Missing cutscenes when in Triple Head resolution (5040x1050)
#1
Posté 05 novembre 2009 - 04:56
The problem is that when I run the game in a triple head resolution (3 monitor), the resolution in my case being 5040 by 1050, the game works fine, but the in-game cutscenes do not appear. By in-game cutscenes, I mean the parts where you're talking to an character / NPC inside the game and you're in the event / talking camera rather than the actual game itself. When this happens (talking to an NPC or such), the graphics are completely blanked out. My 3 monitors go black and there's nothing displayed on my monitors. I can however tell that the game is still running because I can hear sound and I can press the keys 1,2,3,4 and such to go through the conversation with the NPC. When the cutscene/NPC scene is done and the game goes back to "regular" mode, everything works fine again and the game displays correctly on my 3 monitors with the super wide resolution (and looks great and RUNS great too).
So please BioWare, please fix this in an upcoming patch. The game looks BEAUTIFUL and runs beatifully on my computer at this super wide resolution. With ATI's EyeFinity launching recently (about a month ago), there are other users that are starting to take notice of triple head resolutions such as 5040x1050 and 5760x1200 and there's a few other people that ran into this issue over on another forum (Widescreen gaming forum).
I hope I'm not asking too much here, there are other people out there that would like to play this in triple head and I think this should be an easy task for BioWare to fix. The game looks and runs well in triple head, it works natively (can just select resolution in-game, I don't to hack any config or INI files or such), just this blemish that prevents me from playing the game properly in this wide resolution at the moment.
#2
Posté 05 novembre 2009 - 06:19
#3
Posté 05 novembre 2009 - 08:55
#4
Posté 05 novembre 2009 - 06:14
When I run at 3150x1680 (portrait), the cutscenes show but all "replies" are cutoff except for "1". This happens with and without "Disable Aspect-Ratio Correction" enabled in the launcher options.
#5
Posté 06 novembre 2009 - 01:47
#6
Posté 06 novembre 2009 - 02:16
Why let us pick these resolutions if they block us from actually playing the game?
Modifié par Downtown1, 06 novembre 2009 - 02:17 .
#7
Posté 06 novembre 2009 - 03:17
#8
Posté 06 novembre 2009 - 03:32
applied automatically when your Steam client is restarted. The major changes
include:
Dragon Age - Origins
[*]Fixed potential corruption of character statistics
[*]Fixed portrait appearance sliders when importing a character from the
downloadable Character Creator
[*]Fixed import for preset face settings from the downloadable Character
Creator
[*]Made Easy difficulty easier
[*]Slightly increased attack, defense, and damage scores for all party members
at Normal difficulty
[*]Fixed video issues when running on a very wide screen display, including ATI
Eyefinity displays
[/list]
#9
Posté 06 novembre 2009 - 03:41
Modifié par AngryFrozenWater, 06 novembre 2009 - 03:42 .
#10
Posté 06 novembre 2009 - 03:55
#11
Posté 06 novembre 2009 - 04:05
Owen.
(Edit to make link a link)
Modifié par Owen Borstad, 06 novembre 2009 - 04:06 .
#12
Posté 06 novembre 2009 - 04:20
...you can't move the hotbar to the center monitor in-game w/the hotkeys(1-9). Dunno if there's a way to fix this another way, but it's really annoying having the hotbar on the far left monitor. Sure, you can drag it over, but then you lose the hotkeys(eg, 1-9) and are limited to clicking on spells only.
Modifié par xetura, 06 novembre 2009 - 04:23 .
#13
Posté 06 novembre 2009 - 04:39
xetura wrote...
Thank you for this patch. It does the trick for dialog and cutscenes, but....
...you can't move the hotbar to the center monitor in-game w/the hotkeys(1-9). Dunno if there's a way to fix this another way, but it's really annoying having the hotbar on the far left monitor. Sure, you can drag it over, but then you lose the hotkeys(eg, 1-9) and are limited to clicking on spells only.
Huh, we haven't seen that yet... I'll file a bug and we'll add it to the list of things to investigate.
Owen.
#14
Posté 06 novembre 2009 - 04:43
#15
Posté 06 novembre 2009 - 05:20
Owen Borstad wrote...
The 1.01 patch is out: http://social.biowar...ame_patches.php and does address issues with "extremely" wide-screen resolutions.
Owen.
(Edit to make link a link)
I just wanted to say after applying the patch, the game would not start when pressing 'Play' from the launcher. I have the Direct2Drive version if that means anything. Bit boggled as the Direct2Drive page goes out of the way to say the patches are universal, which doesn't seem to be the case.
Had to uninstall and re-install the game (really wish there had been a repair option).
Just a heads up.
#16
Posté 06 novembre 2009 - 11:52
Hows the interface appear? Does it just show the enviroment on the 2 extra screens or something?
#17
Posté 06 novembre 2009 - 05:21
Owen Borstad wrote...
The 1.01 patch is out: http://social.biowar...ame_patches.php and does address issues with "extremely" wide-screen resolutions.
Owen.
(Edit to make link a link)
Thank you so much, the game is fully playable now and it looks great and plays great.
If you could fix the hotbar to be on the middle screen in a future patch rather than the left screen, that would be great too, but I won't really complain since the game is fully playable right now in triple display so I'm fine with it.
Thank you a lot BioWare!!
#18
Posté 06 novembre 2009 - 08:49
www.projectrocco.com/daorigins_th2go01.jpg
www.projectrocco.com/daorigins_th2go02.jpg
Just to let you know, on widescreengamingforums everyone is extremely pleased with how fast the ultra-widescreen mode was fixed and we really appreciate your hard work.
Modifié par xetura, 06 novembre 2009 - 08:51 .
#19
Posté 07 novembre 2009 - 09:55
If you are going to fix the hotbar, would it be too much trouble to let us use the entire hotbar from the keyboard? Like with SHIFT+0-9 or CTRL+SHIFT-0-9 or CTRL+SHIFT+0-9 we can easily go up to 40 items instead of just 10 !
Modifié par Downtown1, 07 novembre 2009 - 09:56 .
#20
Posté 08 novembre 2009 - 01:28
alxnet2003 wrote...
Hope there's a fix soon. I'm not getting this game till Eyefinity works correctly.
Thanks for the quick patch! I'm downloading the game from Steam as I type.
#21
Posté 08 novembre 2009 - 05:04
#22
Posté 10 novembre 2009 - 12:46
#23
Posté 06 décembre 2009 - 04:08
#24
Posté 06 décembre 2009 - 04:19
If you're playing on triple screens right now, you're one of the few doing so, and shall likely remain so for quite some time to come.
#25
Posté 06 décembre 2009 - 06:24





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