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Will Bioware ever make DA:Origins 2?


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#76
Realmzmaster

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consoles is the "blight" upon computer games.

it's archdemon, exist out of many little people with lots of golden coins, with it corupting all what the maker

was hopeing to create, forever corupting it's land bringing greed and chaos upon man.

 

I always thought consoles and arcades are one of the reasons computer games exist. Without the appearance of the Magnavox Odyssey,.Atari 2600,  Fairchild VES and Colecovision  most computers would still be relegated to databases, word processing and spreadsheets. 



#77
TevinterSupremacist

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Unfortunately, no. In depth character planning, tactical battles, difficulty that is actually challenging even in 'normal' level and wide range of moral choices are gone. The aesthetic has also been...uhm...''changed''.

 

I fear for how tervinter will be presented, if we ever get that.



#78
Vox Draco

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Aha, this thread, this question, liek an old friend, always a pleasure to see after a while again...

 

oh wait, or was it likes herpes, always a pain when it shows again?

 

Anyway, Bioware will make the next game as they see fit. Maybe they'll get more DAO again, which for me would mean: A hero, possibly warden, fighting mostly against Darkspawn and a great evil. And almost no "management" and organisation of stuff. Just the hero, the squad of compantions, and the road of adventures.

 

The battles and char-development? Won't return in DA4 as it was in DAO, and the big areas will hopefully stay at well...and so will the voiced protagonist (thank the Maker) ...

 

Now..the better question that comes to me is: Hey Bioware, will you just remake DAO with a voiced protagonist, less clumsy fights, and a better villain? I'd totally buy that! Again ... (not that I already have two copies...)



#79
AlanC9

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I always thought consoles and arcades are one of the reasons computer games exist. Without the appearance of the Magnavox Odyssey,.Atari 2600, Fairchild VES and Colecovision most computers would still be relegated to databases, word processing and spreadsheets.

I dunno about that. I played games on mainframes back in the 70's, and on Commodore PETs, Trash-80s, and Apple IIs a bit later. I don't see why PC gaming wouldn't have developed even if consoles had never existed



#80
MPSai

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Why would you want Origins:2? The story has already expanded far beyond that. And Dragon Age 2 was a big part of extending the world and the plot. 



#81
Vilegrim

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Personally I think people need to stop comparing games and having expectations of what they want.  Dragon Age: Origins was complained about because it wasn't enough like Baldur's Gate and then Dragon Age 2 wasn't enough like Dragon Age: Origins and now Dragon Age: Inquisition isn't enough like Dragon Age: Origins. Of course then Mass Effect 1 wasn't enough like Knights of the Old Republic, Mass Effect 2 wasn't enough like Mass Effect 1, and Mass Effect 3 wasn't enough like Mass Effect 2.  

 

On top of that what a person considers to be what made Dragon Age: Origins a good game, doesn't mean that is what everyone else like or even if they did try there is no way to guarantee that they could meet those expectations because the comparisons are intangible because its based on personal feelings, expectations, and how an old game is remembered.

 

Unless you can clarify what you want with something like "soul" it will never happen because that is undefinable so to make a game that has the same soul you would need to clone it just like they clone Call of Duty and Assassin's Creed and frankly I rather have games with elements I am not really happy with because I don't want to keep shelling out money for the exact same game. 

 

There are people that liked Inquisition and didn't like Origins, so why should they have to put up with a game they don't like and "wish BioWare would go back to..."?

 

 

 

then they should stop naming the games Dragon Age.  If they don't want to be held to the standard Origins set, don't name the games Dragon Age, don't use the setting.   Mass Effect 2 was not enough like 1, suddenly having ammo really was annoying for a start.

 

Mass Effect was not called KOTOR 2 so could and did seperate itself.



#82
Sanunes

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then they should stop naming the games Dragon Age.  If they don't want to be held to the standard Origins set, don't name the games Dragon Age, don't use the setting.   Mass Effect 2 was not enough like 1, suddenly having ammo really was annoying for a start.

 

Mass Effect was not called KOTOR 2 so could and did seperate itself.

 

So mechanics are the only thing that defines a game then and ignore the lore and what goes into shaping the world?

 

Many games have mechanical changes across the lifespan of the game.  Fallout 3 is nothing like Fallout 1, Elder Scrolls: Skyrim plays drastically different to Elder Scrolls: Arena, and even a game that is released yearly plays different, for Assassin's Creed: Unity plays much different then the original Assassin's Creed.

 

Things change, technology changes and expecting everything to stay the same because its how you want it is unrealistic because there is a very good chance no matter what they do they could never replicate what people liked about Dragon Age: Origins because the gaming culture has changed drastically over the years as well.


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#83
vometia

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As much as I loved Oranges, I'd sooner stick with DA:I, thanks. A move to be more like DA:O would be a move backwards, IMHO; I dunno, maybe that's a little unfair in some ways, neither is perfect but I kinda like them both being their own thing.

#84
King Cousland

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As much as I loved Oranges, I'd sooner stick with DA:I, thanks. A move to be more like DA:O would be a move backwards, IMHO; I dunno, maybe that's a little unfair in some ways, neither is perfect but I kinda like them both being their own thing.

 

I loved Oranges too

 

Valencia.jpg

 

 

 

 

 

;)


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#85
Guest_Roly Voly_*

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then they should stop naming the games Dragon Age.  If they don't want to be held to the standard Origins set, don't name the games Dragon Age, don't use the setting.   Mass Effect 2 was not enough like 1, suddenly having ammo really was annoying for a start.

 

Mass Effect was not called KOTOR 2 so could and did seperate itself.

If it is happening in Thedas during the age of the Dragon, you know,  that ninth age since the founding of the Chantry, why wouldn't they call it Dragon Age?  Honestly, I just cannot fathom why people expect anything with "Dragon Age" in the title to be a  rehash of Origins.  Origins was just one story during the Dragon Age.



#86
x2seeybir

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then they should stop naming the games Dragon Age.  If they don't want to be held to the standard Origins set, don't name the games Dragon Age, don't use the setting.   Mass Effect 2 was not enough like 1, suddenly having ammo really was annoying for a start.
 
Mass Effect was not called KOTOR 2 so could and did seperate itself.



You mean not call it Origins. Which they haven't. So...

#87
katokires

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If it is happening in Thedas during the age of the Dragon, you know,  that ninth age since the founding of the Chantry, why wouldn't they call it Dragon Age?  Honestly, I just cannot fathom why people expect anything with "Dragon Age" in the title to be a  rehash of Origins.  Origins was just one story during the Dragon Age.

It is obviously about mechanics and not story, thus it makes sense.

Calling Inquisition a Dragon Age game is like calling Avengers a Titanic. In other words, Inquisition is as much Dragon Age as Avengers is Titanic. Perhaps Avengers is more simmilar to Titanic then Inquisition is to Origins. You know there is a blond hero guy, a ginger girl, an evil black haired guy and stuff like that, also that iceberg is probably from asgard...

Of course it is officially a Dragon Age. Mortal Kombat movies are Mortal Kombat, Mortal Kombat Mythologies is Mortal Kombat, Mortal Kombat comics are Mortal Kombat but I hope you know the difference beween them. And I'm pretty sure that any of these spinoffs were released as a main game there would probably be riots, like the one Corypheus did, against the very Heavens.

Thing is they changed gameplay completely. Everybody understands that if the game happens in the ninth age in Thedas it is a Dragon Age, what is beyond our comprehension is why change gameplay so much between installments if people loved it in the first place. I mean emotionally of course. From a marketing perspective I is obvious, more players with simplified game with gorgeous graphics, all clear.



#88
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Basically, what I want is a game that keeps these design goals in mind:  

 

Player agency>cinematics, VA, special effects, etc. 

 

Player creating story>dev dictating story

 

This is what I think a lot of people *felt* was right about the older games they go on about all the time.  Whether this is actually true or not is open for debate.  I happen to agree with the sentiment.  For me, literally everything that gets put in the game should first have to answer this question: how does this help the player take control of their own story? 

 

That being said, I think DAI was the best step back in this direction since DAO.



#89
katokires

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Actually, I wasn't particularly interested in your age, or your reasons for liking complexity. I was just discussing how my own tastes in these matters has developed. Though, yeah, my working hypothesis was that you were a bit younger than you are, mostly because I've seen a fair amount of hysterical overstatement in your posts, and that's often associated with younger members.

Anyway, since you've brought up your age yourself, I suppose I should mention that you fit right in with a hypothesis we were kicking around on the ME boards last year which seems to apply here as well. Attachment to "traditional CRPG" mechanics" -- to use a fairly nebulous phrase -- seems be, on average, a good deal higher among players in the middle of our demographic than it is for either the younger or the older players. The reasons for this -- assuming it's even a real thing -- are debatable.

Did you even read why I need stat distribution? I can't hellp if you dismiss what I say to fit some theory. So if you point me a game with simple mechanics and few (or none) stats to assign at level ups that also allows me to represent myself I thank you. Well, there are some, and I play them, like The Sims, but not combat/RPG ones, I have never seen. As in The Sims I would totally let go of stats if I could represent myself without them. In fact the closest to a character that perfectly represents myself in a game was in The Sims 3, I made a martial artist that explored tombs to collect treasure and from time to time enjoyed fighting other martial artists in and outside championships. Funny how I could RPG better in The Sims 3 than I could in Dragon Age "3"... I role played a dungeon adventurer. Ironic isn't it? I think so. Very much so.



#90
Farangbaa

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I always thought consoles and arcades are one of the reasons computer games exist. Without the appearance of the Magnavox Odyssey,.Atari 2600,  Fairchild VES and Colecovision  most computers would still be relegated to databases, word processing and spreadsheets.


You know what his response to that is?

hardly my friend, information did. like 5000 years ago
consoles are a by product going bad


I'm still somewhat in shock and still don't really know what to say. Just mind-blowing.

#91
Medhia_Nox

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I hope one day Bioware abandons the "adventurer" in telling their stories. 

 

A man who can fight, a woman who can use magic, a man who is street wise... that's "something".  A collection of stats, skills, and combat abilities... is so outmoded.

 

I'd like my characters to be more than D&D templates.  DA:I wasn't perfect... but I felt like "The Inquisitor" and not "The rogue/mage/fighter adventurer who's stats are his biggest defining trait."



#92
x2seeybir

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It is obviously about mechanics and not story, thus it makes sense.
Calling Inquisition a Dragon Age game is like calling Avengers a Titanic. In other words, Inquisition is as much Dragon Age as Avengers is Titanic. Perhaps Avengers is more simmilar to Titanic then Inquisition is to Origins. You know there is a blond hero guy, a ginger girl, an evil black haired guy and stuff like that, also that iceberg is probably from asgard...
Of course it is officially a Dragon Age. Mortal Kombat movies are Mortal Kombat, Mortal Kombat Mythologies is Mortal Kombat, Mortal Kombat comics are Mortal Kombat but I hope you know the difference beween them. And I'm pretty sure that any of these spinoffs were released as a main game there would probably be riots, like the one Corypheus did, against the very Heavens.
Thing is they changed gameplay completely. Everybody understands that if the game happens in the ninth age in Thedas it is a Dragon Age, what is beyond our comprehension is why change gameplay so much between installments if people loved it in the first place. I mean emotionally of course. From a marketing perspective I is obvious, more players with simplified game with gorgeous graphics, all clear.



http://www.gamespot....t/1100-6180866/

#93
AlanC9

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Did you even read why I need stat distribution? I can't hellp if you dismiss what I say to fit some theory.


I read it. I didn't dismiss anything. Did you actually read what I said? I didn't speculate on the reasons for the trend. I simply pointed the trend out. It's entirely possible that, assuming the trend really exists, your personal beliefs have nothing to do with it and you only correlate with that trend by chance.


I didn't respond to what you had to say about stats because I didn't have anything to say about that. Nothing I thought would be interesting to say, anyway. I suppose I could whip up an argument about stats if it'd make you feel better, though.

Edit: actually, I did have a question about that. I'm still not quite clear on what you mean by "represent myself." You mean, make a character in the gameworld that's like you perssonally? If so, what do you consider your characteristics to be?

#94
KotorEffect3

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The more I have played DAI the more it has felt like a Dragon Age game to me.  When it first came out I didn't know what to make of it.  While it does have the big open world elements to it, it really doesn't feel like Skyrim or any TES game to me.  It still feels like Dragon Age.  Each area still has it's main objectives and story.  The action is still plot and character driven and the combat is more tactical and challenging then Skyrim will ever be.  Not saying it is perfect by any stretch of the imagination.  I wish there were more stores with more unique armors.  Also think there could be more hubs and cities.  But overall it is definitely Dragon Age.  I can't say it is necessarily better than origins but I can say I enjoy it just as much.



#95
errantknight

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I still remember how happy I was when I discovered DA:O and did my first playthrough. Not only did I know that I'd be replaying it for a very long time, I was also really excited. A whole new franchise in the spirit  of old school wrpgs! I was thrilled--and then so disappointed and let down when they threw that focus away as fast as they could. This game is a great game. It's moving the right direction. It doesn't make me joyous and giddy with anticipation of the next installment the way Origins did, though. Actually, I'll probably never feel like that again because now I'll expect to be disappointed.



#96
wolfsite

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Can't wait till a few years from now when people are demanding Bioware make Dragon Age: Inquisition 2 because nothing else they made since compares to it regardless if you agree with the OP or not.



#97
TheJiveDJ

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Will people ever let go of the past?

No.

 


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#98
LordParbr

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this is better



#99
Quaddis

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Will people ever let go of the past?

 

Historia est magistra vitae.



#100
Quaddis

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Can't wait till a few years from now when people are demanding Bioware make Dragon Age: Inquisition 2 because nothing else they made since compares to it regardless if you agree with the OP or not.

 

And that my friend is called "degradation".
Sad day that will be.