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Iron Bull is my favourite warrior and here is why


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#1
ImDedicatedToMyApologies

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Well apparently I'm way too lazy to come up with my own topic so I ripped it off from another thread. Iron Bull is by far my favorite warrior in the game and here is why.

 

First of all, I take weapon and shield on him, there are a few reasons for it:

1. more guard and more tankiness is always good, especially when you are constantly consuming health for dragon rage.

2. more passives and less active abilities (I spec out payback strike). Your stamina is way too valuable to not be used on taunts and ring of pain + devour. (also reaver tree takes 4 slots so there isn't room for too many others)

*I have to take shield bash to get to the bottom of the tree, but I seldom uses it. Long shot's cd is short enough to be almost always available when I prime a target for detonation. and seriously the extra dmg that Iron Bull can put out imo justifies not using combo as much.

3. the warrior's resolve skill gives him stamina as he loses health. Again Iron bull can always use more stamina.

Don't feel obligated to use two-handed weapon that the character is "supposed" to use.. This works nicely and that's all that should matters.

I ignore battlemaster completely and invest in vanguard tree.

 

Now that you get an idea of my build, let's see what the three warrior specializations can do:

Templar/Cass: passive aura that increases dmg and defense; other supportive abilities; an aoe stun + dispel.

Champion/Blackwall: massive MASSIVE tank; You Shall Not Pass! (sometimes)

Reaver: high dmg output from dragon rage; heals 40% missing health every 12 seconds! (reduces to 8 or lower with skill augmentations)

You can see that Reaver combines defense with offense. Of course that does not necessarily make it the best, one can easily argue that Cass' aura and stun is almost too good, or Blackwall is significantly more reliable as a tank that a squishy team needs, and you would be completely correct!

Iron Bull is not the best warrior in the game.

But he has been by far the most fun to play. Ppl complain about AI not using the skills properly; well simply play as Iron Bull yourself! It's a ton of fun to put down ring of pain and slap the **** out of your enemies, and devour every 12 seconds - as I said I exclusively use abilities from Reaver and Vanguard trees, you will have more than 65 stamina to devour as long as you turn ring of pain on and off. Just don't overuse dragon rage and you would be have no trouble keeping yourself healthy. (even in nightmare non-boss enemies can't 100-0 a warrior; if you see yourself taking too much dmg, just stop using dragon rage and devour to instantly get back to your feet again)

 

And if you're still afraid of him killing himself when you're not looking, you can always turn off dragon rage for AI and use it manually. Or you can spec out dragon rage completely if you want to! It's the bread and butter of the tree, sure, but now you can actually heal 40% missing health every 12 seconds! Imagine how powerful that is. Get all the armor you can put on him, and you will see yourself just as unkillable as Blackwall.

 

 



#2
ImDedicatedToMyApologies

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That's it for me. I enjoy playing DA:I micro-intensively, frequently using tactical cam and taking control of different characters in third person. If you wish to only use tactical cam, or if you need to take control of a character at all times, this might not be the thing for you. But still I hope ppl realize that Iron Bull is not bad. He really is a bad ass.

 

Oh and his personality is way more interesting than the lonewolf that is Blackwall. Please no one call Cole a freak! Not in front of the inquisitor! Or Cole!



#3
zeypher

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1: AI does not use reaver spec properly

2: I want to play my PC not iron bull and therefore Iron bull is a pointless waste

3: if we do not use the reaver spec on him then both Blackwall and Cassandra are better options.

 

So a reaver less, Dragon rage less iron bull brings nothing to the table that the other warriors can not only match but exceed him. Now if you play on easy i can understand, but on nightmare he is literally a waste of slot, especially to soak up damage. To do damage other characters are a lot better.

 

Finally i will add i like Iron bull as a character but sadly he has a spec that is worthless in the hands of the AI. Now if you say craft him this and this fade craft, i will counter with that Cassandra can also be provide fade crafts to go even better.

 

So honestly due to fixed specializations, certain specializations stand out to be better in the hands of the AI and sadly reaver is not it.



#4
simpatikool

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I find that the AI does not properly implement offensive abilities and combos. The AI is pretty strong when it comes to "Defensive abilities" in my opinion.

 

I also play on Nightmare, and I just can't rely on the AI, unless I limit its options. (Disable key abilities) then when I see the opportunity, I jump to that character for that situation.

 

Example: Warhorn. The AI will blow warhorn at the beginning of an engagement, before any enemies are in the AOE. So, I disable that ability and use it myself when I want the affect to go off.

 

I  hard or lesser settings, it probably does not matter much.



#5
teks

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The AI can't use any spec sproperly. Thats a terrible reason.

 

It doesn't matter on nightmare. Nightmare isn't hard unless the player sets limits for themselves. Around level 6 players should have enough forces agents to get masterwork tier 2 schematics, and afterwards they should never feel forced to rely upon the AI doing one skill perfectly ever again for the rest of the game.

 

The AI can play aggressively. Set bull rush to preferred and witness a complete mess of the battlefield.

 

I don't like the suggestion to spec out of payback strike. Payback strike can knockdown multiple opponents and it recovers from most physical effects instantly. I'd get rid of shield wall first. Shield wall sucks up stamina good.



#6
sinosleep

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1: AI does not use reaver spec properly

2: I want to play my PC not iron bull and therefore Iron bull is a pointless waste

3: if we do not use the reaver spec on him then both Blackwall and Cassandra are better options.

 

So a reaver less, Dragon rage less iron bull brings nothing to the table that the other warriors can not only match but exceed him. Now if you play on easy i can understand, but on nightmare he is literally a waste of slot, especially to soak up damage. To do damage other characters are a lot better.

 

Finally i will add i like Iron bull as a character but sadly he has a spec that is worthless in the hands of the AI. Now if you say craft him this and this fade craft, i will counter with that Cassandra can also be provide fade crafts to go even better.

 

So honestly due to fixed specializations, certain specializations stand out to be better in the hands of the AI and sadly reaver is not it.

And I would counter that if you're having a hard time with this game due to one suboptimal build in a 4 character party that's a YOU problem. This game isn't remotely hard enough to REQUIRE optimal specs from every character in your party in order to win, and win easily. I really don't know why so many people are positively obsessed with having optimal builds.

 

If you get from one potion cache to another in 7 minutes and use 2 potions and it takes me 10 minutes and I use 4 potions does it really matter? We both get to the cache with potions to spare and you're not on a clock so the time difference is irrelevant. This game doesn't force you into having an optimal build so it doesn't really matter if Cass or Blackwall "do it better" cause you don't need them to.



#7
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Just like what you like OP.  I noticed you say that he is fun to play with.  That should be reason enough.


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#8
Ferretinabun

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^^

 

Yup. Let's face it, we don't need the companions to be anywhere near optimal in this game, so just go with who you like.


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#9
zeypher

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And I would counter that if you're having a hard time with this game due to one suboptimal build in a 4 character party that's a YOU problem. This game isn't remotely hard enough to REQUIRE optimal specs from every character in your party in order to win, and win easily. I really don't know why so many people are positively obsessed with having optimal builds.

 

If you get from one potion cache to another in 7 minutes and use 2 potions and it takes me 10 minutes and I use 4 potions does it really matter? We both get to the cache with potions to spare and you're not on a clock so the time difference is irrelevant. This game doesn't force you into having an optimal build so it doesn't really matter if Cass or Blackwall "do it better" cause you don't need them to.

I did say that he can work, but also mentioned if you want the most optimal. 


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#10
teks

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My sword and board elf reaver hit level 13 and I soloed the crestwood dragon with him. Pretty exciting. Shield wall deflected his lightning balls, bull rush closed ground and built guard, dragon strike dealt ridiculous damage, and devour happened frequently enough to constantly heal. It was a tough fight, but once the rhythm was down it was all good.

 

Its nice playing sword and board reaver. Its DPS isn't as high but I do enjoy the fact that I can stop reaving and switch my behavior to a standard tank at any point. I still take war cry and shield wall. I don't play two-handed out of flavour. People never fought like that. One day a game will research how these weapons were actually used in battle, and maybe then I'll be content to play it.

 

Some notes I have playing this.

Payback strike is still good. Its a knockdown effect that also recovers. With my health bouncing around as it does, this skill is a life saver. If I get knocked down at the wrong moment I could be killed outright, but with this I can recover and knock everyone around me back giving me room to breathe and regain my health with a quick devour or potion.

 

Ring of pain in a dangerous ability. It drains stamina so fast. Even though its increasing the power of devour, I often find that my stamina is drained too fast to use it. I'm considering just not using it altogether, but I'll keep trying it out different ways and see if I can get some benefit out of it. Right now its just a good way for me to get myself killed.

 

The fear effect on crit is awesome. What tanking utility I lost as reaver is compensated by all the fear effects I constantly proc. Feared enemies don't fight back, so its just as good as taunting and using shield wall, but this way we're not losing any damage output in the process. Few enemies are immune to fear. Even bears get feared :D.

 

Stacking crit, so far, seems great. I plan to get the champion ability that weakens enemies on crit as well. With all the debuffs who needs guard?

 

Archers so far have been the worst enemy to face, even as an elf. I don't use shield bash much, so I'm thinking about moving to the right side for the 50% ranged resist. I can handle melee all day, but archers can kill me if I'm not ready.

 

I've been also running with bull built as a two-handed reaver. Two reavers is better then 1. Sadly, there is no way tog et 4 reavers...yet.