Aller au contenu

Photo

so bioware trolled us?


  • Veuillez vous connecter pour répondre
142 réponses à ce sujet

#1
The Antagonist

The Antagonist
  • Members
  • 529 messages
in the DRAGON AGE™: INQUISITION
Gameplay Series -- E3 Demo
Part Two: Redcliffe Castle video embellished the choice and consequences system. can't link it since I'm using my phone

"We're the ones who sent Leliana in here, she was
tortured, and of course it will have a damaging impact on our relationship."
nope. she's forced and it doesn't.


"Who's present in your party affects the story...
having Dorian in our party and present gives us options we otherwise wouldn't have"
nope. he's forced as well.

slow clap. beautifully trolled. albeit it's not as bad as the me3 Thessia c&c video
  • Seraphael, Grayvisions, JamieCOTC et 44 autres aiment ceci

#2
Myusha123

Myusha123
  • Members
  • 128 messages

Story changes.

But yes, this kind of hype did get me a little excited. Should've known better it was a shabby gimmick. 


  • Samahl na Revas, Grayvisions, JamieCOTC et 6 autres aiment ceci

#3
moxiegraphix

moxiegraphix
  • Members
  • 173 messages

I know that who I have in my party does affect who I can recruit as an agent a lot of the time. There's a character in the Hinterlands that I can meet and if Varric is not in my party at the time, I don't have the chance to recruit her as an agent. So that would count as an option we otherwise wouldn't have. It's that way with some other characters too. There's another character in the Hinterlands who downright refuses to help unless Cassandra is in your party and convinces her.

 

But, otherwise, yeah. ALTHOUGH, I think with the Redcliffe Castle video, they really didn't want to reveal what that scene really was and that you were not in the present time. And Leliana does seem pretty pissed.


  • LadyWench, Cette, movieguyabw et 3 autres aiment ceci

#4
Gervaise

Gervaise
  • Members
  • 4 531 messages

To be honest I call it more of a spoiler, since the moment you get spun into the future you realise you are in that bit if the story and thus from then on nothing that happens is permanent.   You know that when they go out to "defend" your position, one of them is going to be thrown in dead and Lelianna is going to be able to look all heroic.

 

Similar sort of thing towards the end with the dragon conflict and other key moments in the story - I wish they hadn't revealed so much really because for me it really was a case of "here it comes any minute now".


  • agonis et Rowan aiment ceci

#5
Vilegrim

Vilegrim
  • Members
  • 2 403 messages

we aren't allowed actual consequences for our decisions, we are the knight in shining armour who saves the world!


  • FaWa, TammieAZ et Elyunha aiment ceci

#6
hong

hong
  • Members
  • 2 012 messages
Preorder cancelled.
  • ColloquialAnachron, mordy_was_here, schall_und_rauch et 13 autres aiment ceci

#7
TheExtreamH

TheExtreamH
  • Members
  • 439 messages

I think that was said to keep the big emotional part under raps, As like her face model. If they had revealed it was a Future that could happen if the Elder One won it would take away that huge impact of dread.


  • realguile, MoogleNut, LadyWench et 1 autre aiment ceci

#8
Joseph Warrick

Joseph Warrick
  • Members
  • 1 290 messages

Mike Laidlaw probably didn't know the details of those quests. My theory is he was given the demo and put in front of a camera and he improvised. It made sense to him that we pick Leliana for that because the general mechanic is that we choose an advisor to do stuff. It made sense that the choices are unique to Dorian because the general mechanic is that we choose which companions go with us.

 

Or maybe those quests were reduced to the critical path, with planned choices cut. Lack of resources.



#9
SheWildWolf

SheWildWolf
  • Members
  • 320 messages

I know that who I have in my party does affect who I can recruit as an agent a lot of the time. There's a character in the Hinterlands that I can meet and if Varric is not in my party at the time, I don't have the chance to recruit her as an agent. So that would count as an option we otherwise wouldn't have. It's that way with some other characters too. There's another character in the Hinterlands who downright refuses to help unless Cassandra is in your party and convinces her.

 

But, otherwise, yeah. ALTHOUGH, I think with the Redcliffe Castle video, they really didn't want to reveal what that scene really was and that you were not in the present time. And Leliana does seem pretty pissed.

 

If you have the first Inq perk in each of the categories, you can recruit pretty much anyone regardless of who is in your party.  There is a mage at the Crossroads, who, if you weren't a circle mage nor have Vivienne in your party, she can still be recruited with the Arcane Knowledge perk. Same with a few others, just need the right perks from the war table... but if you don't have them and don't have the required party member. you can always return and recruit them when you do. 

 

Unless you were referring to the one who you find who had been on a picnic with the mage... I have yet to see her again after that little scene, so not sure about her.


  • Elyunha aime ceci

#10
katerinafm

katerinafm
  • Members
  • 4 291 messages

Things change around a lot. Maybe they were lying to make it sound cooler but I really wouldn't be surprised if it was originally possible to do those things.

 

If you were to get mad and think Bioware trolled us about anything, at least make it the trailers where we now see that they replaced the Warden Clarel's (was that her name?) model with the inquisitor to make it look like your inquisitor was doing cool things that you can't do in the game (I think they did it for some other scenes too but I can't remember).



#11
moxiegraphix

moxiegraphix
  • Members
  • 173 messages

If you have the first Inq perk in each of the categories, you can recruit pretty much anyone regardless of who is in your party.  There is a mage at the Crossroads, who, if you weren't a circle mage nor have Vivienne in your party, she can still be recruited with the Arcane Knowledge perk. Same with a few others, just need the right perks from the war table... but if you don't have them and don't have the required party member. you can always return and recruit them when you do. 

 

Unless you were referring to the one who you find who had been on a picnic with the mage... I have yet to see her again after that little scene, so not sure about her.

 

I never saw her again after that. Though, honestly, I don't remember if I went back to that exact spot and tried to find her once I realized you could recruit her. I know there are some that you pretty much have to recruit right away. The Tranquil in Redcliffe Tavern, for instance. Don't need anyone special in the party but I am almost certain he disappears if you don't and considering what you discover about what happens to the tranquil ...



#12
LolaLei

LolaLei
  • Members
  • 33 006 messages

in the DRAGON AGE™: INQUISITION
Gameplay Series -- E3 Demo
Part Two: Redcliffe Castle video embellished the choice and consequences system. can't link it since I'm using my phone

"We're the ones who sent Leliana in here, she was
tortured, and of course it will have a damaging impact on our relationship."
nope. she's forced and it doesn't.


"Who's present in your party affects the story...
having Dorian in our party and present gives us options we otherwise wouldn't have"
nope. he's forced as well.

slow clap. beautifully trolled. albeit it's not as bad as the me3 Thessia c&c video

 

I knew I hadn't imagined it!

 

That demo was released a few months before the game shipped, wasn't it? ... I wonder why they had to change it to be compulsory that Leliana gets captured and Dorian has to be in the party? I'd presume the original version was fully voiced since they showed the quest in the demo, perhaps someone will eventually find the audio files for it whilst data mining? 



#13
moxiegraphix

moxiegraphix
  • Members
  • 173 messages

That's where you get Dorian (unless you side with the Templars, then he shows up at the gate in Haven). Honestly, either he didn't know the full details or they were obscuring the fact that this is an alternate timeline and none of that really happens in the game.

 

I took the 'who's present in your party' line to not just mean that one quest, though ... 



#14
line_genrou

line_genrou
  • Members
  • 977 messages

I think they cut out a lot of things it was originally planned because of deadlines.

They did say that they planned a lot of stuff that didn't make it in the final product.

 

This smells EA all over it.


  • Elanor, Rowan, Moghedia et 7 autres aiment ceci

#15
moxiegraphix

moxiegraphix
  • Members
  • 173 messages

This smells EA all over it.

 

Amen to that. 


  • Elanor, Elfyoth et luism aiment ceci

#16
AtreiyaN7

AtreiyaN7
  • Members
  • 8 394 messages

Or...you know...major spoilers. Also, plans change.


  • MoogleNut, NM_Che56, Arvaarad et 3 autres aiment ceci

#17
Fiery Phoenix

Fiery Phoenix
  • Members
  • 18 951 messages

What doesn't make sense to me is they seem to have had ample time to make this game of all their projects in the last several years (minus SWTOR since that's a different story altogether), so saying EA pushed them out the door seems a little premature to me, if I'm being perfectly transparent.



#18
ColloquialAnachron

ColloquialAnachron
  • Members
  • 233 messages

  I remember Casey Hudson once said, a little while into the Bioware-EA relationship, something to the effect that EA basically gives their developers enough rope to either swing or hang themselves.  I'm sure Bioware intended more/different things to be a part of the final product, but I'm also certain I have no idea how those things were testing mechanics-wise, story-wise, or otherwise.  What if one mechanic created situations in which the story became nonsensical if you didn't make the "correct" choice?  What if another mechanic simply didn't work in other sections of the game?  And what if none of that is the case and bug stomping the mechanics would have delayed the game to such a point that it would have become financially unviable?

 

   Are there things I'd have liked in the game, or things that are clearly not as fleshed out as they were intended to be (epilogue cutscenes, Skyhold in general, pyjamas, post-game dialogues)?  You bet.  But on the whole I like the game as it is and think that some of the sacrifices made pre-release can be fixed in patches or DLC (maybe some freeLC?) without much of a problem or complaint on my part.


  • Ashevajak et Nami_Tokiwa aiment ceci

#19
wiccame

wiccame
  • Members
  • 2 076 messages

I got trolled real hard...one look at Leliana's face and I thought my graphics card was melting.

 

Given the nature of the quest, they couldn't really reveal too many truths though.

Not to mention, didn't they say it didn't have to play out that way, I take that to mean we don't even have to go to Redcliffe and choosing the Templar path means it WOULD have played out differently.



#20
Jukaga

Jukaga
  • Members
  • 2 028 messages

It's just best to pay no mind to pre-release hype. You'll always be disappointed.


  • Nyaore, Dermain, moxiegraphix et 6 autres aiment ceci

#21
Nyaore

Nyaore
  • Members
  • 2 651 messages

It's just best to pay no mind to pre-release hype. You'll always be disappointed.

Amen. Hell, it's the reason I could never enjoy Oblivion back in the day. I bought into the hype and it turned what was an otherwise a pretty good game into a slog fest when I finally got my hands on it. Learned my lesson with that game, and have kept my expectations to a minimum since then. So long as it works and is enjoyable to play, the latter of which I know is subjective, I couldn't care less.


  • Jukaga et outlaw1109 aiment ceci

#22
SwobyJ

SwobyJ
  • Members
  • 7 370 messages

In development, you gotta 'kill your babies'.


  • Caldain aime ceci

#23
SwobyJ

SwobyJ
  • Members
  • 7 370 messages

  I remember Casey Hudson once said, a little while into the Bioware-EA relationship, something to the effect that EA basically gives their developers enough rope to either swing or hang themselves.  I'm sure Bioware intended more/different things to be a part of the final product, but I'm also certain I have no idea how those things were testing mechanics-wise, story-wise, or otherwise.  What if one mechanic created situations in which the story became nonsensical if you didn't make the "correct" choice?  What if another mechanic simply didn't work in other sections of the game?  And what if none of that is the case and bug stomping the mechanics would have delayed the game to such a point that it would have become financially unviable?

 

   Are there things I'd have liked in the game, or things that are clearly not as fleshed out as they were intended to be (epilogue cutscenes, Skyhold in general, pyjamas, post-game dialogues)?  You bet.  But on the whole I like the game as it is and think that some of the sacrifices made pre-release can be fixed in patches or DLC (maybe some freeLC?) without much of a problem or complaint on my part.

 

The sense I get with EA is that they give you immense resources, but then give you a call and say "Yeah, use those immense resources to release the game in 6 months." In an environment like this, it is easy to imagine DLC being a boon to developers, as it at least lets them implement story and features that would have otherwise only been on the chopping block never to be seen again.


  • ColloquialAnachron aime ceci

#24
ToJKa1

ToJKa1
  • Members
  • 1 246 messages

It's just best to pay no mind to pre-release hype. You'll always be disappointed.

 

QFT. No game has ever been released exactly as it was advertized.

 

Hell, i remember Bioshock Infinite's TV commercials using scenes that weren't anywhere in the game even after it was released :lol:



#25
Gannayev of Dreams

Gannayev of Dreams
  • Members
  • 983 messages

I think they cut out a lot of things it was originally planned because of deadlines.

They did say that they planned a lot of stuff that didn't make it in the final product.

 

This smells EA all over it.

 

This is true of any product made... ever.