The game is awesome, but if I had to choose 1 feedback it would be that characters were too optional and independent in this game.
I am talking about Blackwall, Iron Bull, Sera, Varric, Cole, Dorian and Vivienne. Those characters were awesome, I love them all (or love to hate them), very well written and still the biggest asset of Bioware, why their games will always go on being a success.
However, only Cassandra and Solas have some relevance in the game's story, some connection to the main quest develpment.
This creates a situation were the game's content (in a plot-story point of view) is split into:
- Main quest
- Inner circle quests
I really did not like that, because I ended up seeing in 3 playthroughs that it does not matter who you bring to the different main quests, since they dont have additional content. If you are not doing a Inner Circle quest, you can expect that character will not have any relevance nor interaction nor importance at all about what you are doing. There are some super minor exceptions, in 3 playthroughs I could count them with one hand, but usually the characters only interact through banter. If you dont talk to them in Skyhold, you might not even see their face in animated dialogue, even if you bring them all the time.
And this is also the reason why the Main Quest seems so short, because all those characters do not add to it.
Then I thought, why is this possible, when in other DA's all characters were much more present?
And I think the reason is development time, and the characters being too optional. You can skip enterily almost every companion, even if 95% of them are always recruited.
I think it would be better if companions were less optional. Force us to recruit them, and add them to the main story. Use them to interact with what is happening. It is ok to force us to bring 1 specific companion to a specific main quest, and that will give you opportunity to create more interactions with that character, and develop it further.
And also, it is not neccessary to have so many characters to develop. I am impressed by DAI's sheer amount of characters (12!!), but as the result, I feel more connected to Cullen than to Vivienne+Blackwall+Cole+IronBull+Sera all together. Cullen was never in my party, those were in my party, and still Cullen had more dialogue, cinematics, interactions and even development, than the rest combined. (I love Cullen, not complaining on that)
So yeah, I would say that in DA4 I would prefer to see the characters more connected to what is happening, like the Advisors, and not so optional. And with less characters, so we can have more content for all of them. 12 characters were too much to develop.
(I was kind of disapointed by Cole, so interesting character, not developed at all. It felt super rushed.)





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