Yes, but it is more based on tactics and character build rather than action combat. I'm thinking like KOTOR vs. Mass Effect. Origins was more KOTOR, Inquisition is more Mass Effect.
I like both playstyles, (ME was great!) but I don't want Dragon Age to turn into Mass Effect. I want Dragon Age to stay Dragon Age, which means more tactics and character build
Edit: RTwP = Real Time with Pause
The tactics suck. They aren't defensible. Every time the AI automatically combos a status effect I set up, I start to think it's maybe not so bad, and then Solas hits 1/4 of my party with barrier, before anyone has even engaged, and I'm sad again.
This may or may not be a popular opinion amongst fellow PC gamers, but I think the 8 ability limit is a great idea. My issue is that they also drastically reduced the variety of builds you can make. CC is mostly gone from DA: I, and that's an issue to me. If we had a bunch of different skill trees, I think the resulting discussion amongst DA fans about how to best build your mage for 8 abilities would make for great discussion. As it stands, there are essentially 3 builds for each class, one for each specialization. You can't make a rogue focused on AOE CC like you could in DA2. I do like how very few of the abilities we do have, though, are worthless, which was a huge problem in Origins (poor balance amongst abilities).
I agree, and neither is the 9000+ replies (which makes it one of the most replied in threads) an indication that people are not supportive of the changes.
But it is an indication that there is a lot of interest (be it positve/negative) in the topic, and seeing how Bioware created the thread in the first place in "News and announcements" (which only has 11 topics) it shows that they are aware many PC users have concerns. IMO very valid concerns since I know Bioware can deliver better gameplay/controls for PC than what we have currently have. Looking at any of the 10 Bioware PC games I have on my shelf I'd say much better
Jade Empire's gameplay is still as awful as it ever was, as someone playing it again right now.





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