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what class makes the most sense as inquisitor?


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#201
riverbanks

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But why dalish mage? some people are saying this but is it not because it is the one you enjoy most from a story perspective and not necessarily that which makes most sense with the prologue etc.​

 

As someone else pointed out a few posts up, this thread is a lot of pages of people confusing "makes the most sense" with "gives the most extra dialogue."

 

The character that "makes the most sense" as Inquisitor is the human noble - that's the only person that should logically work in a position that the populace would accept as messiah, that the Chantry would come to endorse, and that nobles and queens and emperors across Thedas would bow to. Why would the Empress/Emperor of Orlais take orders from a knife-ear rabbit when all they've done so far is murdering them by the hundreds? They wouldn't. Why would the Chantry accept and endorse a dwarf or qunari as Herald and savior? They wouldn't. Why would the populace of Thedas worship and idolize a mage who rises to ultimate power smack in the middle of a mage rebellion? Would no one bat an eyelash at how dodgy that sounds? Would no one find it awfully convenient that from the ashes of a mage rebellion, a mage now practically rules over both Ferelden and Orlais? None of it adds up, lore-wise. Only the human noble sounds reasonable in the position of Inquisitor according to the lore that's been presented to us of how human society works in this universe.

 

That doesn't mean the human noble has the most complete dialogue, though. They probably have the least amount of race/class specific lines, if we get really into the numbers. The character that gives the most extra dialogue during the game is, without a question, the Dalish mage, specially in the third act of the story - but doesn't really mean they "make the most sense" as Inquisitor. They're just the one with the most variant dialogue.


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#202
Xilizhra

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As someone else pointed out a few posts up, this thread is a lot of pages of people confusing "makes the most sense" with "gives the most extra dialogue."

 

The character that "makes the most sense" as Inquisitor is the human noble - that's the only person that should logically work in a position that the populace would accept as messiah, that the Chantry would come to endorse, and that nobles and queens and emperors across Thedas would bow to. Why would the Empress/Emperor of Orlais take orders from a knife-ear rabbit when all they've done so far is murdering them by the hundreds? They wouldn't. Why would the Chantry accept and endorse a dwarf or qunari as Herald and savior? They wouldn't. Why would the populace of Thedas worship and idolize a mage who rises to ultimate power smack in the middle of a mage rebellion? Would no one bat an eyelash at how dodgy that sounds? Would no one find it awfully convenient that from the ashes of a mage rebellion, a mage now practically rules over both Ferelden and Orlais? None of it adds up, lore-wise. Only the human noble sounds reasonable in the position of Inquisitor according to the lore that's been presented to us of how human society works in this universe.

 

That doesn't mean the human noble has the most complete dialogue, though. They probably have the least amount of race/class specific lines, if we get really into the numbers. The character that gives the most extra dialogue during the game is, without a question, the Dalish mage, specially in the third act of the story - but doesn't really mean they "make the most sense" as Inquisitor. They're just the one with the most variant dialogue.

Why is this more of a problem than it is with a nonhuman Hero of Ferelden?

 

In any case, the Herald of Andraste isn't a messiah, just someone who can close Fade rifts; some revere them for their presumed connection to Andraste, but definitely not as a savior (except perhaps for a few members of the Inquisition). And if you talk with Josephine, she has several conversations that bring up issues with the Inquisitor's race/class.



#203
riverbanks

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Why is this more of a problem than it is with a nonhuman Hero of Ferelden?

 

Because the Hero of Ferelden was a Grey Warden, and Grey Wardens:

 

1) can be anyone. They weren't "sent by Andraste" to save the world (as the early game hammers into you whether you like it or not), they can be just that one petty thief or runaway murderer that some other Grey Warden found and decided to give a chance to, and it doesn't really matter.

 

2) do not end up in a position of political influence of such absurd levels that has the Empress/Emperor of Orlais, the Queen/King of Ferelden, the King of Nevarra and possibly the Prince of Starkhaven, all eating from their hand. A mage Warden with a very good friendship with Alistair can be his advisor behind the curtains, but the populace has no reason to call foul play - they're a mage but they're still a Warden who just happens to be friends with the king. A mage Inquisitor holding such overreaching influence over so many rulers of so many countries coming fresh out of a mage rebellion would have to draw attention and suspicion and not a few cries of "blood magic!!!!" if this game respected its own lore.

 

The HoF can be anyone. They don't have to "make sense," because literally anyone could have done what they did, without any expectation of "making sense" to their role. The Inquisitor is on a whole different ballpark as figure of authority, though.

 

And if you talk with Josephine, she has several conversations that bring up issues with the Inquisitor's race/class.

 

I have played the game, you know. ;) And yes, she brings up issues, which are immediately resolved by no one doing anything about it, and these issues never amounting to anything in the end. That further proves my point that these characters don't really make sense, beyond the game just saying they somehow work out in the end.

 

I mean, my point is not that the Inquisitor should be nothing but a human noble, or even that the human noble is better than other races or classes - your Inquisitor should be whoever the hell you want them to be, and the best race and class is the one you want to play as. The OP's question is which one makes the most sense in that position, though, and the answer to that is the human noble, given everything we know about this universe and the complete lack of reaction to the figure of the Inquisitor doing the things they do while being someone  the lore tells us should be largely rejected or at least contested. If the game had presented more reactivity to the Inquisitor not being a universally appealing figure, the "expected" for their station, I'd have a different opinion. But as it is, the human noble is the one that makes the most sense for the Inquisitor, simply because the story never truly contests them.

 

Reiterating that this is not the same as "offers the most dialogue" - the elven mage still gets the most dialogue out of the game, regardless of not making a lot of sense as Inquisitor (by virtue of never being contested beyond a single line from Josephine, not because they shouldn't be).


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#204
Bleachrude

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For the second part: It does not really make sense for any character of any class to be wandering around the innermost sanctum at all.

 

You could probably argue Rogue maybe? True, even here, it makes no sense given that I honestly still would expect a lot of protection around the Divine.

 

re: Mage Inquisitor

What's worse is that you can have a mage inquisitor that supports the mages, badmouths the chantry yet the game will keep telling you "Thedas is scared of mages and worry about their influence" yet other than Josephine saying "oh, it might be tough with regard to diplomacy", this doesn't affect the game in the slightest other than "Wicked Eyes, Wicked Hearts" (and I'm annoyed that quest didn't use Vivenne more/better)


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#205
draken-heart

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You could probably argue Rogue maybe? True, even here, it makes no sense given that I honestly still would expect a lot of protection around the Divine.

 

You could, but as you said, there would be more protection and one of the soldiers guarding her would have been there first.



#206
Xilizhra

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2) do not end up in a position of political influence of such absurd levels that has the Empress/Emperor of Orlais, the Queen/King of Ferelden, the King of Nevarra and possibly the Prince of Starkhaven, all eating from their hand. A mage Warden with a very good friendship with Alistair can be his advisor behind the curtains, but the populace has no reason to call foul play - they're a mage but they're still a Warden who just happens to be friends with the king. A mage Inquisitor holding such overreaching influence over so many rulers of so many countries coming fresh out of a mage rebellion would have to draw attention and suspicion and not a few cries of "blood magic!!!!" if this game respected its own lore.

But... none of that is true? The ruler/s of Ferelden are on distant terms with the Inquisition at first, and only become friendlier if you kill the Venatori spies in Denerim. King Markus of Nevarra isn't involved with the Inquisition at all unless the Inquisition takes out the Venatori who's ensorcelled him, and/or he makes a deal with them largely to hurt Tevinter (and, of course, the Inquisitor can strike a deal with Tevinter instead). The only ruler whom the Inquisition could be said to have any kind of "hold" over is Gaspard, and probably even then it'd only happen if Briala is controlling him; Celene is too independent and powerful for the Inquisition to be able to control her at all.

 

 

I have played the game, you know. ;) And yes, she brings up issues, which are immediately resolved by no one doing anything about it, and these issues never amounting to anything in the end. That further proves my point that these characters don't really make sense, beyond the game just saying they somehow work out in the end.

No it doesn't? Josephine is the one who handles diplomatic issues, not you.

 

 

I mean, my point is not that the Inquisitor should be nothing but a human noble, or even that the human noble is better than other races or classes - your Inquisitor should be whoever the hell you want them to be, and the best race and class is the one you want to play as. The OP's question is which one makes the most sense in that position, though, and the answer to that is the human noble, given everything we know about this universe and the complete lack of reaction to the figure of the Inquisitor doing the things they do while being someone  the lore tells us should be largely rejected or at least contested. If the game had presented more reactivity to the Inquisitor not being a universally appealing figure, the "expected" for their station, I'd have a different opinion. But as it is, the human noble is the one that makes the most sense for the Inquisitor, simply because the story never truly contests them.

 

Reiterating that this is not the same as "offers the most dialogue" - the elven mage still gets the most dialogue out of the game, regardless of not making a lot of sense as Inquisitor (by virtue of never being contested beyond a single line from Josephine, not because they shouldn't be).

In my opinion, not really.

 

 

You could probably argue Rogue maybe? True, even here, it makes no sense given that I honestly still would expect a lot of protection around the Divine.

 

re: Mage Inquisitor

What's worse is that you can have a mage inquisitor that supports the mages, badmouths the chantry yet the game will keep telling you "Thedas is scared of mages and worry about their influence" yet other than Josephine saying "oh, it might be tough with regard to diplomacy", this doesn't affect the game in the slightest other than "Wicked Eyes, Wicked Hearts" (and I'm annoyed that quest didn't use Vivenne more/better)

At what point can you attack Chantry doctrine in public?



#207
Solas

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Idk about class but the story always seems more relevant with an elfquiz to me.



#208
Hazegurl

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Inquisition is such a clusterfuck of a story to the point where no one makes sense as Inquisitor when you really think about it.

 

The Human noble (non Mage) makes the most sense for the overall story and role as Inquisitor.  But, makes no sense at all for having a magical anchor connected to him/her, that they suddenly have the power and know how to use. As Keirin points out.  It would be worse for a non Mage to have the anchor because if they couldn't touch Magic at all it would the same as being blind. 

 

But, a mage Inquisitor, even a human, is iffy as hell in a world where people fear mages and their power and influence.

 

An elf only makes sense for the later parts of the tale and nothing more.  The whole "The last Inquisitor was an elf" seems like a shoddy retcon of their lore to make an elf make sense...at least they tried.  An Apostate Elf Mage still doesn't work.

 

The Dwarf and Qunari is just freaking laughable.  Not only do Dwarves have zero connection to the fade which makes having a magical fade anchor attached facepalm worthy but Leliana's goal is for the Chantry to Welcome everyone including dwarves...seems she's too freaking late for that goal considering that everyone is calling a dwarf Herald of Andraste.   And no one is going to kill the Qunari Merc the first chance they see him/her out of fear they might be a plant from the Qun?  Instead they give a Qunari power over them in unimaginable ways and OKs possible access and alliances with Qunari leadership. lol!!

 

And yeah, Qunari making deals (even phony ones) with a Qunari/Elf/Human Mage IQ, after the utter hatred and out right fear they had of even speaking to them in DA2....right.

 

*Disgusted Noise* It's better when you don't overthink DA's plot or take it very seriously.  Just pick a race/class and have mindless fun....if you can with this game.


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#209
riverbanks

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Inquisition is such a clusterfuck of a story to the point where no one makes sense as Inquisitor when you really think about it.

 

The Human noble (non Mage) makes the most sense for the overall story and role as Inquisitor.  But, makes no sense at all for having a magical anchor connected to him/her, that they suddenly have the power and know how to use.

 

One thing that's been brough up a lot is how the story might have made more sense if we had dual protagonists, with the Herald and the Inquisitor being different persons. The Inquisitor would still make more sense as any non-mage given the current social scenario of the universe, but the Herald carrying the mark could have been anyone, whatever Joe happened to walk by the scene at the wrong time - and this would be the best place to throw your mages at. So you'd get your non-mage handling the politics, and your mage handling the arcane stuff, as it should be.

 

Of course, that's just hypothetical and would come at a huge cost in resources (we might be stuck with one voice type per protagonist for instance), but it would have made worlds more sense than the dissonant tonal shifts we got throughout the game, where at some points being a mage makes zero sense but at others being anything but a mage sounds like a waste, etc.


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#210
SgtSteel91

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I just imagine Solas subtly teach the Inquisitor how to use the Mark.



#211
Nixou

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Human Archer Assassin.

 

Because nobody'll expect the chivalrous Herald of Andraste who went out of his way to provide food to the Hinterland refugees being a guy who's expertise is murdering people from a safe distance.



#212
Bayonet Hipshot

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Inquisition is such a clusterfuck of a story to the point where no one makes sense as Inquisitor when you really think about it.

 

The Human noble (non Mage) makes the most sense for the overall story and role as Inquisitor.  But, makes no sense at all for having a magical anchor connected to him/her, that they suddenly have the power and know how to use. As Keirin points out.  It would be worse for a non Mage to have the anchor because if they couldn't touch Magic at all it would the same as being blind. 

 

But, a mage Inquisitor, even a human, is iffy as hell in a world where people fear mages and their power and influence.

 

An elf only makes sense for the later parts of the tale and nothing more.  The whole "The last Inquisitor was an elf" seems like a shoddy retcon of their lore to make an elf make sense...at least they tried.  An Apostate Elf Mage still doesn't work.

 

The Dwarf and Qunari is just freaking laughable.  Not only do Dwarves have zero connection to the fade which makes having a magical fade anchor attached facepalm worthy but Leliana's goal is for the Chantry to Welcome everyone including dwarves...seems she's too freaking late for that goal considering that everyone is calling a dwarf Herald of Andraste.   And no one is going to kill the Qunari Merc the first chance they see him/her out of fear they might be a plant from the Qun?  Instead they give a Qunari power over them in unimaginable ways and OKs possible access and alliances with Qunari leadership. lol!!

 

And yeah, Qunari making deals (even phony ones) with a Qunari/Elf/Human Mage IQ, after the utter hatred and out right fear they had of even speaking to them in DA2....right.

 

*Disgusted Noise* It's better when you don't overthink DA's plot or take it very seriously.  Just pick a race/class and have mindless fun....if you can with this game.

 

This. Pick a race and class and have fun. Bioware stories are like Micheal Bay movies. The last thing you want to do is go in depth with them.


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#213
Xilizhra

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An elf only makes sense for the later parts of the tale and nothing more.  The whole "The last Inquisitor was an elf" seems like a shoddy retcon of their lore to make an elf make sense...at least they tried.  An Apostate Elf Mage still doesn't work.

Why? Also, it's not a retcon, since nothing was said before about what race the last Inquisitor was.

 

And no one is going to kill the Qunari Merc the first chance they see him/her out of fear they might be a plant from the Qun?  Instead they give a Qunari power over them in unimaginable ways and OKs possible access and alliances with Qunari leadership. lol!!

Aren't most plants from the Qun humans or elves? In any case, the Chantry does make this accusation, but the Inquisition is able to disprove it.

 

And yeah, Qunari making deals (even phony ones) with a Qunari/Elf/Human Mage IQ, after the utter hatred and out right fear they had of even speaking to them in DA2....right.

You're forgetting that Sten had no problem speaking with or traveling with a mage Hero of Ferelden. It was just that one Arvaraad who was so extreme.


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#214
Hazegurl

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Why? Also, it's not a retcon, since nothing was said before about what race the last Inquisitor was.

 

 

 

Right, nothing was said before. I'm talking about the world BW established which is mostly anti elf.  How does it even make sense for Leliana's goal to be for the Chantry to accept non humans when the Chantry already had no issues with an elf Inquisitor in the past and don't presently?   It contradicts her entire platform as Divine.

 

Aren't most plants from the Qun humans or elves? In any case, the Chantry does make this accusation, but the Inquisition is able to disprove it.

 

 

How does it make sense to over look the actual Qunari sitting on your doorstep when just a few months ago Kirkwall was invaded by them.  Then on top of everything, make them the leader of a Chantry centric organization (which supposedly is anti non human), give them the power to appoint Kings, AND give them free access to a known spy for the Qun, and the power to forge an alliance with the Qunari, even when given the option to say that you wouldn't mind joining the freaking Qun.  You had more trouble convincing Loghain to let the Orleasian Wardens into Fereldan.

 

You're forgetting that Sten had no problem speaking with or traveling with a mage Hero of Ferelden. It was just that one Arvaraad who was so extreme.

 

I would say the Arishok is a better example, but then again Mage Hawke, like the Mage Warden had no power at the time of their contact with them and both Sten and the Arishok were in the position of nearly being banished from their homeland.  But a Mage IQ has the power to sway rulers and the Qun is just totally fine not questioning if this Mage is using blood magic or some other type of spell to muddle everyone's mind in Southern Thedas while an Ancient Magister is roaming about there, instead they'll send their agents in hopes their fake deal works and they won't just get a bunch of blood mage's spies in the end.

 

Ugh, I really need to stop thinking about DA's plot.



#215
Xilizhra

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Right, nothing was said before. I'm talking about the world BW established which is mostly anti elf.  How does it even make sense for Leliana's goal to be for the Chantry to accept non humans when the Chantry already had no issues with an elf Inquisitor in the past and don't presently?   It contradicts her entire platform as Divine.

Um, no one in modern times knows that Ameridan was an elf, and there had been a human noble family claiming descent from him.

 

 

How does it make sense to over look the actual Qunari sitting on your doorstep when just a few months ago Kirkwall was invaded by them.  Then on top of everything, make them the leader of a Chantry centric organization (which supposedly is anti non human), give them the power to appoint Kings, AND give them free access to a known spy for the Qun, and the power to forge an alliance with the Qunari, even when given the option to say that you wouldn't mind joining the freaking Qun.  You had more trouble convincing Loghain to let the Orleasian Wardens into Fereldan.

People do know about the Tal-Vashoth, as well as the Inquisitor's mercenary background. Also, you never appoint any kings, you just allow one ruler to be assassinated and then let their opponent in the civil war take over, if that strikes your fancy. Also also, Iron Bull's true allegiance is not well known.

 

 

I would say the Arishok is a better example, but then again Mage Hawke, like the Mage Warden had no power at the time of their contact with them and both Sten and the Arishok were in the position of nearly being banished from their homeland.  But a Mage IQ has the power to sway rulers and the Qun is just totally fine not questioning if this Mage is using blood magic or some other type of spell to muddle everyone's mind in Southern Thedas while an Ancient Magister is roaming about there, instead they'll send their agents in hopes their fake deal works and they won't just get a bunch of blood mage's spies in the end.

 

Ugh, I really need to stop thinking about DA's plot.

 

The qunari were plotting to kill all of Thedas' rulers, I sincerely doubt they cared.



#216
Hazegurl

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Um, no one in modern times knows that Ameridan was an elf, and there had been a human noble family claiming descent from him.

 

 

The point is that the Chantry isn't as anti human as the lore suggests, not back then and not now if your IQ is a non human.

 

People do know about the Tal-Vashoth, as well as the Inquisitor's mercenary background. Also, you never appoint any kings, you just allow one ruler to be assassinated and then let their opponent in the civil war take over, if that strikes your fancy. Also also, Iron Bull's true allegiance is not well known

 

Sure they know about them but there is no way to truly tell what side any of them is on if the Qun is in the business of sending their agents to foreign lands as we've seen with Sten and the Arishok. A single statement about your background shouldn't be enough to just clear the air. And yeah you do appoint a ruler.  You should have no rights to allow anyone to take over Orlais if you let Celene die, that is a task left up to their government.  Just like Fereldan had the landsmeet. And even then it was stupid to allow a Grey Warden (especially a non human one) to decide who should rule Fereldan.

 

The qunari were plotting to kill all of Thedas' rulers, I sincerely doubt they cared.

 

lol!! Yeah, they were plotting to kill Thedas' rulers which makes it even dumber for anyone to trust a Qunari enough to make them an Inquisitor and then give them access to said rulers.  And the Qunari would be incompetent morons not to care.  If the mage IQ was using blood magic to control everyone then how on earth could the Qunari be sure their plan would remotely work to risk the chance of doing it and wouldn't just end with them allowing a bunch of blood mage's thralls into their country?

 

Like Habits Honeypots pointed out before. BW games are like a Michael Bay movie. Turn your brain off and enjoy it, but it really isn't worth trying to make any sense out of.


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#217
Xilizhra

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The point is that the Chantry isn't as anti human as the lore suggests, not back then and not now if your IQ is a non human.

Actually, the Chantry does try to make your race, if you aren't human, a point in favor of their calling you a heretic, it's just that it's not enough to prevent you from doing what's necessary. As for "back then," the Chantry was incredibly new; Ameridan was personally friends with the Chantry's founder.

 

 

Sure they know about them but there is no way to truly tell what side any of them is on if the Qun is in the business of sending their agents to foreign lands as we've seen with Sten and the Arishok. A single statement about your background shouldn't be enough to just clear the air. And yeah you do appoint a ruler.  You should have no rights to allow anyone to take over Orlais if you let Celene die, that is a task left up to their government.  Just like Fereldan had the landsmeet. And even then it was stupid to allow a Grey Warden (especially a non human one) to decide who should rule Fereldan.

Your mercenary group was hired by the Chantry itself to keep the peace at the Conclave. I'm sure they did some background checks. And Gaspard is next in line for the succession if Celene dies; there's no question, it's automatic.

 

 

lol!! Yeah, they were plotting to kill Thedas' rulers which makes it even dumber for anyone to trust a Qunari enough to make them an Inquisitor and then give them access to said rulers.  And the Qunari would be incompetent morons not to care.  If the mage IQ was using blood magic to control everyone then how on earth could the Qunari be sure their plan would remotely work to risk the chance of doing it and wouldn't just end with them allowing a bunch of blood mage's thralls into their country?

I... don't see how that could possibly be a factor?

 

 

Like Habits Honeypots pointed out before. BW games are like a Michael Bay movie. Turn your brain off and enjoy it, but it really isn't worth trying to make any sense out of.

I wouldn't blame the game for this.



#218
riverbanks

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Ugh, I really need to stop thinking about DA's plot.

 

lol what you need is to not indulge certain people's aimless derailings. ;) Specially when their only idea of a solid argument to any discussion is elves and mages because yes.


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#219
Hazegurl

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@riverbanks, lol!! You know, I was just in the middle of a reply when I read that.  You're right.  I'll just leave it alone.



#220
Xilizhra

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what you need is to not indulge certain people's aimless derailings.  Specially when their only idea of a solid argument to any discussion is elves and mages because yes.

Forgive me, but what are you on about? The discussion is entirely germane to the topic of which class makes the most sense (the discussion about race is the derailment, arguably).



#221
Danny Boy 7

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If it helps at all the rogue was the "iconic" Inquisitor according to one of the devs. The iconic Warden was a Warrior, Hawke was a Mage and the plan was to push out the Rogue for the Inquisitor. Obviously that was only half effective considering you see much more warrior centric stuff (interspersed with a lot of Rogue stuff to, but mainly early on).

 

I've actually been struggling with this since story wise a two handed templar makes the most sense in combat and in relation to all the Andraste stuff. Templars do their best against demons and mages (two of the biggest enemies in the game) and since the Inquisition sort of formed up out of loyalist Seekers and Templars you could make the argument that it'd be more likely for a templar/warrior to care about what happens to the Divine.

 

On the other hand a rogue is neutral of all the templar and mage debates. Them making the choice between the two seems a little more plausible than a mage (who would be, I think, a little more predisposed to helping out fellow mages) or a warrior who might be predisposed to siding with the Chantry. Mind you this is all my opinion/musings and I'm just trying to add my knowledge to the pot.

 

For each race though (except Qunari maybe) a rogue fits in story wise well enough. For humans you are a Marcher who have produced mostly rogues in the past few games (several of them nobles). Sebastian, Varric, Nathaniel (he mentions learning assassination skills in the Free Marches) are all examples of Rogues without going into characters like Charade. Elves and Dwarves were spies, that sort of screams secret rogue groups. Qunari is a little harder. I mean you are a Vashoth so you may have had to keep hidden from Ben-Hassrath, but in this case I think a mundie Qunari and Pro-Chantry Human sort of lean towards warriors.

 

The reason I don't think mages are as believable story wise, again not by miles just a little behind these two, is because a mage with the Anchor I don't think would be as frightening to someone as a mundie who relies on their weapons/skills. It contrasts a bit more in my opinion.


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#222
catabuca

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Human or elven rift mage, or human templar - those are the ones that make the most sense to me if you really want to have the 'perfect' playthrough, but really I don't care all that much - I can come up with a reasonable reason why any of the background/class combinations would be at the conclave (or rather, I am happy with extending the pre-written reasons we're given for their presence for it to make absolute sense). 

 

The whole point of all of these games is people being thrown into impossible situations and having to step up and lead, whether they want to or not. Automatically going with someone who is a traditional born leader is all well and good, but I find it interesting to play characters who aren't like that too.



#223
draken-heart

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For each race though (except Qunari maybe) a rogue fits in story wise well enough. For humans you are a Marcher who have produced mostly rogues in the past few games (several of them nobles). Sebastian, Varric, Nathaniel (he mentions learning assassination skills in the Free Marches) are all examples of Rogues without going into characters like Charade. Elves and Dwarves were spies, that sort of screams secret rogue groups. Qunari is a little harder. I mean you are a Vashoth so you may have had to keep hidden from Ben-Hassrath, but in this case I think a mundie Qunari and Pro-Chantry Human sort of lean towards warriors.

 

 

Honestly, a Qunari Rogue can be a scout/spec ops for The Valo Kas. After all, there is an option with Josie that says the Qunari led an ambush, which seems like a rogue-y thing to do.

 

Plus, Varric is a dwarf, and Nathaniel was actually Fereldan-born, just learned some assassin-spec skills from the marches.

 

Human or elven rift mage, or human templar - those are the ones that make the most sense to me if you really want to have the 'perfect' playthrough, but really I don't care all that much - I can come up with a reasonable reason why any of the background/class combinations would be at the conclave (or rather, I am happy with extending the pre-written reasons we're given for their presence for it to make absolute sense). 

 

The whole point of all of these games is people being thrown into impossible situations and having to step up and lead, whether they want to or not. Automatically going with someone who is a traditional born leader is all well and good, but I find it interesting to play characters who aren't like that too.

 

I agree with the bold. I think, personally, there is no class that fits 100% perfectly. A mage fits best in the conclave, but a human non-mage fits best with Wicked eyes, etc.



#224
Danny Boy 7

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Honestly, a Qunari Rogue can be a scout/spec ops for The Valo Kas. After all, there is an option with Josie that says the Qunari led an ambush, which seems like a rogue-y thing to do.

 

Plus, Varric is a dwarf, and Nathaniel was actually Fereldan-born, just learned some assassin-spec skills from the marches.

 
 

 

I agree with the bold. I think, personally, there is no class that fits 100% perfectly. A mage fits best in the conclave, but a human non-mage fits best with Wicked eyes, etc.

Well that's what I mean, the Free Marches seems prone to breed Assassins and the more roguish elements as a profession.



#225
draken-heart

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Well that's what I mean, the Free Marches seems prone to breed Assassins and the more roguish elements as a profession.

 

Honestly, The class thing means nothing outside of mage/non-mage debates. A Rogue is essentially a warrior with stealth and lockpicking abilities as opposed to taunts and barbraian-like abilities.