like seriously what were they thinking? I would be ok with it if ME3 was a standalone game (like in Deus Ex Hr. Adam Jensen also has a pre defined personality) but as a sequel to ME1+2 it fails horribly
Shepard no longer feels like my Shep he is somehow loyal to the alliance (isn't pissed at all with what they did in ME2 and after that Arrival) he has this default personality and just keeps talking and talking almost without any input from me
some Auto-Dialouge is ok so conversations feel more natural but they went too far with it in ME3 and why on earth did they drop ME2's dialouge wheel? it was perfectly balanced
Its just like the ending along the way Mac and Casey seem to have forgot that ME is a roleplaying series and instead they wanted to tell their story with their default Shepard -.-





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