Hi there. I pre-ordered this game and installed it yesterday via Steam. The game is very enjoyable so far. I do however have one concern/issue that I hope should be straightforward for BioWare to fix (I don't really know how much time/resources this would require to look at, but I don't think it should be too much work).
The problem is that when I run the game in a triple head resolution (3 monitor), the resolution in my case being 5040 by 1050, the game works fine, but the in-game cutscenes do not appear. By in-game cutscenes, I mean the parts where you're talking to an character / NPC inside the game and you're in the event / talking camera rather than the actual game itself. When this happens (talking to an NPC or such), the graphics are completely blanked out. My 3 monitors go black and there's nothing displayed on my monitors. I can however tell that the game is still running because I can hear sound and I can press the keys 1,2,3,4 and such to go through the conversation with the NPC. When the cutscene/NPC scene is done and the game goes back to "regular" mode, everything works fine again and the game displays correctly on my 3 monitors with the super wide resolution (and looks great and RUNS great too).
So please BioWare, please fix this in an upcoming patch. The game looks BEAUTIFUL and runs beatifully on my computer at this super wide resolution. With ATI's EyeFinity launching recently (about a month ago), there are other users that are starting to take notice of triple head resolutions such as 5040x1050 and 5760x1200 and there's a few other people that ran into this issue over on another forum (Widescreen gaming forum).
I hope I'm not asking too much here, there are other people out there that would like to play this in triple head and I think this should be an easy task for BioWare to fix. The game looks and runs well in triple head, it works natively (can just select resolution in-game, I don't to hack any config or INI files or such), just this blemish that prevents me from playing the game properly in this wide resolution at the moment.
Missing cutscenes when in Triple Head resolution (5040x1050)
Débuté par
MustangSVT
, nov. 05 2009 04:56
#1
Posté 05 novembre 2009 - 04:56
#2
Posté 06 novembre 2009 - 04:05
The 1.01 patch is out: http://social.biowar...ame_patches.php and does address issues with "extremely" wide-screen resolutions.
Owen.
(Edit to make link a link)
Owen.
(Edit to make link a link)
Modifié par Owen Borstad, 06 novembre 2009 - 04:06 .
#3
Posté 06 novembre 2009 - 04:39
xetura wrote...
Thank you for this patch. It does the trick for dialog and cutscenes, but....
...you can't move the hotbar to the center monitor in-game w/the hotkeys(1-9). Dunno if there's a way to fix this another way, but it's really annoying having the hotbar on the far left monitor. Sure, you can drag it over, but then you lose the hotkeys(eg, 1-9) and are limited to clicking on spells only.
Huh, we haven't seen that yet... I'll file a bug and we'll add it to the list of things to investigate.
Owen.





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