Does ten pounds of flour make a really big biscut?
You owe me a new keyboard.
And lots of tea.
Guest_simfamUP_*
Does ten pounds of flour make a really big biscut?
You owe me a new keyboard.
And lots of tea.
This thread...
Bioware's been catering to the progressive mindset for years. DA I is nothing new.
As for whether it increases sales, I don't think it does now particularly, but it may in the future.
It can on smaller scale (ie. Gone Home) but that's about it. And I don't see that changing. Maybe in the future writing will have improved to the point that it might not be so much of an issue for people.
Guest_EntropicAngel_*
It can on smaller scale (ie. Gone Home) but that's about it. And I don't see that changing. Maybe in the future writing will have improved to the point that it might not be so much of an issue for people.
Did it actually increase sales though? How do the sales of Gone Home compare to other games of its ilk, like Dear Esther (-O-)? And is any increase because of the themes in particular (as in, people support them, which is the premise of this thread) or because of the buzz the themes create?
All of the above. Seb may have been harsh in his assessment of Gone Home but he isn't wrong, obviously I don't have sales data but how else do you explain the amount of hype/buzz around an otherwise rather generic game. Hype/Buzz from both user and critic alike.
They just increase headaches. For Bioware too, because they can't please them better than anyone else.
Guest_EntropicAngel_*
All of the above. Seb may have been harsh in his assessment of Gone Home but he isn't wrong, obviously I don't have sales data but how else do you explain the amount of hype/buzz around an otherwise rather generic game. Hype/Buzz from both user and critic alike.
We would need sales data, but the hype and buzz is more indicative simply of the views being controversial, not that people agree with them (see, Hatred).
We would need sales data, but the hype and buzz is more indicative simply of the views being controversial, not that people agree with them (see, Hatred).
I meant positive feedback. Numerous reviewers were nominating it as there game of the year and many gamers were gifting it to friends, I suppose you could argue that everyone loved running around an empty house and that is why they enjoyed it so much but I don't see that as likely. And I can't think of many instances where reviewer and user acclaim did not equal more sales.
Guest_EntropicAngel_*
I meant positive feedback. Numerous reviewers were nominating it as there game of the year and many gamers were gifting it to friends, I suppose you could argue that everyone loved running around an empty house and that is why they enjoyed it so much but I don't see that as likely. And I can't think of many instances where reviewer and user acclaim did not equal more sales.
Were they nominating it vocally because of the social themes? Or was that part of it implicit?
If they talked about it in their reviews, then I can agree that the SJW part had an effect. But if it was simply them thinking internally "hey, this has social justice themes, I'd better support it," and not talking about them but hyping the game, then in that case the hype is not because people wanted the SJW themes (which is the premise of this thread) but simply because the game was hyped.
How else will the Tyrannical Patriarchy be taken down without positive images of Equality?
/Sarcasam
Were they nominating it vocally because of the social themes? Or was that part of it implicit?
If they talked about it in their reviews, then I can agree that the SJW part had an effect. But if it was simply them thinking internally "hey, this has social justice themes, I'd better support it," and not talking about them but hyping the game, then in that case the hype is not because people wanted the SJW themes (which is the premise of this thread) but simply because the game was hyped.
I think it was more implicit, to be honest I don't really remember. You quickly stray into spoiler territory otherwise. People were certainly saying they very much appreciated the twist at the end, which would pique most people's interest.
Guest_EntropicAngel_*
I think it was more implicit, to be honest I don't really remember. You quickly stray into spoiler territory otherwise. People were certainly saying they very much appreciated the twist at the end, which would pique most people's interest.
Guest_Catch This Fade_*
Just.....
cos if any company dares include any positive portrayals of women or LGBT people its automatically "SJW crap"
I haven't heard anybody call Beyond Good & Evil "SJW crap". Or Mirror's Edge, assuming Faith was positively portrayed. I believe she was, or at least, not negatively portrayed. I can't remember.
I don't see this ending well, in fact I foresee it ending up locked. I'd also argue that this thread belongs in one of the Dragon Age Inquisition sub forums. Actually, this thread might be deleted. My thoughts on the matter:

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Lemme get my popcorn...

^*saved*
Guest_EntropicAngel_*
I haven't heard anybody call Beyond Good & Evil "SJW crap". Or Mirror's Edge, assuming Faith was positively portrayed. I believe she was, or at least, not negatively portrayed. I can't remember.
^*saved*
I fell in love with that gif the first time I saw it and I had to save it too. ![]()
Guest_Catch This Fade_*
She was positively portrayed. And in fact, Mirror's Edge is pretty well thought of (in part because of the unique gameplay).
The gameplay is why ME is one of my favorite games. The story is just a huge blur at this point though. I doubt it was anything memorable anyway.
Guest_EntropicAngel_*
The gameplay is why ME is one of my favorite games. The story is just a huge blur at this point though. I doubt it was anything memorable anyway.
The abridged answer is yes. To what extent is hard to say, but there's going to be a portion who may prefer games just for that....and am now wondering if there is a real financial gain in doing so?
Probably. They know their strengths, and equality in the LGBT section is one of them.Would Bioware have made less money by not choosing this route to the point that there was a clear financial incentive?
They're either true believers in all of the SJW nonsense, or they like the publicity. Probably the later.
And of course EA can blame criticism on homophobes like they did that last time.
I actually really enjoyed the atmosphere and the slow unfolding of the family's recent history in Gone Home - it doesn't even become clear until part of the way through that it has anything to do with a same-sex relationship, and you could have had a similar game based around, say, the sister having a boyfriend that the parents didn't like or something like that.
(Though, having been a nerdy teenager in the '90s, I probably have a soft spot for games that involve wandering around and finding a bunch of X-Files VHS tapes. And if I'd had a "DANGER: RADIOACTIVE WASTE" sign at the time, I might well have put it up in my room.
)
Anyway, my concern with this discussion is just that the term "SJW" seems to carry an implicitly dismissive connotation, as if anyone raising issues about privilege and stereotypes in games (or any other form of popular entertainment) is just getting wound up over something frivolous. Pointing out these issues doesn't necessarily imply that game designers or players are being deliberately racist, sexist, or homophobic - it can sometimes just be a problem of unquestioned assumptions and stereotypes that operate at more of a subconscious level.
I fell in love with that gif the first time I saw it and I had to save it too.
I feel that way about the Malak meme...
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I feel that way about the Malak meme...
I'm glad, I made that specific one ![]()
I don't know if any other versions of it exist or not, couldn't find one on Google, but I felt like it was something that should have existed.
I just wish I could have got "thread" to match the rest of the text, but there is only so much that I can do with paint.