Does not give a date though
http://answers.ea.co...214473#U4214473
Oh, that's good.
Nice to see it written down, actually let's read it again ![]()
01-07-2015 02:35 PM
Hello everyone,
We're working on a fix for the key drop issue in multiplayer that should resolve the vast majority of these instances.
This fix will be included as part of a larger upcoming patch for Dragon Age: Inquisition.
We'll provide more details at a later date, and appreciate your patience.
So:
Quite a few things on the fix list then.
I would like to see the devs have the space to get it out of the door without being hassled
so they can maximise the robustness of the patch.
I trust this will at least allow no new key glitch thread every day.
BioWare are clearly aware.
larger upcoming patch... sounds like more content?
larger upcoming patch... sounds like more content?
They still have the as of yet unreleased elven map destruction variant to release.
I would welcome some more DAMP content.
There aren't enough fetch quests in it for me.
Who didn't like getting the Pizza?
Though I suspect only the early adopters will download it until they read feedback on the forums ![]()
Aw income nerf
Aw income nerf
Right on cue, thanks...

Aw income nerf
Yep, this is the warning to start grinding that Perilous gold before it's too late.
I am glad "they are close to a fix" for I had the majority of the maps I tried playing today bug out because it and most of the time I was in a good group and was frustrated to see it bug out.
As of right now I am probably going to stop going to the multiplayer aspect of the game except for the weekend events for I am tired of feeling like that aspect of the game doesn't respect the limited time I have.
I am glad "they are close to a fix" for I had the majority of the maps I tried playing today bug out because it and most of the time I was in a good group and was frustrated to see it bug out.
As of right now I am probably going to stop going to the multiplayer aspect of the game except for the weekend events for I am tired of feeling like that aspect of the game doesn't respect the limited time I have.
If you have the Destruction Pack installed, save your sanity and uninstall, it pending fixes. I did that early on, and rarely have any issues with vanilla DAMP.
While the key thing dont get fixed, just delete the DLC from your HD and you will be fine.I did it on Xbox one
If you have the Destruction Pack installed, save your sanity and uninstall, it pending fixes. I did that early on, and rarely have any issues with vanilla DAMP.
Thanks for the tip.
Hopefully it also fixes things like pots and other issues that aren't gamebreaking, but really irritating.
We have to remember that since the multiplayer mode uses alot of the single player stats, any fix for single player for abilities, weapons etc. will effect multiplayer as well.
So we'll have to wait and see what fixes are coming overall before the whining can start.
We have to remember that since the multiplayer mode uses alot of the single player stats, any fix for single player for abilities, weapons etc. will effect multiplayer as well.
So we'll have to wait and see what fixes are coming overall before the whining can start.
I see no reason why the two would be linked at all for ability stats. multiplayer balance is a different beast to balance.
I don't believe I mentioned anything about ability stats in my post Siege, but you are of course correct.
I'm thinking more about some of the bugs I've been reading about like the missing impact detonator for frozen+stone veil from the keeper?
In any case - we'll have to wait and see.
I've read from a Bioware employee (BWE) somewhere on the forum that they could unlink SP and MP skills if need be, but they hadn't need it yet. Meaning they are linked for the time being, but they could have different stats/mechanics in the future if they need it.
Cool, that should take some heat off the elementalist. Hopefully they also have a fix for when you are ported outside the map and staring at endless flat plains.
Guest_Mortiel_*
I've read from a Bioware employee (BWE) somewhere on the forum that they could unlink SP and MP skills if need be, but they hadn't need it yet. Meaning they are linked for the time being, but they could have different stats/mechanics in the future if they need it.
I swear to god, just go into the goddamn encounter list and remove the fing dogs.
Its been a fing month guys, get your crap together.
I swear to god, just go into the goddamn encounter list and remove the fing dogs. Its been a fing month guys, get your crap together.