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DA:I looked much more interesting during alpha - Crestwood video


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#101
Bigdoser

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Then there likely will be less content then for the whole game.    Your demand will sacrifice other aspects of the game.

So? i enjoy the game as it is now and if they have to sacrifice things to add races so be it I have less playthroughs for da2 than DAO because I was restricted to one race(even if I somewhat like the game) since for me it limits roleplaying and I like how each of the races react to the events, npcs and the world differently. So races adds replayability for me 

 

Hell I only got interested in inquisition again because they announced they are bringing back racial options and across all gaming websites it was met with positive reactions. When they first announced that you could only be human all I did was roll my eyes. 

 

Heck during all my playthroughs of ME I was like man I wish I could play a salarian, asari or a tauren. 



#102
Ryzaki

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I would enjoy too that but the vocal "I HATE HUMANS/Humans Suck" crowd would get mad.    But perhaps by then it won't be popular and trendy to hate on humans the way it is now.

 

Eh they got used to it in DA2. They'll get used to it or leave. One of the two.



#103
Melca36

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Eh they got used to it in DA2. They'll get used to it or leave. One of the two.

 

Good point.  I think its mostly the Tumblr Social Justice clique that made it popular to hate on humans.


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#104
Giantdeathrobot

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Too bad that not a single member of the press had the opportunity to play the game. Seems quite suspicious.

 

CDPR made a total of TWO decent RPGs that were pretty buggy and unoptimized on release. They've been in crunch-mode for over a year now and several Lead left the studio over a year ago. There is a good chance that TW3 will be a huge disappointment.

 

I wouldn't say there's a good chance, but yeah, there seems to be a suspiciously high number of people who are already praising it as GOTY 2015 and all we've seen is, what, two-three directed gameplay footages? Nothing that solid yet. I wouldn't be surprised if it does hit a backlash at release for not meetting the seemingly sky-high expectetations of some people.


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#105
TheLittleBird

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What I hate is that we've been shown things we didn't get in the end. Sure, I'm aware it's a common thing and everyone does it these days but I hate it, period.

I remember those GameInformer interviews, in, what, August 2013? Mike Laidlaw saying that "we only want to show something if it's 100% in the game". Yeah... :(

 

I get why they had to cut the stuff that they did, though what disappoints me a bit is that it seems to me like they focused on cutting the wrong stuff. Maybe I'm wrong, maybe fans would've complained just like they're doing now anyway, but then over the fact that the world doesn't feel as open as we were promised. But it just feels to me that the focus was on the wrong thing.


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#106
Grayvisions

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I understand things getting cut, but all those things that evidently got cut are what would have made up the game. Instead, we're left with side-quests that don't matter, choices that don't matter, and what can only be described as a sandbox-on-rails in regards to the storyline. I enjoyed the game, but I've been unable to care about it much after beating it. I keep checking for news and prowling the forums to see if patches do something great to make me enthusiastic for the game again, but seeing that alpha video is heart-breaking knowing what the game could have been, that ultimately wasn't.


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#107
wolfhowwl

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None of this had to be cut, it was a big fat lie! Made the game look different and better to SCAM all of you into buying it.  This video should be used to get refund or make a big class action lawsuit! Everything from crestwood to the keep upgrades they advertised were NOT in the game!


I'm sure a judge could use a laugh.
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#108
Melca36

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I wouldn't say there's a good chance, but yeah, there seems to be a suspiciously high number of people who are already praising it as GOTY 2015 and all we've seen is, what, two-three directed gameplay footages? Nothing that solid yet. I wouldn't be surprised if it does hit a backlash at release for not meetting the seemingly sky-high expectetations of some people.

Considering how sick I am of the constant comparisons between the franchises, the evil part of me is looking forward to seeing the backlash it could get.



#109
X Equestris

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None of this had to be cut, it was a big fat lie! Made the game look different and better to SCAM all of you into buying it.  This video should be used to get refund or make a big class action lawsuit! Everything from crestwood to the keep upgrades they advertised were NOT in the game!


You know, that stuff was pre-alpha/ or alpha footage, and the video it showed up in was leaked, not anything from Bioware. So no, such a lawsuit would have little to stand on.
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#110
Melca36

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You know, that stuff was pre-alpha/ or alpha footage, and the video it showed up in was leaked, not anything from Bioware. So no, such a lawsuit would have little to stand on.

 

Yeah...

 

People need to get back to reality. Theres alpha footage released in every game. I posted links to DA2's alpha footage as well as a screenshot of Cassandra with white hair.  They should NOT have expected the game to be like what they initially saw. It doesnt work that way



#111
Nyaore

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Yeah...

 

People need to get back to reality. Theres alpha footage released in every game. I posted links to DA2's alpha footage as well as a screenshot of Cassandra with white hair.  They should NOT have expected the game to be like what they initially saw. It doesnt work that way

That and frankly anyone who expects pre-alpha and alpha footage to be indicative of the final game is lying to themselves. There's a reason most companies won't even release alpha footage these days, and certainly not without a disclaimer letting people know it's subject to change if they do.


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#112
Maniccc

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The problem is this:  never ever ever show customers what they are going to get, and then not give it to them.  This is how you get an F in your marketing class.  Whether or not it's alpha, is irrelevant.  We are not talking about reason, we are talking about marketing and promotion and advertising; this is an emotional issue, not a rational one.  If your goal is to disappoint people, then get their hopes up before dashing them.  But disappointing people is not a good way to generate sales in the now or the future.  You will, however, create distrust and cynicism.

 

And yes, some are saying this is not just this game, or just Bioware.  That is correct, but also irrelevant.  The issue is not "is this common practice" but that we were shown a product that does not exist.  Some could argue that we bought a product that does not exist, since some bought a product based on promos that did not at all reflect the reality of this game.

 

The notion that everyone who sees some alpha footage should somehow magically know that this footage is probably not going to be in the game is absurd.  Furthermore, to assume that because it's alpha it will likely not be in the game is equally absurd.  Never ever "over-promise and under-deliver."

 

BUT, they did not promise!  It was alpha footage!  DUH.  And once again, you forget that we are not talking about reason, but emotion.  Marketing, promotions, advertising, is an emotional appeal, not a rational one.  The excitement elicited by the footage does not care about your reason, nor does the disappointment.  And those who were not disappointed, why not?  Because they assumed that what the footage demonstrated would not be in the game.  Why not?  Because they have learned to be cynical and distrustful.  Why?  Because of a battery of very poor marketing practices by developers and publishers that has taught them to treat devs and publishers like liars.


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#113
Echelon5101

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News flash: games change over the course of their development, film at 11



#114
pdusen

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And those who were not disappointed, why not?  Because they assumed that what the footage demonstrated would not be in the game.  Why not?  Because they have learned to be cynical and distrustful.  Why?  Because of a battery of very poor marketing practices by developers and publishers that has taught them to treat devs and publishers like liars.

 

Personally, I didn't feel disappointed because I didn't miss any of the things in that video that were cut. Prior to this thread, the stuff I remembered from that video was all stuff that is still in the game. And even now that I do remember the changes, I don't really care, because it didn't affect my enjoyment of the game in the slightest.

 

If I got bent out of shape every time something turned out slightly different than originally expected, I'd never be happy about anything ever.


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#115
Robert Trevelyan

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Can anyone say:  "DLC".
Wonder what the outcry will be if/when that happens.
Bioware isn't known for "free content".  If they're releasing features after the official release date, it will be a DLC.
(The ME3 ending situation is ONE example of free DLC, and NOT a precedent.  I doubt it will EVER be repeated.)
Maybe, just maybe, these timed quests will add to the flavor of the game, though, and make sense of the current state of the game.



While I don't entirely disagree, I should point out that The ME3 Ending was not the only Free DLC which Bioware put out for the game. Don't forget that new maps and character classes were added to ME3 multiplayer for like a year after release. For free.

No multiplayer DLC was ever charged for.

We've also already had done free DAI multiplayer content. And that will continue. And there were the freebies for ME2, if you registered your game.

Sure it's not like a full expansion of anything, but it's hardly unprecedented.

#116
Elfyoth

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Its a real shame that we cant choose what our fort will be like in that video forces connections or secrets. 



#117
Robert Trevelyan

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There certainly seemed to be more ways in which Forts were to be used tactically, in those early demos and videos.

Like deciding what each Fort would specialise in.

Right now there's not much point to holding each Fort, beyond having another Camp to access. I really hope that in future DLC there are more options for Forts, to change trade routes if gain boons based on decisions you make.

#118
SkyKing

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I also blame consoles on this. I bet they cut a TON of stuff also because the files would be too large and maybe they couldn't fit enough on the disk for it to be acceptable for a console game whereas PC can be as big as anything.  And they should have released the game full version with PC and consoles w/ the dumbed down cut stuff.  If console gamers want a bigger better game, they can pay for the gear needed to support it.  But PC gamers shouldn't have their stuff cut or stupified so console gamers aren't jealous because their system can't handle any more. 


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#119
X Equestris

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I also blame consoles on this. I bet they cut a TON of stuff also because the files would be too large and maybe they couldn't fit enough on the disk for it to be acceptable for a console game whereas PC can be as big as anything.  And they should have released the game full version with PC and consoles w/ the dumbed down cut stuff.  If console gamers want a bigger better game, they can pay for the gear needed to support it.  But PC gamers shouldn't have their stuff cut or stupified so console gamers aren't jealous because their system can't handle any more.


Everything is always the console players fault? Get off your high horse.
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#120
SkyKing

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Everything is always the console players fault? Get off your high horse.

Show me a single PC game that became a console priority on subsequent releases and continuation that actually improved the game.  


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#121
X Equestris

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Show me a single PC game that became a console priority on subsequent releases and continuation that actually improved the game.


The things we have seen that were cut or changed in Inqusition have nothing to do with the performance of the platform, and seem to be design choices.
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#122
wolfhowwl

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I also blame consoles on this. I bet they cut a TON of stuff also because the files would be too large and maybe they couldn't fit enough on the disk for it to be acceptable for a console game whereas PC can be as big as anything.  And they should have released the game full version with PC and consoles w/ the dumbed down cut stuff.  If console gamers want a bigger better game, they can pay for the gear needed to support it.  But PC gamers shouldn't have their stuff cut or stupified so console gamers aren't jealous because their system can't handle any more. 

 

Things were cut because BioWare didn't have the time or money to complete them.



#123
Heimdall

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What I hate is that we've been shown things we didn't get in the end. Sure, I'm aware it's a common thing and everyone does it these days but I hate it, period.

I remember those GameInformer interviews, in, what, August 2013? Mike Laidlaw saying that "we only want to show something if it's 100% in the game". Yeah... :(

 

I get why they had to cut the stuff that they did, though what disappoints me a bit is that it seems to me like they focused on cutting the wrong stuff. Maybe I'm wrong, maybe fans would've complained just like they're doing now anyway, but then over the fact that the world doesn't feel as open as we were promised. But it just feels to me that the focus was on the wrong thing.

Well, they can't see the future.  Its not as if they knew that stuff wouldn't get into the final game, or wouldn't work (Or at least I doubt that was the case).  I'm sure that when they showed that video they had every intention of getting those features into the game.

 

But it was not to be.  Much as fans clamor for more transparent game development, this is why many devs avoid it.


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#124
Maniccc

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Personally, I didn't feel disappointed because I didn't miss any of the things in that video that were cut. Prior to this thread, the stuff I remembered from that video was all stuff that is still in the game. And even now that I do remember the changes, I don't really care, because it didn't affect my enjoyment of the game in the slightest.

 

If I got bent out of shape every time something turned out slightly different than originally expected, I'd never be happy about anything ever.

And...you don't realize that you just said the same thing I did, do you?



#125
SkyKing

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Well, they can't see the future.  Its not as if they knew that stuff wouldn't get into the final game, or wouldn't work (Or at least I doubt that was the case).  I'm sure that when they showed that video they had every intention of getting those features into the game.

 

But it was not to be.  Much as fans clamor for more transparent game development, this is why many devs avoid it.

 

Well then they should have had a big fat disclosure saying, EVERYTHING shown in the demos was cut. No customization of keeps, no indepth quests on the side zones as shown in the crestwood demo, etc.  THey should have said expect a basic story and side zones with tons of filler content and fetch quests instead of what demos showed.