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what class makes the most sense as inquisitor?


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#151
Wissenschaft 2.0

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I really like being a Human mage since that gets you the Circle background. It really works and gives your character a reason to care about the fate of the chantry and mages.

 

The other background that works really well is a Dalish of any class, especially a female romanced with Solas. That is if you can stand being Dalish.....



#152
draken-heart

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This thread was necro'd but still. I feel like human mage makes the most sense from a prologue perspective. In the end, however, it really all comes down to how you see your character, and why they were near that room/part of the temple to begin with.

 

Here is how I see the story starting:

 

Human

  • Mage: Obvious
  • Warrior (weapon and shield): Nobility makes more sense as a weapon and shield warrior. Can even go with was training to be a templar/Templar spec without much headcanoning.
  • Rogue (Archer): Archer noble helping templar family members.
  • Warrior (2h): Can be explained.
  • Rogue (DW): Does not really work for me normally if the character is a noble

Elf

  • Rogue (archer): Hunter, so stayed out of sight for the most part.
  • Mage: Keeper's apprentice, but honestly, I am reluctant to put this race/class anywhere on an objective list for that simple fact.
  • Rogue (Duel Wield): Same as the archer, but up close more
  • Warrior (any style): Like, seriously? An elf warrior?

Dwarf

  • Rogue (DW): Stealthy carta assassin?
  • Warrior (Weapon and Shield): Carta muscle posing as a merc
  • Warrior (2H): Same as Weapon and Shield.
  • Rogue (Archer): Rogue Dwarves work better as dual wield.

Qunari (can't really get into the race, anymore. The horns are weird)

  • Warrior (2H): Just cannot imagine a qunari as anything else but a two handed reaver.
  • Mage: Saarebas and all that.
  • Warrior (weapon and shield): Defensively-trained warrior. 
  • Rogue (Archer): Just no.
  • Rogue (DW): Not at all workable for me at all.

Just my thoughts.


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#153
themageguy

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My first picks would be human mage then Qunari then Dwarf.

The human mage specs can tie into many choices, for eg, a pro-circle mage would naturally fit the choice of knight enchanter.
The rift mage is has spells that would seem an extension of the inquisitors mark.
Believe in the maker but want to inspire fear in your enemies? Necromancer can fit that unique role play perspective too.

An Adaar warrior i can see fitting into either champion or Reaver.
The rogue on the other hand, i think Artificer (control the battlefield and make things go boom) or Assassin.

You can probably guess my last two inquisitor race and choices may be lol

#154
Jackalofdeath

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this is a old thread but just want to add my experience when i played through it first time a long while ago-

there's a huge jarring disconnect about halfway through the game. the whole rallying speech and then holding up a 2 handed sword and talking about chanty being reformed and crap. i was a female dwarf rogue, it didn't sit well. it was pretty obvious that scene was made for a human warrior playthrough.

 

 another thing that stuck with me recently was that it was obvious the game was made for human race only originally and the other race options were tacked on after the fact. the whole "elves are most relevant to lore" because of 1 romance option with solas is just laughable, its like 1 quest and 1 cutscene.

 

essentially you're meant to play first time as warrior, a second time as mage


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#155
Dai Grepher

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^Agree somewhat. It was made as human only at first, so the storyline does center around human issues. But I think it was specifically made for a human mage, who is also a male, in my opinion. The warrior and rogue have the same backstory, basically. Like it's the same character but different skill paths.

 

I agree that the female elf is not most relevant because of the optional romance with a crusty old elf. There is only some extra info that is revealed about the Dalish and that's it. I'm sure Trespasser adds more, but that still can't compare to the rest of the game that the human has.



#156
Bigdoser

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Mage in my opinion of any race

#157
Ryzaki

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Human mage.

 

Makes the most sense they're at the conclave to begin with.

 

And a mage being the herald of andraste? How juicy.

 

The elven lore while interesting still works just fine with a human PC.


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#158
Andres Hendrix

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Any class works, the game does not have a bias...



#159
Psicat

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A Human mage makes the most sense as the one with the most reason to be at the conclave.  Followed by a Human sword and shield warrior, especially one who hopes to trainin to be a templar.  Though the Elven archer or Dwarven dual wielding rogue also works well.  Any spy a Dalish Keeper would send should most likely be a clan hunter or scout, and the Carta do have their assassin and would most likely be willing to send one to keep an eye on on a major event that might determine wether the two main lyrium buying groups are going to continue trying to kill each other.

 

I've never played a Qunari, partly because they are the ones I have the hardest time imagining as fitting into the role of Inquisitor, and partly because I have a hard time picturing them as anything other than a two handed warrior or mage, and I can't picture any non circle mage wanting to get involved with the mess that is going on between the rebel mages and templars.


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#160
Bigdawg13

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Male human 2h warrior
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#161
Wintersonne123

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The Solasmancing Female Elf is probably the one that gets the most meaningful extra content lore-wise out of their LI. However, any species pretty much works and I always take a special joy roleplaying those odd ones out who no one, them including, would expect to be there. As a dedicated Cadash player, it was also fun to be someone who really does not have that much of a stake in this whole thing and trying to imagine how they would approach the mage-templar war from a semi-outside perspective. Obviously the Lyrium trade is still dependant on the outcomes, the hole in the sky is worrying for everyone, and dwarves can still get conventionally attacked by demons, but that's about it.

 

Class-wise, I think it depends more on who you want to bring along (or who your Inquisitor would be friends with and would thus spend their time with). If you always want to bring Blackwall, you probably don't need a tank; if Varric's with you then maybe not a rogue because two rogues can get really unwieldy in higher difficulties since they cannot be left to the whims of the AI, etc.



#162
themageguy

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The promo Inquisitor is definitely a two handed warrior. Specialisation wise, a champion seems a good fit (i heard they get a flaming sword schematic as their spec quest reward) though both Templar and Reaver are fairly viable too.

The default inquisitor who is a Rogue i could easily see being a Tempest. Those flasks give the tempest an edge in combat.

Though the mage inquisitor fits seamlessly well into the game .

#163
Elite Fennec

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Two handed warrior is the most fun but from a story point of view, if you are playing as an Elf or Dwarf, a rogue. It makes no sense that a warrior or mage would be sent to spy on the conclave.​



#164
dragonflight288

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I think a Qunari makes a lot of sense for the story, of any class. The Qunari was part of a band hired to keep the mages and templars from killing each other, and the mage qunari is simply the merc mage. 

 

I also think the human of any class also makes a lot of sense. 

 

The dwarves make sense.

 

The elves, I don't really buy that they'd have to send a spy to see how it influences elves, but the game is rich in elven lore and reveals, so it's worth the drama of being an elf for that. 



#165
draken-heart

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Two handed warrior is the most fun but from a story point of view, if you are playing as an Elf or Dwarf, a rogue. It makes no sense that a warrior or mage would be sent to spy on the conclave.​

 

I am  not going to say it makes sense, but the warrior dwarf can be explained, as I have in my post above.

 

But honestly, after the beginning, any class makes sense if you can explain it as how they lead the inquisition.



#166
Elite Fennec

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I am  not going to say it makes sense, but the warrior dwarf can be explained, as I have in my post above.

 

But honestly, after the beginning, any class makes sense if you can explain it as how they lead the inquisition.

 

Yes I suppose this is true. I'm not all that familiar with dwarves. I like for the backstory to make sense though so I'm set on the idea of a rogue elf. I like how in your post under elf warrior you've got "Like, seriously? An elf warrior?" ha ha I made one. The most unbelievable one. I kind've liked the way my little hero wielded his greatsword however.



#167
draken-heart

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Yes I suppose this is true. I'm not all that familiar with dwarves. I like for the backstory to make sense though so I'm set on the idea of a rogue elf. I like how in your post under elf warrior you've got "Like, seriously? An elf warrior?" ha ha I made one. The most unbelievable one. I kind've liked the way my little hero wielded his greatsword however.

 

The reason was purely cosmetic, considers elves are not warrior-ish in their apprearance (archers maybe). Dwarves make more sense as rogues, but I explained a dwarf two hander in a way that made her feel like she belonged. It really is about how you explain things.


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#168
Bhryaen

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I was going to say that it's fairly arbitrary, but after considering it, I'd have to say rogue given the various origins and the scenario of bolting through the doors to say, "Hey! What's going on here" and interrupt Coryphyfuss. Not sure how a mage especially would just be wandering about the Chantry's Conclave grounds without anyone detaining them, much less a warrior who isn't designated as part of the Conclave defense crew and particularly so far into the Conclave as the very room that the Divine was in. (I can presume that Cory killed everyone on his way in, but that's then a stretch.) A rogue's stealth is the only method of entry that makes perfect sense, and the origins all support this since the various factions essentially send you to investigate like a scout. And rogues all start with stealth. The only origin that doesn't support that as well is human, so I could see being a warrior templar for that, but I'd still have to come up with something head-canonwise to justify getting through the Conclave to that room, such as having been asked to join the Chantry guard for the event due to family connections.

 

Anything could be contrived, however. Maybe my qunari mage blasted his way in, not expecting Cory to get to the Divine first. :D


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#169
draken-heart

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@Bhyraen: Maybe that is where they were assigned to guard (as a qunari, or a dwarf warrior posing as a mercenary) when they heard the shouting.

 

But honestly, I do not think the conclave thing was meant to be examined too hard.



#170
TheChosenOne

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Mage. HANDS DOWN!

 

tumblr_inline_mh35fsgWtP1qbqn8k.gif

 

Magic powers FTW!



#171
Qun00

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Qunari 2H Reaver.

Dragon people should have dragon powers.

#172
vertigomez

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Two handed warrior is the most fun but from a story point of view, if you are playing as an Elf or Dwarf, a rogue. It makes no sense that a warrior or mage would be sent to spy on the conclave.​


Bull's a warrior-spy. It works. >____>

#173
Ryzaki

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^Yep.

 

I have more issues with the dalish protag actually. While they make sense at the end the beginning...not so much. A dalish elf would stick out.



#174
Xilizhra

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^Yep.

 

I have more issues with the dalish protag actually. While they make sense at the end the beginning...not so much. A dalish elf would stick out.

Is this about What Pride Had Wrought being terribly, terribly written to accommodate Dalish?



#175
Elite Fennec

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Bull's a warrior-spy. It works. >____>

 

Bull has the guise of his mercenary company to obtain information whereas a spy at the conclave wouldn't want to be seen. I was thinking in particular about the dalish. People would wonder what they're doing there so would need to stay out of sight and be stealthy. Yes they could probably go undercover in some form but as someone not used to being around humans and familiar with their ways or skilled as the Ben-Hasrath are I couldn't justify this to myself.

 

The reason was purely cosmetic, considers elves are not warrior-ish in their apprearance (archers maybe). Dwarves make more sense as rogues, but I explained my dwarf two hander in a way that made her feel like she belonged. It really is about how you explain things.

 

Yes and if Cadash also work for the carta it's a lot easier to explain the other dwarven classes.