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Spirit Mark bugged


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#1
Reeltempting

Reeltempting
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I did a google search and couldn't find anything on the forums so I thought I would mention here.

 

Spirit Mark is bugged.  It will present itself in several ways.

 

For reference: Spirit mark will turn enemies into allies in like this ghost form (Pets) when you kill them the 1st time.

 

1.  Fighting Fade tear demons.  If you make a demon a pet it can stop the tear from starting the next wave.  Once the pet dies the tear jsut sits there all expanded like.

2.  If you have a pet and remove SMark from your abilities to change to a diff ability the pet will be alive again and hostile and invinicible.  that was really fun when I did this to a giant /sarcasm

3.  Pet's still act like you are their enemy at times, this is especially true for neutral animals...Halla's will run away form you still.  This is especially annoying when you want their loot.

4.  Pets do not follow you - they should.  Even if this isn't a bug this needs to be updated.  I wanna take my giant pet after new enemies =P

5.  Loot from the killed monster does not appear until the SM ability wears off and they die for good.  This is problematic resulting in the loot to spawn in odd places at times...sometimes at controled chatacters feet (that is nice when it happens), some times where it dies the 1st time, and sometimes where is dies the 2nd time when SMark wears off.

 

Thank you for reading and please comment and correct BioWare.  This is a fun and cool ability but can hurt game play with these bugs.

 

 


  • gay_wardens aime ceci

#2
gay_wardens

gay_wardens
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  • 666 messages

Correction - it USED to be a fun and cool ability, in the Spirit and Blood trees. The mechanic also had its applications in Origins with the Ranger rogues that could summon animals.

 

Now it might as well be called Spirit EA Mark.

 

That sucks though, I thought MP were the only people having problems with it... Thanks for the heads up I definitely won't even be picking the Necro tree because this ruins it.