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Templar Spell Purge/Shatter


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30 réponses à ce sujet

#1
sethroskull79

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What does this detonate?  All spells you've cast, or spells the ememy has cast on themselves?  It wouldn't work with an ememy that one of my mages froze or static caged would it?  Having trouble seeing this do any damage.  Tried for a while last night with Cass, probably just me messing it up, not getting the timing right.  Thanks.



#2
Pluvie

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Spell Purge does two things:

 

  • Dispels beneficial magical effects on enemies and negative magical effects on your friends (and on the ground, for example magical traps). This thing does zero damage. Just the dispel.
  • Detonates a cross-class combo as an Eldritch detonator; this means that any enemy that has been controlled by mage/warrior/rogue will suffer damage proportional to the type of control applied to them. For more information on combos: http://forum.bioware...tonations-work/

 

That's it. So in order to make Spell Purge do any damage you first need to stun/sleep/freeze/paralyze the enemy. You also mention Shatter in your post title: Spell Purge is not able to cause a Shatter combo. You can do that only by having an enemy freezed and using an Impact or Precision detonator.



#3
sethroskull79

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Well the upgrade is called Spell Shatter.  That's what I was referring to.  But thanks a lot for the clarification.  I gotta keep trying these combos.  I've had more accidental basic ones than the real big ones using Spell Shatter.



#4
sethroskull79

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So if Solas Freezes and Ememy and I have Cass cast Spell Shatter (upgraded Spell Purge) nothing will happen to the frozen ememy?



#5
zeypher

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The upgrade to purge basically acts as a solo detonator on enemies if they have buff on them like barrier or the spirits near rifts who gain elemental powers from one of the demons either frost or fire. So when you purge mobs that have a beneficial buff on themselves you not only remove it but also nuke them for 600% weapon damage. Extremely good. 


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#6
sethroskull79

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Sorry for my redundant questions man, thanks for taking time to answer me.  I appreciate it.



#7
Feranel

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So if Solas Freezes and Ememy and I have Cass cast Spell Shatter (upgraded Spell Purge) nothing will happen to the frozen ememy?

 

Nothing additional will happen over and above what it already detonates from Spell Purge alone.  Spell Purge detonates negative effects cast by you and your team.  Spell Shatter causes damage when it purges beneficial effects cast by the enemy.



#8
sethroskull79

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So one it's upgraded it should do both?



#9
Feranel

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So one it's upgraded it should do both?

 

Yes, without Spell Shatter it will only cause eldritch detonations when it dispells you and your team's negative effects on enemies like stun, paralyze, frozen, it will cause no damage when it dispels barriers, enemy buffs, and enemy runes.  

 

With Spell Shatter it will cause 600% weapon damage when it dispels enemy barriers, buffs, and runes. This is not a detonation, but a conditional damage effect.



#10
sethroskull79

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Thanks.  I'll hopefully be able to see some results tonight.  It's either me failing to pull off the combo in time, or im not close enough with Cass.  



#11
Feranel

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Thanks.  I'll hopefully be able to see some results tonight.  It's either me failing to pull off the combo in time, or im not close enough with Cass.  

 

You need to follow up pretty quick before someone else hits them and breaks the stun, WoH costs a lot of stamina which makes it hard to pull off unless you are at max stamina -or- use upgraded Charging Bull, which makes your next ability free after it ends.

 

It works flawlessly if you use upgraded Charging bull, charge into a pack, WoH (for free) and then immediately spell purge because you have more than enough stamina to cast it.



#12
sethroskull79

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Yeah I didn't give Cass Charging Bull when I re did her abilities.  Might have to go back and do that for her.  Thanks for all the help.



#13
zeypher

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You need charging bull and its upgrade to get WOH+spell purge off due to stamina issues. Also try to get your characters amulet of stamina even 20 helps a lot.



#14
sethroskull79

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I just figured that since I wouldn't be maintaining her usually that the AI would screw that all up.  So I gave her mostly S&S and Vanguard Passives, and that left hand side of the Templar Tree.



#15
squidney2k1

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Yeah, definitely go with the upgrade.

It will cause a great deal of dmg to any enemy with a Barrier, in addition to a possible detonation of other debilitating effects.

A basic combo is to simply use Wrath of Heaven to stun enemies, then immediately use Spell Purge to detonate those stunned enemies. Not the most powerful combo but very quick and easy to pull off.

#16
Kage

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I think spell purge should be an impact detonator. It is absurdly OP to cross class combo with yourself in AoE



#17
Rynas

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Tempests can CCC with Frost flask, and I think Rift Mages can do it with Stonefist?  Anyway, it's not unique to warriors.  Yeah, the AOE is a little crazy, but Templars don't do much damage aside from that...


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#18
zeypher

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Also templars combo does not work on non stunnable mobs, does not work on bears bosses and whatnot.



#19
squidney2k1

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Also templars combo does not work on non stunnable mobs, does not work on bears bosses and whatnot.


On enemies that are immune to physical effects (stun, paralysis, frozen, etc), the better setup would be to inflict Fear, Weakness, or Panic.

#20
sethroskull79

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I was talking about the Charging Bull Upgrade, not Spell Shatter for Cass.  



#21
sethroskull79

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It was operator error.  I wasn't engaging close enough before setting of WOH/Purge.  I got it to go.  Cass is lv 14 and it was hitting for about 1400 yellow damage.  Does that sound right?  



#22
zeypher

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yup, that sounds about right. It will do more on a 2 handed wielder as all damage scales of your weapon damage.



#23
sethroskull79

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Does purge do damage to an enemy trapped in Static Cage?



#24
zeypher

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It will cause the discharge combo. Better to go in the middle and whirlwind as that is one combo on which whirlwind is not bugged.



#25
sethroskull79

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Alright man so what should I go as?  Templar or Champion?  I think they way my guy is set up Champion would work as all the Guard bonuses would help me just get in their face and pommel strike and grappling chain/mightblow them to death.  Templar's only good thing as I can see is the WOH/Purge combo for mobs and just dominating demons.  I am still up in the air.  Gonna try to work in Whirlwind I think, but that mean something, else is gonna have to go and I'm not sure what that is going to be yet.  Might just take the right side of the champion tree.