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(Spoilers) So, the choice that makes way more sense...


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#26
LobselVith8

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I disagree. It makes no sense to go to the Templars over the Mages. There is no logical reason to ignore a man who can bend the fabric of space and time and is working for the enemy so you can have a chat with the Templars. 

 

I can imagine that it might also be a decision that could be helped if you disagree with the Chantry controlled Circles, and see this as an opportunity to help the mages maintain their autonomy from a system that you morally disagree with.


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#27
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At this point, I also just go for gameplay reasons. Cass gets an amulet of power there and a snazzy Seeker shield schematic. The fade points are cool and all, but not a big deal.



#28
Ryzaki

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Eh it's easy enough for me to justify walking away lmao after Fiona drops that we allied with Tevinter bomb.

 

Let that powderkeg blow.


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#29
Shadow Fox

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I find it pretty hard to justify siding with the templars when they're leader basically tells you to shove it right off the bat and the mages invite you over. I mean you'd have to either be seriously prejudiced against mages or for some reason have a great deal of faith in the templars to go with Champions (I mean it could work with humans but there is just so much stacked against templars). 

Or your Inquisitor agrees with Cullen that it's better to weaken the Breach via Templars then pour more magic into The Anchor.

 

And screw the Lord Seeker I just need the Templars.

 

 

I disagree. It makes no sense to go to the Templars over the Mages. There is no logical reason to ignore a man who can bend the fabric of space and time and is working for the enemy so you can have a chat with the Templars. 

 
Sure it does:
 
1. Get the Templars
 
2. Close the Breach
 
3.Take your Templar army to Redcliffe
 
4. Roflstomp the mages and make Failona cry while Redcliffe exalts your awesome Dalish/Dwarfness.
 
5. PROFIT!

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#30
blauwvis

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It was easy to go mage with my canon (mage) IQ; even before meeting the Lord Seeker, it would have required a fair amount of mind-bending to justify why she'd think that she could ever reach an arrangement with team "all mages must die." And after meeting him? Fuggetaboutit.

She didn't like Fiona, but she had a personal stake in preventing her fellow mages (including some friends and former colleagues) from ending up enslaved to the Vints.

If I can ever stop playing with the CC and get my second run off of the ground, my archer IQ will go with the Templars. He'll figure that he can do a better job of sorting out the mages once he's got the assistance of the professional Mage-Sorter-Outers.

Any future IQs will probably break down along the same lines: mage IQs go mage; non-mages go Templar.
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#31
Warden Commander Aeducan

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Another reason I can't stand siding with the Mages.  Having to pay for their mistakes instead of Fiona getting off her ass and doing it.

Spoiler

 

Ugh Fiona.

 

I wish I could've tranquiled her.

 

What I hate most about siding with the Rebel Mages is that you have to pay for their mistakes, clean up after Fiona's ****. If you decide to conscript them because you believe they cannot be trusted, and need Inquisition's surveillance, some of rebel mages will attack Inquisition's soldiers during an escape attempt. If you forge full alliance with them they'll still behave like a spoiled child and complain that their quarter aren't nice enough, as well as get into scuffle with Inquisition's templars. Either way Fiona get out of this scot-free despite guilty as charged. I wish that we could judge Fiona, and demand her to make an amend or brought the knowledge of missing Tranquils to confront her, and demand her to make an amend. She's become untouchable when you recruit or conscript the Rebel Mages.

 

 

I feel like both quests give you a sense of urgency, but I understand why some people find an enemy with ability to manipulate time urge the player to go after them immediately. Personally for me, it's not difficult to justify going after the Templars, and as Caddius has pointed out. The Inquisition is not that strong from the start. You'll need an army of anti-mage unit to battling Alexius and his minion, and I don't want to play bait and risk myself....risk losing the only person who can close the Rift. 


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#32
robertmarilyn

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I agree, You also get a much better story overall when you pick the Templars. You get Barris, Abernache with the Avvar Chief, Calpernia makes way more sense than Samson.

 

There is just no way I believe Cory actually thought Samson was a good choice to be the Mythal vessel.  lol!!!

 

I thought the time travel was poorly done and just sort of made me wish we were stuck in that future and had to find a way to regroup in that messed up world.

 

I know, my gosh, why Samson? He was a mess in DA2 and every single templar in Thedas had to be a better choice than him. Who would seriously follow that bum?  :P


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#33
Warden Commander Aeducan

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I know, my gosh, why Samson? He was a mess in DA2 and every single templar in Thedas had to be a better choice than him. Who would seriously follow that bum?  :P

You should see what happens to the Queen of Antiva...uh the guy you bribe him with cookies to reach the Circle tower in DAO.


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#34
Sommo James

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I know, my gosh, why Samson? He was a mess in DA2 and every single templar in Thedas had to be a better choice than him. Who would seriously follow that bum?  :P

 

Same thing I though myself. Then I realize that maybe his addiction to Lyrium made him insanely resistent to red lyrium, thus being able to aborb larger quantities than anyone else making him stronger than a deamon, as Cullen says. Also his tranquil friend forgin him an OP amror may have something to do with him leading the red templars.


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#35
The Pink Ninja

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I went with the Templars for a few reasons:

 

1) My Herald was a warrior and more inclined to trust other warriors

 

2) The Circle was so weak it was already reduced to begging The Imperium for help. Fiona basically says they were close to destruction which is why they took this deal.

 

And yeah, disbanding them makes the most sense. They're hopelessly compromised and you don't have time to rebuild them. It also helps to control them since they have no independant command structure.


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#36
TEWR

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as well as get into scuffle with Inquisition's templars.

 

Never had this happen. Unless you mean the scene where Cullen intervenes outside of Haven's Chantry and Roderick shows up. In that case it's not the Rebel Mages but rather the few mages that offered to help the Inquisition from the start, as I've gotten it before picking either of the two main quests.



#37
Sommo James

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Personally I'm for mage path, but have you noticed there are at least 3 cinematic that makes more sense with templar path?

1) closing the breach -> metallic sound when templar bow and hit their blades on the ground is used also for mage staves

2) at the gates of Haven -> red explosion before opening the gates for Dorian/Cole, if it just cole killing a Venatori does not makes sense (also, why there is a single venatori on mage path in a red templar army, not convincing...)

3) well of sorrows -> when the venatori/red templars fight against the sentinels, the last one is killed by a flaming spreading from the hand of either venatori or red templar, fitting for the first, making no sense for the second.


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#38
TEWR

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3) well of sorrows -> when the venatori/red templars fight against the sentinels, the last one is killed by a flaming spreading from the hand of either venatori or red templar, fitting for the first, making no sense for the second.

 

Red Templar knights can shoot red lyrium from their hands.

 

 

2) at the gates of Haven -> red explosion before opening the gates for Dorian/Cole, if it just cole killing a Venatori does not makes sense (also, why there is a single venatori on mage path in a red templar army, not convincing...)

 

Were any of the dead bodies Cole was near a mage? If so that would explain the explosion that happens.



#39
Warden Commander Aeducan

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Never had this happen. Unless you mean the scene where Cullen intervenes outside of Haven's Chantry and Roderick shows up. In that case it's not the Rebel Mages but rather the few mages that offered to help the Inquisition from the start, as I've gotten it before picking either of the two main quests.

Not that scene. The scene I'm saying is where one of the Rebel Mages complains to Cassandra. It's happening after you recruit or conscript the Rebel Mages into the Inquisition, and it's always happens even if you forge full alliance with them. I would like to compliment those mages, templars who survive at the Conclave and decide to help the Inquisition though.

 

"We want better quarters. We want the Templars kept at distance, and some respect for-"

"This is not the Circle. You mages are our allies, not our wards. Act like it.

 


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#40
Sommo James

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Red Templar knights can shoot red lyrium from their hands.

 

 

Were any of the dead bodies Cole was near a mage? If so that would explain the explosion that happens.

 

Red templars can shoot red lyrium, but not fire. Just look at this.

 

https://www.youtube....h?v=3rsdYmF2AAI

 

For Colo scene, I'm headcanoning he killed a mage as you suggest, otherwise that scene makes no sense.



#41
TEWR

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Oh that one! Yeah I had that.

 

That mage is a stupid whiny pissbaby. Actually goes to show how entitled they came to be in the Circle, where things were provided for them.



#42
TEWR

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Red templars can shoot red lyrium, but not fire. Just look at this.

 

https://www.youtube....h?v=3rsdYmF2AAI

 

For Colo scene, I'm headcanoning he killed a mage as you suggest, otherwise that scene makes no sense.

 

 

Hmm... yeah, I see your point. Even for a Red Templar Horror, shooting fire is just not something they'd do.



#43
SpiritMuse

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Personally I'm for mage path, but have you noticed there are at least 3 cinematic that makes more sense with templar path?
1) closing the breach -> metallic sound when templar bow and hit their blades on the ground is used also for mage staves.


The mage staves have blades on the end though. Not that you can use those in combat. >_>



I don't see the whole thing as "siding" with mages or Templars at all. Because that's not what you're doing, you're not necessarily supporting their side of the argument. You're recruiting them for their power, and you can do so in two ways - either with respect as allies, or by force by conscripting them. That decision at the end is as close as you get to "siding" with anyone.
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#44
Korva

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The thing I don't like is that they let you do a bunch of the Mage's quest before committing to them, but not the other way around with the Templar. So not only do you know more of what you're getting yourself into with the mages, but they dangle Dorian in front of you, and make you feel like a jerk for leaving the mages to Alexius. And the war table encourages you to go to the mages first just because its free (at first), while the Templar cost power.

 

Yes, the setup for the missons is extremely unequal and made me annoyed by the feeling that Bioware was pushing the mages on me as the "obvious "choice. We get a longer and more thorough intro to the mage-issues before committing, we meet a (future) companion, Redcliffe is very close to Haven, and we're told the Venatori have it out for us personally. Lucius is obviously up to no good with the templars either, but it feels a lot more remote and isn't nearly as fleshed-out.

 

Still, Champions of the Just is the choice for me, and I'm glad I stuck with the plan to go for the templars on my first/canon Inquisitor. The mission itself is very good, Ser Barris is a fine side-character especially if you keep him alive, and afterwards the templars know their order is a leaderless mess that has utterly failed -- while Fiona remains a smug ******* who would do it all over again. She is the biggest reason why I simply can't stomach siding with the mages.

 

Also, I really like Cole, and he's so unusual that he needs the deeper introduction he gets in Champions of the Just. It makes it obvious that he's not human, but it also makes it obvious that he's on our side, helping when no one else could have. Gotta love how his interference pisses Envy off. :P Also, seeing Dorian supporting Roderick till he dies shows an angle to the character that you might not otherwise expect, while Cole doing it is par on course.

 

My explanation for going for the templars despite the uneven setup was simple: the Inquisition doesn't have enough magical or anti-magical backup for me to happily waltz into an obvious trap set by a time-manipulating magister, especially for people as painfully selfish and stupid as Fiona and her cohorts. I intended to grab the templars first, use them to nuke the Venatori into the next age, then kick some sense into the surviving rebel mages.


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#45
errantknight

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As it is, conscripting the Templars makes most sense for the Inquisition's influence to be strengthened and spread. Think about it, recruiting an age-old Order that is devoted to stop magic misuse at the height of a Mage rebellion and a demon invasion. Surely many would be more respectful than if you were to bring in a bunch of misfit mages who have bad rep for exploding Chantries.

I agree in part, but my inquisitor allied instead of conscripted. He wanted to see them reformed in both senses of the word. Ser Barris seemed like a great place to start. The mages, In that playthrough, he conscripted. They'd just committed treason so allying seemed inappropriate.


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#46
Hazegurl

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Oh that one! Yeah I had that.

 

That mage is a stupid whiny pissbaby. Actually goes to show how entitled they came to be in the Circle, where things were provided for them.

Yeah. Also if you talk to Fiona she mentions that the mages had a few scuffles with the Inquisition's Templars.



#47
Kitsune

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My first PT was to go to save mages and the second one - go to the Templars, and I quite agree with you, OP. And I hate to admit it but I liked the templars path more in regard of the quests and enemies. My canon PT though is human mage who sides with mages but for me Templar path is better, and Leliana's quest was more interesting than Cullen's.



#48
errantknight

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Leliana has a different quest if you pick the templar path?



#49
Mystical Mirage

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It's more of a Calpernia quest (Which is given by Leliana) vs a Samson quest (Given by Cullen)

 

I would say, that whatever choice that makes more sense is whatever you want to twist it in story, depending on your actions and such.  I will say that Calpernia's storyline/vessel thing does make way more sense than Samson's version of the thing. I kinda wish you encounter them both in the storyline though.  It just doesn't make sense that the leader of whatever faction (that still has plenty of numbers to it) you encounter during the Mage/Templar thing just vanishes to a few letters.



#50
errantknight

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I find it pretty hard to justify siding with the templars when they're leader basically tells you to shove it right off the bat and the mages invite you over. I mean you'd have to either be seriously prejudiced against mages or for some reason have a great deal of faith in the templars to go with Champions (I mean it could work with humans but there is just so much stacked against templars). 

Not really. The remplars seem to have gone off the rails which could be extremely dangerous. If you don't start the mage questline before going there they seem like the most pressing concern