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will all the single player ults be given to multi player characters?


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13 réponses à ce sujet

#1
Galaxy_Siege

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So I got a ring from a chest to boost 1k cuts which isn't in the game yet for multiplayer. If I recall right only 3 ults are currently given to a class and that is counterstrike, meteor storm, and rampage. So that is potentially 6 more class options? I think all of the ults could actually have use in multi where they wouldn't be as strong in single player.

 

mass stealth ult could be an amazing oh **** button, especially for 5/5. 1k cuts/hail of arrows would obviously be powerful nuking abilities although I am not sure rogues need more of that. haste would rock for any party set up and resurgence could be used for another support class to pair with the keeper. last one I think is rally and that might be a bit op in its single player form. I am really curious as to what classes they will tie these ults to. I am really hoping for some new abilities.



#2
Credit2team

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i think every kit should get 1 ult ability, its not fair just to give it to only a couple kits


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#3
BraveLToaster

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Probably not, they just added all of the skill rings without considering that some of the skills aren't in the game.



#4
SpaceV3gan

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I would not want to see Thousand Cuts in Multiplayer. Actually I don't want to see it in SP either.

#5
ctaejinc

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Not being snarky but wtf is an ult?


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#6
Trickshaw

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I hope not.

#7
Stinja

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Not being snarky but wtf is an ult?

 

Ult = ultimate?

 

In single player i'm guessing these are the focus abilities:

 

Mark of the Rift

Rally

Thousand Cuts

Haste

CounterStrike (not same as MP one)

Cloak of Shadows

Resurgence

Hail of Arrows

Rampage

 

A lot of the multiplayer abilities are from the single player Specialisation classes, e.g. Walking Bomb etc



#8
SpaceV3gan

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Some of these "ults" (aka Focus Abilities) are too broken to be on MP, like Hail of Arrows or Mark of the Rift. The ones that we have on MP are the lighter ones, like Firestorm and Rampage. Maybe we could see Resurgence or Rally.
Thousand Cuts is on a completely different level. It is so broken that it should not even exist in SP.

If some wants to see what Thousand Cuts is capable of doing...



#9
Satinpuppies

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Some of these "ults" (aka Focus Abilities) are too broken to be on MP, like Hail of Arrows or Mark of the Rift. The ones that we have on MP are the lighter ones, like Firestorm and Rampage. Maybe we could see Resurgence or Rally.
Thousand Cuts is on a completely different level. It is so broken that it should not even exist in SP.

If some wants to see what Thousand Cuts is capable of doing...

lol rekt lern 2 play dragon fggt


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#10
Guest_Mortiel_*

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Some of these "ults" (aka Focus Abilities) are too broken to be on MP, like Hail of Arrows or Mark of the Rift. The ones that we have on MP are the lighter ones, like Firestorm and Rampage. Maybe we could see Resurgence or Rally.
Thousand Cuts is on a completely different level. It is so broken that it should not even exist in SP.

 

Hail of Arrows is about as bad as Thousand Cuts. Artificer can do like 5k damage per shot and fires 24 arrows with Leaping Shot.

 

However, I think, as you say, that Resurgence and Rally are prime for being scaled into MP.



#11
ErtosiAngel

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I'm keeping my ring just in case...



#12
Credit2team

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Some of these "ults" (aka Focus Abilities) are too broken to be on MP, like Hail of Arrows or Mark of the Rift. The ones that we have on MP are the lighter ones, like Firestorm and Rampage. Maybe we could see Resurgence or Rally.
Thousand Cuts is on a completely different level. It is so broken that it should not even exist in SP.

If some wants to see what Thousand Cuts is capable of doing...

now do it without the stealth mighty offensive tonic and flanking damage then tell me its op



#13
SpaceV3gan

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lol rekt lern 2 play dragon fggt


I don't understand.

#14
SpaceV3gan

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now do it without the stealth mighty offensive tonic and flanking damage then tell me its op


It isn't my video. I've come across it on the SP subforums. I wouldn't be able to play a Tempest long enough to get to the Highland Ravager. The class is just too boring.
All of those bonuses you mentioned exist in MP.
Now the video shows a Level 3, 38 hit Thousand Cuts. The one we could potentially see in MP would be a Level 1 12 hit version. Definitely weaker, but he MP cooldown would be much shorter, probably 60 seconds with the possibility of decreasing it via Passives and Amulets. On SP even a Level 1 Focus takes several minutes to charge, it is not something to be used deliberately. I hope Bioware don't do the mistake of bringing Thousand Cuts to MP.