So I am a bit confused on what I should be crafting as a tank. Certain armors like the Grey Warden armor will only give you attribute slots and not let you customize the gloves and boots. Others will let you do exactly that and let you customize the gloves and boots. For example I have a choice between wearing a 200 armor piece that only gives attributes with no glove/boots customizing and a 173 armor piece that lets me customize gloves/ boots and lets me get melee/magic/ranged defense.
What should I be prioritizing as a tank? the most armor I can get? or is it melee defense? If it is melee defense then the 173 armor piece with melee defense would be mitigate more damage then the 200 armor piece with no melee defense? I am confused lol.
Regards,
Andy





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