There were several times I got a Skyrim flashback while playing DA:I. When I explored dwarven ruins at the storm coast I had to actively remind myself that there was no danger from Dwemer centurions. The Fade sequence after Adamant reminded me a lot of Apocrypha, the realm of the daedric prince Hermaeus Mora. Only with less books. 
There are several elements taken from other games in DA:I, there is no denying that. It's what all games do.
I just wish some would have been integrated better. Mounts feel completely out of place. I think I may have used one in the Hissing Wastes once but anywhere else walking worked better and also allowed me to hear party banter.
I understand what BioWare tried here but they didn't quite get the balance right. There's too much world for the story they have.
Edit: Storm Coast, not Sword Coast. I'm getting my games mixed up. ^^
Modifié par DaemionMoadrin, 08 janvier 2015 - 06:41 .