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Lost Temple of Dirthamen


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#1
Merlik

Merlik
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So I got the idea that I was going to grab one of the body parts and make a run for it down a hall for a better defensive position and choke point, I thought it could maybe turn into a good chase scene.

 

But nope, as soon as I turn the corner the monsters despawn. I then tested walking in the room and they spawned again, and then despawned as soon as I stepped out

 

.... lame

 

 

One of my biggest gripes about this game is how they handle the characters and monsters

 

-The characters are all linked and move together even when you don't want them to.

- If you go too far from a fight location, strange things start to happen, like knocked out party members bodies moving across the battlefield

- Monsters despawning, like above.

- I get on a rock for a good height position with an archer, and as soon as I hit pause, the pop to the ground.

 

things like that...