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Dumbed down to reach wider audience? You failed!


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#151
Chari

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To be frank if I wasn't a fan of the franchise and Bioware I would get a refund and never play the game again 



#152
DaemionMoadrin

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yeah Bioware failed Op thats why the game got game of the year lol

 

Because GOTY is so hard to get? Do you have any idea how many GOTY award winning games were a complete mess?



#153
X Equestris

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Because GOTY is so hard to get? Do you have any idea how many GOTY award winning games were a complete mess?


DAI has been picking up awards left and right, though. Last time I checked, it had something like three times the total number of awards as its closest competitor. The lead was even bigger in Readers' Choice awards.

#154
mutantspicy

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so let me understand this... tactics and magic were better, strategy is gone... but it's still an improvement. ok... how?

don't get me wrong - i don't mind sword-swinging action mode, hell, i wouldn't mind if casual difficulty had no fights at all, some people are here just for the story/romance/character creator. cool, not my place to judge.

but it was designed to reach wider audience, well... it left some people (who like the tedious, old school combat meat) disappointed and furious (mainly for being advertised as a bridge between casuals and masochists, at least that was my impression after they announced 'tactical camera', 'going back to the roots' and all that crap) - the execution is even worse than it was in DA2. baffling.

 

there is a reason i don't enjoy ME. that reason is action oriented combat. and DA:I resembles a ME training grounds for devs.

 

opinions are my own, if you think about picking 'well, you cannot speak for everyone' - just stop.

That's fair this is all about opinions anyway.  My point being that there is absolutely no reason, Bioware couldn't have had similar or even better Tactics (See DAO - Advanced Tactics Mod) integrated into this game.  SO When I say DAI is better in this particular case, I refer to gameplay mechanics (Player Character game mechanics).  I'm kinda factoring out Tactics for the minute and simply looking at the game mechanics, I feel DAI is way ahead of DAO in that regard. It was a bit of misspeak on my part to mention strategy.  That's not what I meant, AI tactics are weak yes, but I actually find the strategy in game superior to DAO.   

 

The elements that DAO had (magic/AI control) could easily have been included into DAI without changing the new game mechanic.   Alas, I still argue that even though DAO had the superior behavior control, it still didn't offer all that much as you say "tedious old school gamer meat", at least not enough to make up for the boring gameplay mechanics. Not compared to BG2 or NWN anyways. BTW neither of those games had worth a crap AI tactics if any.  Those games were about character building, and there was enough old school gamer meat provided.  So it wasn't necessary to have a highly fluid action combat mechanic or an advanced tactics system.


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#155
Fast Jimmy

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It exceeded the sales in the same time period ( the first month), but not total sales, at least not as far as we know right now.


Agreed. DA:O was sluggish its first month, but once word of mouth hit, it spiked very high for it's second month. We've seen no activity to indicate such an uncharacteristic spike has occured with DA:I.

#156
Fast Jimmy

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DAI has been picking up awards left and right, though. Last time I checked, it had something like three times the total number of awards as its closest competitor. The lead was even bigger in Readers' Choice awards.


ME3 won numerous GOTY and RPG of the Year awards as well. And I think the fans may have had some complaints about that one.
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#157
CronoDragoon

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ME3 won numerous GOTY and RPG of the Year awards as well. And I think the fans may have had some complaints about that one.

 

How many Reader's Choice awards did it win?

 

Let's consider for a moment the state of the comments section in anything DA: I related on Gamespot pre-release.

 

Post-release, it more than tripled any other game for RC votes.



#158
Innsmouth Dweller

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That's fair this is all about opinions anyway.  My point being that there is absolutely no reason, Bioware couldn't have had similar or even better Tactics (See DAO - Advanced Tactics Mod) integrated into this game.  SO When I say DAI is better in this particular case, I refer to gameplay mechanics (Player Character game mechanics).  I'm kinda factoring out Tactics for the minute and simply looking at the game mechanics, I feel DAI is way ahead of DAO in that regard. It was a bit of misspeak on my part to mention strategy.  That's not what I meant, AI tactics are weak yes, but I actually find the strategy in game superior to DAO.   

 

The elements that DAO had (magic/AI control) could easily have been included into DAI without changing the new game mechanic.   Alas, I still argue that even though DAO had the superior behavior control, it still didn't offer all that much as you say "tedious old school gamer meat", at least not enough to make up for the boring gameplay mechanics. Not compared to BG2 or NWN anyways. BTW neither of those games had worth a crap AI tactics if any.  Those games were about character building, and there was enough old school gamer meat provided.  So it wasn't necessary to have a highly fluid action combat mechanic or an advanced tactics system.

i agree with pretty much everything (save the strategy in DA:I, only few random fights managed to surprise me and one dragon fight, Fereldan Frostback, made me repeat it endlessly with a glee). that would be a nice compromise indeed. and that would be an improvement. but it didn't happen, thus the nerdrage.



#159
X Equestris

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ME3 won numerous GOTY and RPG of the Year awards as well. And I think the fans may have had some complaints about that one.


From editors, or from readers? Because I could see ME3 winning some Editor's awards or the like, but I don't see it winning any readers' choice awards after the ending fiasco. Because DAI is doing pretty well amongst readers, especially compared to its competition.

#160
Fast Jimmy

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How many Reader's Choice awards did it win?

Let's consider for a moment the state of the comments section in anything DA: I related on Gamespot pre-release.

Post-release, it more than tripled any other game for RC votes.


This isn't a dick measuring contest - it's to point out that hiding behind GOTY awards as proof that the game did well financially or doesn't have issues is silly. Such awards are a dime a dozen.
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#161
CronoDragoon

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This isn't a dick measuring contest - it's to point out that hiding behind GOTY awards as proof that the game did well financially or doesn't have issues is silly. Such awards are a dime a dozen.

 

The premise of the OP is that DA: I failed to reach a broader audience. Reader's Choice GOTY Awards are relevant.

 

If you didn't want me challenging your ME3 comparison, you probably shouldn't have brought it up.


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#162
MadDemiurg

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Seeing how it does pretty well in sales I'd say the opposite - it succeeded. Maybe reducing controls to pushing one button while adding more politically correct porn will make DA4 even more popular.



#163
Tsunami Chef

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Seeing how it does pretty well in sales I'd say the opposite - it succeeded. Maybe reducing controls to pushing one button while adding more politically correct porn will make DA4 even more popular.

Do people really think DA:I sells because people would rather pay 60 dollars to have a virtual relationship with a woman as opposed to just watching porn for 5 minutes? If you wanted to get off to Cass's boobs or Dorian's ass all you need is google. You also don't press any more buttons in other DA games than this one...

 

I love sarcastic posts that don't even make sense when taken at their actual value.



#164
MadDemiurg

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Do people really think DA:I sells because people would rather pay 60 dollars to have a virtual relationship with a woman as opposed to just watching porn for 5 minutes? If you wanted to get off to Cass's boobs or Dorian's ass all you need is google. You also don't press any more buttons in other DA games than this one...

 

I love sarcastic posts that don't even make sense when taken at their actual value.

Ok, let's talk seriously. Why do you play it then?

 

I can say why I personally didn't enjoy it - it has boring combat that poses no challenge and a plot on a level of a crappy fanfic. 

 

As for actual value of the original post - DA:I dumbed down a lot of game mechanics (hence one button push sarcasm), and amount of fanservice compared to the actual plot has grown a lot (hence the other half). Also, judging by these forums, a lot of people would pay money just to have another virtual butt to look at added to the game (romance dlc suggestions etc). So go Bioware!



#165
Fast Jimmy

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The premise of the OP is that DA: I failed to reach a broader audience. Reader's Choice GOTY Awards are relevant.

If you didn't want me challenging your ME3 comparison, you probably shouldn't have brought it up.

They are still a dime a dozen and beyond worthless. Gamespot only shows percentages, but let's look at Kotaku's GOTY Reader's Choice - less than 300 votes for DA:I secured it the win. I could start a poll here in Off Topic and get that many votes (not to mention likely to get a different winner of GOTY).

Back to the point - none of these awards are a shield against anything negative to be said about the game. Only that editors picked it and it's fans show up in statistically insignificant numbers to support it.

#166
Tsunami Chef

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Ok, let's talk seriously. Why do you play it then?

 

I can say why I personally didn't enjoy it - it has boring combat that poses no challenge and a plot on a level of a crappy fanfic. 

The reason I play every Bioware game.

 

Story. Characters. Immersion.

 

And, I disagree on the plot, but I doubt you want to hear another idiot harping on about how great a fanfic is.



#167
CronoDragoon

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Back to the point - none of these awards are a shield against anything negative to be said about the game. Only that editors picked it and it's fans show up in statistically insignificant numbers to support it.

 

They are a shield against negative arguments based on (un)popularity, which is what this topic is.

 

You'd have a point if the OP had said, "these are my criticisms" of the game and someone responded "It got GOTY awards so you're wrong."



#168
Rizilliant

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Its a completely differen game now.. Why call is Dragon Age, for any reason, other than to sell copies to your previous fanbase? If they didnt call it Dragon Age (ironically, the same argument i made for DA2) it may have been recieved better.. But, mayn of us may have passed.. Dragon age has always been known as a tactical crpg.. Now its an "open world" combat game..

 

They did the same thing with Mass Effect. The 1st was a true rpg, and the 2nd was more action shooter.. By 3, it was purely 3rd person shooter, compete with multiplayer garbage forced down your throat!

 

To  those that say we have no righ trto be angry, thats utter ignorance.. We were buying "Dragon Age".. Brand name alone tells us its a tactical crpg.. Even 2 kept many of the origional elements, watered down it may have been, but it was still Dragon Age-esk. This seems like a deliberate fallshood, to sell to unsuspecting fans..

 

And yes, we were told this would be something beteween DA:O, and DA2 since its inception.. They acknowledged fans of Origins werent happy with 2, and that 2 was better recieved for its flashy combat by console players. It was said that 3 would be more of what was good from Origins, and what was liked from 2, many times! Just look at interviews follwing Dragon Age 2, and developer response to its largely negative reception. 

 

Nothing from Inquisition resembles Origins. Not the tactical. Not the behaviors. Armors, weapons, specializations (1 each, are you kidding me), Magic (how did mages forget so much in 10-20 years?), warriors have suddenly learned how to use "Rock-Armor", and mages  a Barrier, but have no clue how to wield a sword, heavy armor, heal, or Entropic Magic.. Rogues cant lift anything heavir than a butter knife. Warriors can no longer frenzy dual axes, and goodness so much is gone.. It doesnt matter that this game works with guard and barriers. Dragon Age has always had healers.. Hell, theyre even referred too, several times throughout Inquisition, but apparently only out of combat.. But now we can raise the dead?! How can it be Dragon Age, when so many aspects were completely ripped out, as if we are just supposed to forget they were ever an option? I cant even make individual allies Hold, move to, or attack here/enemy! I think the Tact view was deliberate, so it would be a non option, and requested removed for the next installment!

 

Edit: I didnt even mention the numerous bugs, glitches, and obvious rusheed & incomplete portions of the game!

 

TLDR: this is NOT Dragon Age...


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#169
Tsunami Chef

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Its a completely differen game now.. Why call is Dragon Age, for any reason, other than to sell copies to your previous fanbase? If they didnt call it Dragon Age (ironically, the same argument i made for DA2) it may have been recieved better.. But, mayn of us may have passed.. Dragon age has always been known as a tactical crpg.. Now its an "open world" combat game..

 

They did the same thing with Mass Effect. The 1st was a true rpg, and the 2nd was more action shooter.. By 3, it was purely 3rd person shooter, compete with multiplayer garbage forced down your throat!

 

To  those that say we have no righ trto be angry, thats utter ignorance.. We were buying "Dragon Age".. Brand name alone tells us its a tactical crpg.. Even 2 kept many of the origional elements, watered down it may have been, but it was still Dragon Age-esk. This seems like a deliberate fallshood, to sell to unsuspecting fans..

 

And yes, we were told this would be something beteween DA:O, and DA2 since its inception.. They acknowledged fans of Origins werent happy with 2, and that 2 was better recieved for its flashy combat by console players. It was said that 3 would be more of what was good from Origins, and what was liked from 2, many times! Just look at interviews follwing Dragon Age 2, and developer response to its largely negative reception. 

 

Nothing from Inquisition resembles Origins. Not the tactical. Not the behaviors. Armors, weapons, specializations (1 each, are you kidding me), Magic (how did mages forget so much in 10-20 years?), warriors have suddenly learned how to use "Rock-Armor", and mages  a Barrier, but have no clue how to wield a sword, heavy armor, heal, or Entropic Magic.. Rogues cant lift anything heavir than a butter knife. Warriors can no longer frenzy dual axes, and goodness so much is gone.. It doesnt matter that this game works with guard and barriers. Dragon Age has always had healers.. Hell, theyre even referred too, several times throughout Inquisition, but apparently only out of combat.. But now we can raise the dead?! How can it be Dragon Age, when so many aspects were completely ripped out, as if we are just supposed to forget they were ever an option? I cant even make individual allies Hold, move to, or attack here/enemy! I think the Tact view was deliberate, so it would be a non option, and requested removed for the next installment!

 

Edit: I didnt even mention the numerous bugs, glitches, and obvious rusheed & incomplete portions of the game!

 

TLDR: this is NOT Dragon Age...

Because it's in the dragon age universe, within a year of the end of DA2. It has characters from both DA:O and DA2. The plot is a continuation of the previous games and the main plotlines were set up in the previous games.

 

To not call it Dragon Age would be laughably dumb.

 

It's like saying Mass Effect 2 shouldn't have been called Mass Effect.



#170
Dakota Strider

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Awards that are handed out, before players even have a chance to start playing the game, seem a little bit hollow.  Wish I had a chance to vote on Player' Choice Awards...where were the ballots handed out, and who chose who got to vote? 

 

Regarding DAO sales, there is a site that I have been referred to, that shows a comparison of DAO to DA2 for the first 10 weeks.  Sorry, I cannot get links or copy/paste work for me in these forums, but I will type out the link after summarizing the results.  DA2 had about 15% higher sales than DAO... in Week 1.  But, over 75% of those Week 1 sales for DA2, were from pre-orders.  So, I would say that those were all the people that expected DA2 to actually be DAO 2.  Sales fell off for DA2 from weeks 2 through 10, with DAO having better sales than its sequel in all of the last 9 weeks.  Totals after 10 weeks:  2,063,552 units for DAO while DA2 had barely more than half the amount at 1,072,332 units.

 

Cannot wait to see what the preorder sales number are for DAI.  I would guess, based on the prerelease hype, that many people were expecting DAO2 as well.

 

The address to that sales info:  escapistmagazine.com/forums/read/9.274668-Dragon-Age-2-Sales 



#171
N7 Spectre525

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Do people really think DA:I sells because people would rather pay 60 dollars to have a virtual relationship with a woman as opposed to just watching porn for 5 minutes? If you wanted to get off to Cass's boobs or Dorian's ass all you need is google. You also don't press any more buttons in other DA games than this one...

 

I love sarcastic posts that don't even make sense when taken at their actual value.

I'd reckon almost half the people playing this game are here for the relationships. There are literally hundreds of pages of folks gushing over their virtual love interests. Where have you been?



#172
X Equestris

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I'd reckon almost half the people playing this game are here for the relationships. There are literally hundreds of pages of folks gushing over their virtual love interests. Where have you been?


I would hardly consider the BSN and the like to be representative.



Awards that are handed out, before players even have a chance to start playing the game, seem a little bit hollow.  Wish I had a chance to vote on Player' Choice Awards...where were the ballots handed out, and who chose who got to vote? 
 
Regarding DAO sales, there is a site that I have been referred to, that shows a comparison of DAO to DA2 for the first 10 weeks.  Sorry, I cannot get links or copy/paste work for me in these forums, but I will type out the link after summarizing the results.  DA2 had about 15% higher sales than DAO... in Week 1.  But, over 75% of those Week 1 sales for DA2, were from pre-orders.  So, I would say that those were all the people that expected DA2 to actually be DAO 2.  Sales fell off for DA2 from weeks 2 through 10, with DAO having better sales than its sequel in all of the last 9 weeks.  Totals after 10 weeks:  2,063,552 units for DAO while DA2 had barely more than half the amount at 1,072,332 units.
 
Cannot wait to see what the preorder sales number are for DAI.  I would guess, based on the prerelease hype, that many people were expecting DAO2 as well.
 
The address to that sales info:  escapistmagazine.com/forums/read/9.274668-Dragon-Age-2-Sales


There was a Bioware dev in one of the threads from a while back that said that DAI had eclipsed DAO and DA2 sales in the same time frame, and that was not quite a month after release. If you throw in the holiday shopping season and some of the hype that may have been generated by GOTYs, I think sales will be fine.

#173
Razir-Samus

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Because it's in the dragon age universe, within a year of the end of DA2. It has characters from both DA:O and DA2. The plot is a continuation of the previous games and the main plotlines were set up in the previous games.

 

To not call it Dragon Age would be laughably dumb.

 

It's like saying Mass Effect 2 shouldn't have been called Mass Effect.

your comparison is silly...

 

mass effect 2 directly followed the events of mass effect, with you still playing as commander shepard of the normandy

 

DA:I is set some time after the events of DA2, with a new seemingly randomly chosen protagonist and a new seemingly randomly chosen plot... as random as DA2's plot was with the hawkes and the incidents in and around kirkwall... both are just machinations of a round table meeting to decide what would happen in the next game, as DA:O had the initial plot all tied off after dealing with the archdemon and suppressing the darkspawn threat, and then in awakening dealing with the architect and the broodmother



#174
AWTEW

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Games have been du bed down for years now, but i would hardly say DA is one of them. The combat was obviously streamlined for mp, but it is by no means the worst.

#175
Razir-Samus

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Games have been du bed down for years now, but i would hardly say DA is one of them. The combat was obviously streamlined for mp, but it is by no means the worst.

losing the tactics and behaviors system that existed in the last 2 games did not make combat the worst of all series? then by what would you judge it to be the worst??

 

why would the single-player changes have been made because of multiplayer, where every other character in your team is played by a human, so there is no need for tactics or behaviors?? your statement is absurd