Aller au contenu

Photo

Which items are bugged and do not work?


  • Veuillez vous connecter pour répondre
4 réponses à ce sujet

#1
Swordfishtrombone

Swordfishtrombone
  • Members
  • 4 108 messages

So... just crafted an armor with a masterwork that gave +20% to focus. Looked at my character stats, and saw the bonus: +20% focus.

 

The problem is that I was ALSO wearing the superior belt of focus, that was supposed to give +30% to focus. Tried taking the belt off, and putting it on again, and still had +20% focus only. Took my armor off, and put on the belt, and now I had +0% focus.

 

So, the belt I'd been wearing for most of the game actually does nothing. The superior belt of focus is worthless.

 

This sort of thing annoys me to no end. It undermines the trust I have that when I get a cool item, I'll actually get the promised benefit from that item. I don't want to do extensive testing to see whether something works as advertised, I should be able to trust that it does.

 

So, have you stumbled on items with bonuses that you discovered do not work as they are supposed to? Is there a list somewhere? And are these bugs going to be addressed in a patch sometime soon?



#2
DarkAmaranth1966

DarkAmaranth1966
  • Members
  • 3 263 messages

Most of the Bleed on hit or being hit actually SUNDER not bleed. The only bleed that works properly is the ring.


  • Swordfishtrombone et ThirteenthJester13 aiment ceci

#3
Swordfishtrombone

Swordfishtrombone
  • Members
  • 4 108 messages

Most of the Bleed on hit or being hit actually SUNDER not bleed. The only bleed that works properly is the ring.

 

Well, I guess having the wrong effect is better than having no effect at all. Still, good to know, and should be fixed.



#4
DarkAmaranth1966

DarkAmaranth1966
  • Members
  • 3 263 messages

Oh and forget berserk stats on anything, that xxx% damage it states means the character weilding the weapon takes that much more damage. :/



#5
Swordfishtrombone

Swordfishtrombone
  • Members
  • 4 108 messages

Oh and forget berserk stats on anything, that xxx% damage it states means the character weilding the weapon takes that much more damage. :/

 

I think the berserk ability is actually described fairly well - you take xxx% increase for damage taken, to get xx% to your damage output. But I think the percentages are off. It's not a very good deal to increase your damage taken by a huge amount, to get such a relatively minor boost to damage output. I never use the berserk masterworks, and I can't imagine many people do.