more important ones are already mentioned

 

i guess with high lvl melee rouge it would be easy, even if dragon is bit higher lvl, i so video one killing dragon solo with rogue


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#2
ioannisdenton

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Itachi fix your paragraph structure. Use some punctuation , seriously i do not understand anything..


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#3
Sugram84

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i gave long & detailed explanation, potions are useless if Tactics is broken & all companions always attack my target & mess up my Tactics, so i used long distance glitch, with mage casting spells from long range as far as my staff attack range limit, then dragon does not attack



#4
StrangeStrategy

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Can you maybe... edit your original post? No offence, but is English your first language?



#5
DarkAmaranth1966

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I know what you mean. AI, unless you make adjustments to behavior or use tactical cam, means all of your party will attack whatever you attack. When you are killing a dragon, instead of each one working on a different leg, they all attack the one you attack.

 

Mages can use basic and usually one spell from very far away - so far away that enemies will not attack the mage but, it's also so far away that your party does not attack the target. If you are patient, you can stand there and slowly beat a dragon to death at that distance but, doing so can also mean that the loot never drops.

 

I've used it in Nightmare mode to get the first two legs out from under dragons when I'm too low a level to go after that dragon. Once the two legs are gone, it's safe to bring in the rest of the party to finish the dragon.



#6
Swordfishtrombone

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OP - what makes your post hard to read is the lack of proper punctuation, and reasonably proportioned paragraphs. Your long second paragraph is almost entirely one run-on sentence. The single sentence starts at the second line of that paragraph, and goes on till the end of the paragraph without a stop.

 

I mean, I am sometimes guilty of writing sentences that are a bit too long, but that sentence takes it to ridiculous extreme. Also, replacing "and" with "&" doesn't help.

 

These are the reasons why people are suggesting you edit your post to make it more readable. That said, from what I gathered from your post, I agree with the general gist that you should be given more control over party tactics in this game. People have been complaining about the lack of tactics customization, like the previous games had.

 

However, the dragon fight scenario you described can be fixed pretty easily, through the "behavior" tab in your party's character screens. You can adjust the behavior in combat too. Just make your tank follow him/herself, and the rest of your toons follow your tank. Then take control of your tank and attack the dragon. Switch to the inquisitor, and attack the dragonlings, while the others keep attacking the big dragon.

 

This SHOULD work, though I haven't tested it, so can't be sure.

 

I hope though that we get more control over party tactics through some later patch.



#7
DarkAmaranth1966

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Alternately, you can set each party member to follow themselves then, manually direct each to a new target when they kill the first one.



#8
Spankatola

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Does 'attack my target' not work?



#9
Sugram84

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Can you maybe... edit your original post? No offence, but is English your first language?

no it is not, & i can't Edit cause i understand it so i don't know what to fix when i see that its okay, its harder to write ENG then talk ENG, & if i edit it mite turn in to bigger mess, maybe, i hope my new posts just make up for it



#10
Sugram84

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Does 'attack my target' not work?

it does, but when i start to attack other target others will change targets to, to my target, sometimes it takes a bit time, but Ai will do it eventually, i died meany times cause of that, strong rogue solo is better, not done it myself cause my rouge need to W8 better gear, & attack my target is for all, but this game needs one new command, attack my target for controlled character, that would make it possible to split party in two, 2 attack one target & the other 2 second target, & even when split in two the other team mage will give barrier to tank from other team, also when enemy comes near them to attack them mages & rogues they wont move, they continue attacking & get killed instead of running, they hardly ever use spell from ice tree called fade step to evade to & i have never seen Solas use it, Vivian has once or twice, when more then half of Solas HP is gone then he starts to attack the one attacking him, Tactics mean control over ur Ai party but i have almost no control, sometimes when i want to lure enemy by going ahead a bit solo & start attacking (for ambush) i order my party to stand ground & as soon as i start to attack one or 2 or all run to my aid, come on i gave order to stand ground! LOL, would be good if Ai itself is made a bit smarter then learning system its not so necessary, like if u give Solas some ice spells & fire spells he will use fire against enemy that has weakens against fire



#11
Chaos17

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Yes, the AI is bad and tactical camera doesn't really help.

I personally droped the dragons because of this.



#12
Sugram84

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However, the dragon fight scenario you described can be fixed pretty easily, through the "behavior" tab in your party's character screens. You can adjust the behavior in combat too. Just make your tank follow him/herself, and the rest of your toons follow your tank. Then take control of your tank and attack the dragon. Switch to the inquisitor, and attack the dragonlings, while the others keep attacking the big dragon.

 

This SHOULD work, though I haven't tested it, so can't be sure.

 

I hope though that we get more control over party tactics through some later patch.

they should make "behavior" tab more like in DAO that would make it slightly better, but almost perfect would be companion Ai learning system, u take control of ur rouge (Cole) & then play with it a bit & Ai copy's ur Tactics, when u make new game u half to repeat, so u can make ur rogue more cautious, like he wont stay out of stealth & near strong enemy to long + the thing u set from "behavior" tab, also when u wont use mark of death on normal & weak mobs (by weak i mean lower lvl) then Ai wont neither, most things it will copy, but not all



#13
Sugram84

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Yes, the AI is bad and tactical camera doesn't really help.

I personally droped the dragons because of this.

in normal fight i don't care about it, & with Dragons u can Exploit a bug, attack Dragon from Long distance & Dragon wont attack u, & u need the right mage for it to, like if dragon is weaker against ice then ice mage, i think it took me 15Min to kill a dragon, 30Min if i was 8 & killed lvl 12 dragon, did not take time, but its how it felt, so the Exploits are only reason i haven't dropped it



#14
hong

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Wait, the tactics ferry is broken?

#15
Sugram84

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Wait, the tactics ferry is broken?

well as broken as i mentioned, like i mentioned that the commands are being ignored a lot of times (most of the time), sometimes they work & sometimes not, & sometimes they work until i start to attack, like i mentioned it when i answered @Swordfishtrombone, u can't do Tactics if commands are being ignored, or can u?



#16
arkngt

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when i start to fight Dragonlings to save their asses all of them start to attack Dragonling to & with that they screw up my Tactics & we all die, & if i continue attacking Dragon then to we all die cause my mage & rouge are attacking Dragon & just die from getting attacked 

 

Sounds like you might have them set to follow the player char. Set them to follow themselves instead (Behaviors > Targeting Behavior, i.e. set Solas to follow Solas etc.).

 

Other than that, Dragon fights are basically the only fights when I have to micromanage the entire team quite a lot, so I often go to Tactical Camera and place companions out of harms way etc. My main tip (as with all fights basically) is to have a good tank keeping the Dragon occupied, so the others can do their thing.



#17
leaguer of one

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Yes, the AI is bad and tactical camera doesn't really help.

I personally droped the dragons because of this.

I'm play on pc and so far dropped 6 dragons using the tactical cam...

 

Am i the chosen one or something or is it the problem on your end... :rolleyes:



#18
leaguer of one

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well as broken as i mentioned, like i mentioned that the commands are being ignored a lot of times (most of the time), sometimes they work & sometimes not, & sometimes they work until i start to attack, like i mentioned it when i answered @Swordfishtrombone, u can't do Tactics if commands are being ignored, or can u?

turn off tactics and manual order the characters.



#19
Sugram84

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Sounds like you might have them set to follow the player char. Set them to follow themselves instead (Behaviors > Targeting Behavior, i.e. set Solas to follow Solas etc.).

 

Other than that, Dragon fights are basically the only fights when I have to micromanage the entire team quite a lot, so I often go to Tactical Camera and place companions out of harms way etc. My main tip (as with all fights basically) is to have a good tank keeping the Dragon occupied, so the others can do their thing.

in my Behavior Tap all is default never changed it, cause i did not understand WTF it is, i understand DAO Tactics/Behavior Tap what was detailed, i think DA2 had similar system, but never used it in DA2 cause i had more control over my party, did changing Behavior fixed the issue? i heard that Behavior did nothing much for them



#20
Sugram84

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turn off tactics and manual order the characters.

that what i did, jumped to another char & gave him or her other order, but a bit later they  were all at my target, in my Behavior Tap all is default never changed it cause in previous games it worked, only in DAO i changed some things a bit



#21
arkngt

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in my Behavior Tap all is default never changed it, cause i did not understand WTF it is, i understand DAO Tactics/Behavior Tap what was detailed, i think DA2 had similar system, but never used it in DA2 cause i had more control over my party, did changing Behavior fixed the issue? i heard that Behavior did nothing much for them

 

Well, at default they are following the player char so it works as intended and is not a case of "broken tactics". If you don't want to change it, that's another story...



#22
Kantr

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well as broken as i mentioned, like i mentioned that the commands are being ignored a lot of times (most of the time), sometimes they work & sometimes not, & sometimes they work until i start to attack, like i mentioned it when i answered @Swordfishtrombone, u can't do Tactics if commands are being ignored, or can u?

I think he was making fun of you.

 

What is a tactics ferry?



#23
Spankatola

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Ferry = very, I think.



#24
Blessed Silence

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I have yet to kill a dang dragon so .. no comment there!

 

Ugh.  They just never get damaged even with ice staves et all.



#25
Sugram84

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Well, at default they are following the player char so it works as intended and is not a case of "broken tactics". If you don't want to change it, that's another story...

but commands should overwrite Behavior, in DAO they followed me to, but did not ignore commands