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Your big army that has no role!


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#26
Augustei

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Wait you got Qunari...that means that chargers...you MONSTER!

How dare you betray the guys you shared drinks with for some big horned dudes that would like to see you leashed to the Qun as proper dog!?

Hmm, roughly 10 random mercs I shared drinks with once and met a grand total of one time besides Krem. Or one of the greatest spy networks in Thedas and THE greatest navy in thedas.. Which would be more useful to me in my war to save the world.

Tough one..........tough....one


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#27
l7986

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I'm surprised you didn't notice that it's really more of a clone army. Most of my soldiers seem to have the same face. I suppose I should make sure they aren't getting any secret orders.

 

I'm also curious as to where my army makes camp, where the food comes from to feed them, and why I can't make some serious improvements to their gear?

I also want to see where the real battle is because its obviously not in the area where you got the Empress of Orlais just kind of lounging around. Also those gigantic ass siege weapons had no reason to be in an area where they couldn't shoot more then 10 feet without hitting a tree.


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#28
Spetulhu

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It's not that unreasonable. You have horses, the infantry does not. You probably rode ahead of the main force.

The Inquisitor + party are also a very small group. An army of thousands just can't match the speed of, say, a dozen guys that travel light. Armies have support elements like wagons carrying supplies and the inevitable throng of camp followers. And they'll have to form up to use roads, they can't just mill about in a huge horde. Takes a lot of time to get the first elements moving in the morning and people are still coming in at night when the vanguard has been camped for hours.



#29
Gamyu

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I was hoping something similar to the Battle of Denerim mission, just bigger. Seriously, a Warden with borrowed army, and we got to kinda control them in an awesome final mission. An huge organization with its own army, but nope, we get to 4 vs 1 the Big Bad.

I was kinda mad in my first playthrough after Cullen told me my army isn't back yet, and then Cory just decided to go YOLO.

#30
watsapp

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It's not that unreasonable. You have horses, the infantry does not. You probably rode ahead of the main force.  Yeah, it's disapointing that you don't see more than an indication of your troops and allies being at the battle before the end, but most people's computers would seize up with a real battle scene.

So that makes the "Horsemaster Dennet" mission worthless?


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#31
Guest_Caladin_*

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Again for me it was the exact same thing in the ME3 Earth mission, they had the chance to do something truly epic and failed miserably, they should never have included resources on the map to be "picked", again there is hardly any fighting, a couple of pacts, makes you wonder why in hell you brought a army.

 

The games built on the damn battlefield engine for crying out loud, why in hell did they not build a huge map with control points you had to take, with objectives etc etc, even a goddamn tunnel you had to fight through hordes woulda been better.

 

Even though i really like the game, BioWare is fast becoming the joke ending company for me, Arbor Wilds is it? meh just park your character there aint nothing to see beyond this


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#32
Tanash

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I always think the part where you and your inner circle returns to Skyhold after having defeated Coryphenus to be a bit...underwhelming. At this point you've built this huge and powerful Inquisition to rival nations as they say and you have this big beefy Skyhold but all you really see is 4 or so guards and maybe a dozen or so common folk standing there cheering as you walk up the stairs to be recognized, large parts of the game does feel this way as much as I like the game.


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#33
Obsidian Gryphon

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One of the characters says something about camps of your troops outside of skyhold. so i guess your army is just sitting in tents on that frozen lake/river and road. except for the fact when ever you go on the wall you can't see them.  :ph34r:

 

Most likely they were at the foot of the mountain. I thought maybe they could have implemented a bit of troop movements aka Total War for the Arbor WIlds. That'll let you see the totality of the armies under your command.

 

 

I played the Total War series and in the early days, I once had three thousand troops; ally, enemy and enemy reinforcements, all at once. I thought my rig would crash but it didn't.



#34
Ashagar

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I always think the part where you and your inner circle returns to Skyhold after having defeated Coryphenus to be a bit...underwhelming. At this point you've built this huge and powerful Inquisition to rival nations as they say and you have this big beefy Skyhold but all you really see is 4 or so guards and maybe a dozen or so common folk standing there cheering as you walk up the stairs to be recognized, large parts of the game does feel this way as much as I like the game.

 

I take it you never went to the battlements above  the gate and look into the valley where you can see many campfires and get a codex entry.



#35
Fearsome1

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The Inquisitors forces were represented in the Arbor Wilds, but certainly not to the extent that the Warden's gathered allies factored in at the Battle of Denerim during DA:O. I too wish that the full Inquisition had made more of an effective appearance, but those are the breaks. I'm choosing not to get upset by something that I had no control over.

 

Much more than that though, boy I was particularly bothered by the utter absence of the companions who did not accompany you to battle Corypheus. What the .....[" well, you know what goes here"]?

 

Bioware's prerelease inhouse decision to exclude the other companions from the final battle was dumb, dumb, dumb and insulting too.


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#36
elrofrost

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Again for me it was the exact same thing in the ME3 Earth mission, they had the chance to do something truly epic and failed miserably, they should never have included resources on the map to be "picked", again there is hardly any fighting, a couple of pacts, makes you wonder why in hell you brought a army.

 

Actually I thought Priority Earth (final fight in ME3) was a good fight. It was the convo with the Star Child that killed the ending for me.

That said, DAI's ending is lame. The whole act is really. And cory and his dragon? Please.. I had more trouble with bears in the game  then I did with Cory. I was seriously disappointed. I mean, BW has done decent fights before. ME2's Suicide Run is legend.

 

I don't know.. maybe - I just can't see how anyone at BW could play this game and think the end game was epic and fun?  Not to mention all the other bs in the game.


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#37
Dayvon64

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I would have literally been ok if all your companions would have joined the final battle, or be scattered in the map at the temple. Seriously i just felt like no matter what was happening when ever i did not choose a companion they would just lounge around.


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#38
Nefla

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It was disappointing. I wish we'd had a large scale battle between forces like in DA:O.



#39
Fearsome1

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A I just can't see how anyone at BW could play this game and think the end game was epic and fun?  

 

My suspicion is that for whatever reason, the final battle with Corypheus suffered the most from the elements that they excised prior to release. Haven's destruction eclipsed it by a wide margin.


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#40
EdwinLi

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Also what happens when a enemy casually walks into the camp, because I know at low lvls i just sneaked by monsters and set up camp with them still being around.

 

If you go and look outside of the Skyhold you'll see people camping in the lower area around skyhold. 

 

I notice the size of the camp increase overtime as players increase their rep but it could be just me.



#41
robertthebard

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We don't get to use the army towards the end of the game?


The army is involved towards the end of the game, just not at the end of the game, since they are marching back when you figure out where you need to go. Yes, sticking to the logistics of moving a large army across the continent is a Bad ThingTM, despite some of the people denying their use point out problems with logistics. Just another atypical BSN argument.

#42
senior caliente

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Remember the cinematics from the battle  of Ostagar? They should have added alloth more cinematics where you could see the scale and power of the inquisition, it felt to empty. My inquisitor whas allways on screen talking, NPC's hardly interfened in conversations, wich they did in previous parts.

 

And at the end battle in Denerim you could call for dwarves, golems, elves etc, epic!! None of it in this game.

 

They went TO much in the exploring part, that they forget to fill the reall things that matter, they got alloth of complains from DA2, same dungueons, pretty much one region. And they went over the top with DA:I at the cost of cinematics, and cities to explore, Val Royeu Capitol of Orlais..... well nothing to do or talk........

 

So easy to think these things over and implement them in the game :( would have made this game more satisfying.



#43
senior caliente

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I would have literally been ok if all your companions would have joined the final battle, or be scattered in the map at the temple. Seriously i just felt like no matter what was happening when ever i did not choose a companion they would just lounge around.

True, why not? Who stopped that from happening and or why didnt they come up with it? grrrrrrrrrrrrrr



#44
outlaw1109

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I didn't have a problem with this, really.  Sure, it might have been nice to see, but the difference between the Warden and the Inky is that one commands armies while the other is the leader of an organization.

Cullen is the commander of the Inquisition forces, so it would have broken the immersion a bit if I had been able to just "take over" toward the end of the game.

Just my perspective.

I do find it odd that Skyhold's soldiers camped around outside the gate when...BURR.  No thank you.



#45
SkyKing

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So I spent half of the games, and a decent amount of side quests, to raise my army so that we can finally stop the big bad guy. From the quanaris, mages, chantry, grey wardens, etc. And what happens towards the end? They are just used for nothing.  Anyone have any opinions on this?

 

Congragulations, you just wasted your time.  If you skip all of those side zones and quests, the cut scene is still the same and the NPC's fighting in that one zone are the same and the same amount. Now bend over and take it hard for bioware again when they release their next game and DLC's. 


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#46
Vox Draco

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So ... Thedas: Total War ™ ?

 

Actually I think I'd buy that for a dollar ... or a couple more ...



#47
Lord Marcus

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Why no cutscene for the Grand March wartable mission? Why only 2 sparring soldiers at skyhold?   Why no epic open field battles like Troy and Kingdom of heaven?



#48
giveamanafish...

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Remember the cinematics from the battle  of Ostagar? They should have added alloth more cinematics where you could see the scale and power of the inquisition, it felt to empty. My inquisitor whas allways on screen talking, NPC's hardly interfened in conversations, wich they did in previous parts.

 

And at the end battle in Denerim you could call for dwarves, golems, elves etc, epic!! None of it in this game.

...

You may be right about the first bit, but the end battle in Denerim in DAO was not that epic. In the beginning, you just fight as part of a mob. In the larger part of the battle you fight as a 4 character party. You can get to call in your allies, but only one unit at a time (eg. 40 elves, 30 mages in a single unit). You couldn'tuse combinations or mixed units, so you have only melee or ranged only units, which means that each unit has particular vulnerabllities. You also couldn't dismiss a unit and call in another in the middle of a battle, unless an unit was completely wiped out. There weren't a lot of tactical choices, except which suicide squad do you want to use when.

 

If you so chose, you could wipe out all your allied forces before you reached the final battle with the archdemon or by the end of that battle. You could also run the entire set of battles without even calling on your allies. The last time I played on insanity or nightmare. I wouldn't have needed any ally assistance except I had made the mistake of thinking that the archdemon was vulnerable to frost weapons and used fire attacks --- I had the wrong enchantments.

 

Either way thousands die and there is barely any mention in the epilogue and your PC is still the great hero. Your allies were basically mook mobs.


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#49
Element Zero

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So I spent half of the games, and a decent amount of side quests, to raise my army so that we can finally stop the big bad guy. From the quanaris, mages, chantry, grey wardens, etc. And what happens towards the end? They are just used for nothing. All that happens is in the mission when you go to the temple you see a few of them fighting and you have a chance to help some. Before that you get an awesome cut scene of everyone getting ready. Awesome right? NO. Seriously unless i missed something ,which correct me kindly if I have, I have not seen them trying to help at all. Not like in DA:O where the final boss you can summon swarms of your allies to help. What was the point in gathering your forces when all that happens is at the end you and your choice of 3 companions get swept into the sky? Anyone have any opinions on this?


I once played a different game in which I built the most impressive fleet of starships the galaxy had ever seen, and assembled a badass, multispecies army to match. I ended up ditching them, though, and sneaking through some deserted back alleys toward a boss fight that never happened. DAI was disappointing. This other one was heartbreaking.
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#50
Aesir26

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and during the game I heard sometimes about servants in skyhold but never saw any of them

 

That one makes a bit more sense since if they're anything like the servants our world had during the ye olde times (that I'm aware of) then being seen was not allowed except possibly at dinner time.